FIND - A - MOLE by Siridakis

In this game you have to use your tools to dig and crash in a cave as you search for your pet mole who's gone loose
Try to find it while the ceiling slowly colapses, filing the ground with more and more obstacles. Try not to get hit!
INSTRUCTIONS:
Movement
- Arrow Keys
Hit
- Z => Swing left
- X => Swing right
Change Tools
- A => Pickaxe
- S => Shovel
Each tool can destroy a specific tipe of block

Disclaimer: I wasn't able to put any sound in time and ended up doing only 4 stages, with no score system whatsoever. I'll try to polish it and submit to the LOWREZJAM2018 on Itch.io (later this week), so if you like the game idea, be sure to check it out :)
Thank you for playing!
| HTML5 (web) | https://siridakis.itch.io/find-a-mole-42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/find-a-mole |
Ratings
| Overall | 962th | 3.043⭐ | 25🧑⚖️ |
| Fun | 962th | 2.848⭐ | 25🧑⚖️ |
| Innovation | 839th | 2.935⭐ | 25🧑⚖️ |
| Theme | 720th | 3.348⭐ | 25🧑⚖️ |
| Graphics | 619th | 3.417⭐ | 26🧑⚖️ |
| Humor | 560th | 2.65⭐ | 22🧑⚖️ |
| Mood | 996th | 2.55⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 22🗨️ |
@pass-me-the-controller A friend gave me the same feedback, but my idea was exactly that, to be tricky, diferent buttons for tools and for hitting each side, so you can gain time or lose depending if you get used to it or play it randomly
Maybe I could add an option for simpler controller (same button to switch between tools)
Thanks for playing
I intended to make more stages, but didn't got the time (not even to put sound). I'll submit it to LOWREZJAM later this weeks after I do some tweeks (and add at least generic sfx). Not sure I'll have the time to make more stages but that's the goal!
@star-garden yes, the "finger twister" was indeed intended! Loved the way you called it, will use from now on :)
@teo-miklethun finding the mole is luck based, but I don't see it as a problem considering the size of the level. Despite that, I would love to implement the game to make it more "puzzly", but I'm having a hard time coming up with new ideas right now :/
But what did you mean by "I didn't find the mole"? Was it you couldn't finish the game or couldn't get past level 1?
I just used the shovel everywhere and hit a few blocks with the pickaxe
Maybe something should differenciate dirt and stone in their behavior ? Making them different mechanically would go along well with their graphical difference.
What's the mole's name ? :D
@thefunattic Interesting idea, but nothing crosses my mind right now. Oh, the mole's name is Seth :)
I found that the game got easier as I got further in. It probably needs some new challenges as time goes on, but I know how jams are.
Overall, good work. I hope the LOWREZJAM version goes well!
I'll try it again
As someone here described, it is a finger twist! I was aiming for this exactly, but I get that some people disliked it still.
The LOWREZJAM version is live, in case you wanna give it a try: https://siridakis.itch.io/find-a-mole-lowrez
It has aditional elements half-way through (fake moles and bombs!)