Cultists vs Demons by Hairic
Slay demons and sacrifices your friends to become stronger and kill larger demons.

Engage the demons in turn based combats.

Either rescue or sacrifice your own kind to progress in the game

PS: This is my first game I ever finish. Have fun!
Ratings
| Overall | 628th | 3.313⭐ | 42🧑⚖️ |
| Fun | 611th | 3.15⭐ | 42🧑⚖️ |
| Innovation | 801th | 2.795⭐ | 41🧑⚖️ |
| Theme | 582th | 3.375⭐ | 42🧑⚖️ |
| Graphics | 274th | 3.976⭐ | 43🧑⚖️ |
| Humor | 812th | 2.125⭐ | 38🧑⚖️ |
| Mood | 741th | 3.013⭐ | 41🧑⚖️ |
| Given | 97🗳️ | 10🗨️ |
could use some audio or music though or the gameplay becomes a lippe boring. and maybe also some kind of map? i wondered for some time.
great game though! you should definitely contenu on it
As for music and sound, I have no experience in working with them (i can play the guitar at best), also I had the time to think to music and sfx at 2 hours before the ludum ended (and it was 1 AM :^) ), but you're definitly right. Some music could would definitly improve the game.
Also I had the plan to make more character and enemies and attacks, but still due to time constrains I couldn't fit more of them.
Also the map would have been a nice addition you're right, but I really didn't think about it ahah
Still this is the first game I ever finish and I'm pretty glad out it come out; if anyone finds any bug or crash let me know!
This software seems pretty neat and I'll definitly check it out.
I guess the only improvements I can ask of are some more enemy variety (more than stat increases) and some sound, but who am I to tell you? I only have one enemy!
Your points are valid, as for enemy I tried the holy trinity of the fast one, the bulky one and the balanced one, but I f*ck up the turn sequence and enemies attacked always for last. ops
@quackingtonvi glad you like it. I spent most of the time on coding the combat right. There are still some fixes to do, but still I'm pretty happy with the end result!
My only downsite (the word is too strongly negative for what I mean but I cen't find another, sorry :/) would be that sacrificing people from your kind does not seem to have any consequences so you have no regret sacrificing them to heal yourself (and, as there are many of them, you can even save some of them)
But congrats for the game, I really enjoyed playing it
@roka-josh I'll probably work somewhere around March to make a better version of a turn based game on cultists and demons. I just need to take care of university and plan the idea better, but I think I can come up with something cool.
@kirke the color palette is a part of ENDESGA32, 7 colors of it. Glad you like the demons design :smile:
@vivien-fargette yea your point is right ^^'
I had planned to make more type of playable character and enemies to differentiate the combat more, but time got shorter. I'll probably think it better if I'll add any similar mechanics.
Overall well done!
I think it would have been funnier if we could have seen more of the sacrifice part and if its not asking to much, maybe a final boss??
Also if you music and sound effects it would give the game an amazing mood!!
Overall good job team!!
Good job!