{"author_link":"\/users\/blksocks","author_name":"blksocks","author_uid":"1005041","comments":[{"author_name":"Bocodillo","author_uid":"1034413","time":"2017-08-01T03:27:38Z","epoch":1501558058,"modified":1501558058,"text":"That intro was oozing atmosphere, like seriously cool. Unfortunately however the game itself didn't work (windows version). Most of the elements seemed to be there just the screen was completely whitewashed.","likes":1,"format":"md"},{"author_name":"jdoughty","author_uid":"1004088","time":"2017-08-01T03:28:33Z","epoch":1501558113,"modified":1501558113,"text":"I got the same deal, I'll try to check back later","likes":0,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-01T03:28:45Z","epoch":1501558125,"modified":1501558125,"text":"@bocodillo will fix the Windows version for tomorrow when I have a Windows PC to build on.","likes":0,"format":"md"},{"author_name":"dubsol","author_uid":"1043788","time":"2017-08-01T04:47:24Z","epoch":1501562844,"modified":1501562844,"text":"I could play it and it was pretty fun! The graphics were really unique too","likes":1,"format":"md"},{"author_name":"Jack Folkner","author_uid":"1011558","time":"2017-08-01T06:25:57Z","epoch":1501568757,"modified":1501568757,"text":"Really liked the visual style and mood of the game. Out of most of the entries I've played so far, this one did a pretty decent job of holding my attention for awhile. I feel like the controls could be refined a little bit more. Other than that, enjoyed playing it.","likes":1,"format":"md"},{"author_name":"ArticNet","author_uid":"1037661","time":"2017-08-01T07:17:33Z","epoch":1501571853,"modified":1501571853,"text":"Loved the game. I really needed something like this... it reminds me some old Commodore 64 game :)","likes":2,"format":"md"},{"author_name":"TeddyDD","author_uid":"1037527","time":"2017-08-01T10:39:21Z","epoch":1501583961,"modified":1501583961,"text":"I'd love to see some in-game instruction how to play, It's easy to figure it out but It takes few tries. I love the graphics and overall mood of the game. Evading attacks is a lot of fun :)","likes":1,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-01T11:26:19Z","epoch":1501586779,"modified":1501586779,"text":"@TeddyDD Will add a quick text description and I'll add a proper tutorial in an update, I'm liking this Html5 thing ","likes":0,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-01T11:26:52Z","epoch":1501586812,"modified":1501586812,"text":"@ArticNet Thanks, had fun making it, glad it was kinda fun to play!","likes":0,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-01T11:32:43Z","epoch":1501587163,"modified":1501587163,"text":"@jack-folkner yes, I would like to make a bug free version which removes unintended bugs from the Jam version. By Friday I'll finish my \"feature freeze and bug fix\" and next week I have some ideas I want to add for more levels\/stages etc. I don't mind being rated on the Jam version but arrows aren't supposed to stop mid air when they hit each other, and thats literally a one boolean on an if statement to fix.","likes":0,"format":"md"},{"author_name":"Baby Dino Herd","author_uid":"1010395","time":"2017-08-01T15:35:19Z","epoch":1501601719,"modified":1501601719,"text":"Excellent cohesive structure; the graphics and audio both help to establish a consistent mood. I would have liked a little more feedback on how effective I was \/ how much damage I was doing to the demon; without that, I did find it a little hard.","likes":1,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-01T17:00:28Z","epoch":1501606828,"modified":1501606828,"text":"@baby-dino-herd I have a counter for the hits and all it was just glitching the final version so I cut it. I'll toss that in the bug free version.","likes":0,"format":"md"},{"author_name":"GanbareGamesKyle","author_uid":"1037672","time":"2017-08-02T22:02:15Z","epoch":1501711335,"modified":1501711335,"text":"It's impossible not to get hit by those scratch attacks. That's unfair and unfun.","likes":0,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-02T23:45:11Z","epoch":1501717511,"modified":1501717526,"text":"@ganbaregameskyle its totally possible to dodge the attacks, I beat the game to make sure its fair. I've done it on many pc's and with each weapon. Is it glitching for you?","likes":0,"format":"md"},{"author_name":"DragonZBW","author_uid":"1005764","time":"2017-08-04T00:54:21Z","epoch":1501808061,"modified":1501808061,"text":"It was totes hard, yo. Not impossible, but hard. I think a large part is the movement speed, when I'm falling I get hit by horizontal attacks because I can't move side to side and falling isn't fast enough to get me out of the way. Still a solid game though, the difficulty didn't kill the fun.","likes":1,"format":"md"},{"author_name":"blksocks","author_uid":"1005041","time":"2017-08-04T00:54:54Z","epoch":1501808094,"modified":1501808094,"text":"@dragonzbw you can dash downwards for that","likes":0,"format":"md"},{"author_name":"Omlahid","author_uid":"1033729","time":"2017-08-04T01:10:41Z","epoch":1501809041,"modified":1501809041,"text":"The visuals and audio were simply amazing, no better way to describe it. It's a bit unclear what we're supposed to be doing. Having maybe a tutorial-like stage at the beginning would've been better.","likes":1,"format":"md"},{"author_name":"aurel","author_uid":"1000129","time":"2017-08-04T01:46:27Z","epoch":1501811187,"modified":1501811187,"text":"That was actually super fun. It was a bit hard to figure it out, but the fast pacing I finally got the hang of after a while. I kept trying to kill it, but I had no idea if I was actually damaging the demon or if it had avoided me! Some sort of indication would have been nice.\n\nAnd damn, those swipes! The scratchy ones are so hard to avoid - I don't know if I've successfully avoided them so far!","likes":1,"format":"md"},{"author_name":"Studio RTV","author_uid":"1036584","time":"2017-08-04T05:30:58Z","epoch":1501824658,"modified":1501824658,"text":"Really great game! I think even my favorite of all the games I've played and rated so far!\n\nThe gameplay itself was simple and engaging enough to get me hooked, but challenging enough that I couldn't just win right away. It actually made me want to keep trying again, because I could tell that it was definitely within my skill range and I was just not playing well rather than the game actually being too difficult. Reading through the description after playing made me realize I missed a lot of the subtleties of the combat, like what the candles around me even were or the fact that I could get a second spell with the staff, but it was still fun nonetheless. :)","likes":1,"format":"md"},{"author_name":"mrerdalural","author_uid":"1003110","time":"2017-08-04T12:34:54Z","epoch":1501850094,"modified":1501850094,"text":"Awesome soundtrack cool game! I really enjoyed it!","likes":1,"format":"md"},{"author_name":"Gabet Games","author_uid":"1013252","time":"2017-08-05T16:35:47Z","epoch":1501950947,"modified":1501950947,"text":"Really liked it! It seems very fluid and fun to me. :D","likes":1,"format":"md"},{"author_name":"sagarpatel25700","author_uid":"1011452","time":"2017-08-06T17:16:33Z","epoch":1502039793,"modified":1502039793,"text":"- Graphics of this game is very unique i like it and sound goes hand in hand with the game\n- player movement is really good \n- yes its really difficult to avoid scratches of enemy \n- overall very good game","likes":1,"format":"md"},{"author_name":"AntaresValdemar","author_uid":"1015091","time":"2017-08-06T17:28:29Z","epoch":1502040509,"modified":1502040509,"text":"Really cool game. I really like the movement, being able to dash down to dodge the attacks was satisfying. The aim and click nature of the attack system was difficult for me to get used to, overall I didn't mind it though. I made it to phase three and then the game kept freezing for me, not sure if it was an issue on my end or with the game itself. In any case, this game works great as a whole package, the visuals, audio and gameplay all worked together nicely. Very challenging!","likes":1,"format":"md"},{"author_name":"simonhutchinson","author_uid":"1002685","time":"2017-08-06T17:53:03Z","epoch":1502041983,"modified":1502041983,"text":"Really stylish entry. I love the graphics and how they fit in with the gameplay. It's super-hard, though that seems like what you were going for. Great work.","likes":1,"format":"md"},{"author_name":"mahalis","author_uid":"1005005","time":"2017-08-06T17:55:11Z","epoch":1502042111,"modified":1502042111,"text":"The art in this is amazing - I love the detail and the sort of gritty \/ smoky pixel animation. Good music \/ sound too. It's pretty difficult, but I started to get the hang of it after a while. Nice work!","likes":1,"format":"md"},{"author_name":"vegard1992","author_uid":"1002156","time":"2017-08-06T17:56:40Z","epoch":1502042200,"modified":1502042200,"text":"Brilliant. Too short! Mechanics could use some work.","likes":1,"format":"md"},{"author_name":"minimumentropy","author_uid":"1035434","time":"2017-08-06T18:10:14Z","epoch":1502043014,"modified":1502043014,"text":"Really well done! I had to keep trying until I beat it, it was tough!","likes":1,"format":"md"},{"author_name":"bombjack","author_uid":"1034791","time":"2017-08-07T08:53:58Z","epoch":1502096038,"modified":1502096038,"text":"the art is great and the game is fun. Very nice simple palette :smile: good job!","likes":1,"format":"md"},{"author_name":"CodeChomper","author_uid":"1009518","time":"2017-08-10T19:16:19Z","epoch":1502392579,"modified":1502392579,"text":"I Recently played your game during a live stream at your request.  You can find the video [here](https:\/\/www.youtube.com\/watch?v=sEKsM8vugRs) .\n\nI really enjoyed your game!  I liked how it took energy to throw my sword and I had to spend time building more energy by dodging. It was a good back and forth balance between the player and the bad guy. Excellent entry!\n\nif you haven't already please give my game a try [Zombie Power Station](https:\/\/ldjam.com\/events\/ludum-dare\/39\/zombie-power-station) HTML5 Thanks","likes":1,"format":"md"}],"format":"md","images":["ld39\/39409-ef709dcfbfb8d2117e054c260f47ff85.png"],"links":[{"url":"https:\/\/jedstevens.itch.io\/dreamlight","text":"HTML5 (web)"},{"url":"https:\/\/jedstevens.itch.io\/dreamlight","text":"Windows"},{"url":"https:\/\/jedstevens.itch.io\/dreamlight","text":"macOS"},{"url":"https:\/\/jedstevens.itch.io\/dreamlight","text":"Linux"}],"metadata":{"g_key":"47933","g_author":"1005041","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"230848","g_title":"Dreamlight","g_status":"USEAR3","g_place":"223","g_commentcount":"29","g_site2_node_id":"39409","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"39409","n_urlkey":"230848","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/dreamlight","n_slug":"dreamlight","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"5041","n_created":"1501268090","n_modified":"1502040636","n_version":"137812","n_status":"COMMIT"},"node":{"id":39409,"parent":32802,"superparent":9,"author":5041,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T02:23:18Z","created":"2017-07-28T18:54:50Z","modified":"2017-08-06T17:30:36Z","version":137812,"slug":"dreamlight","name":"Dreamlight","body":"# [Play it here! (HTML\/Win\/Mac\/Linux)](https:\/\/jedstevens.itch.io\/dreamlight)\n\n# Also Proof that you can beat this game.\nhttps:\/\/www.youtube.com\/watch?v=pJKRWPruE9U\n\n\nChoose one of three weapons to take on the Demon; Sword, Staff or Bow.\n\n# How to Play\n\nWASD to Move\n\nW Jump\n\nA-D Left and Right\n\nS Down Dash\n\nMouse clicks and drags to attack.\n\n\n## The Player\nHe is shadefoot, a soul lost exiled to the depths of an enormous mountain. There he faces his ultimate challenge, killing the Demon that is haunting him.\n\nThe Player has 4 button control, WASD while attacking with mouse clicks.\n\nThe player will attack in the direction indicated by the Candles\n\nPlayer Regeneration: +2.5 power\/(s)\n\nPlayer Max Power: 100 power\n\n## Candles\n\nCandles are the red squares with white dots in a circle around the player.\n\nCandles indicate intended aim.\n\n\n## Description of the Weapons\n\n### Sword\nChoosing the Sword gives you 12 candles total, one every 30 degree increment around the player.\n\nPower Cost: 15\n\nMove Speed: 120\n\n### Staff\nChoosing the Staff gives you 8 candles total, one every 45 degree increment around the player.\nThe Staff gives the player 2 spells, Fireball and Shocks.\n\n#### Fireball\nA Fireball can only be cast along the 90 degree increments, up right left and down.\n\nPower Cost: 20\n\nMove Speed: 120\n\n#### Shocks\n\nShocks can only be cast along the 45 degree increments but not the 90 degree increments. up-right, up-left, down-right and down-left. Shocks appear at a Candle and show for a short cost and time.\n\nPower Cost: 8\n\nLength: 45 Units\n\nTime Active: 0.4(s)\n\n### Bow\/Arrow\nChoosing the Arrow gives you 24 candles total, one every 15 degree increment around the player.\n\nHolding click will charge the bow.\nReleasing click will fire. You will also fire your current charge if hit when charging.\n\nArrows also curve based on the last Candle activated. \nNote you may activate a Candle but once another is active the one before it has no more influence on the curve.\n\n\nMax Charge Time: 2(s)\n\nPower Cost: 16\/(s)\n\nMax Charge Value: 32\n\nMove Speed: 66 + 133 * (charged power)\/4\n\n\n:japanese_ogre: When your Demon comes alive, will you be ready to fight it? :japanese_ogre:\n\nUpdate 1: White screen fix\nUpdate 2: Scrapped Desktop builds in favour of HTML5","meta":{"grade-07-out":"1","cover":"\/\/\/content\/1b3\/1\/z\/7e2d.png","link-01":"https:\/\/jedstevens.itch.io\/dreamlight","link-01-tag":"42336","link-02":"https:\/\/jedstevens.itch.io\/dreamlight","link-02-tag":"42337","link-03":"https:\/\/jedstevens.itch.io\/dreamlight","link-03-tag":"42339","link-04":"https:\/\/jedstevens.itch.io\/dreamlight","link-04-tag":"42341","author":[5041]},"path":"\/events\/ludum-dare\/39\/dreamlight","parents":[1,5,9,32802],"love":0,"notes":29,"notes-timestamp":"2017-08-10T19:16:19Z","grade":{"grade-01":36,"grade-02":36,"grade-03":37,"grade-04":38,"grade-05":39,"grade-06":36,"grade-08":38},"magic":{"cool":117.17575999395,"feedback":10,"given":43.25,"grade":37.142857142857,"grade-01-average":3.676,"grade-01-result":223,"grade-02-average":3.324,"grade-02-result":308,"grade-03-average":3.2,"grade-03-result":329,"grade-04-average":3.611,"grade-04-result":343,"grade-05-average":4.216,"grade-05-result":144,"grade-06-average":3.765,"grade-06-result":113,"grade-08-average":4.056,"grade-08-result":64,"smart":13.215885864768}},"text":"# [Play it here! (HTML\/Win\/Mac\/Linux)](https:\/\/jedstevens.itch.io\/dreamlight)\n\n# Also Proof that you can beat this game.\nhttps:\/\/www.youtube.com\/watch?v=pJKRWPruE9U\n\n\nChoose one of three weapons to take on the Demon; Sword, Staff or Bow.\n\n# How to Play\n\nWASD to Move\n\nW Jump\n\nA-D Left and Right\n\nS Down Dash\n\nMouse clicks and drags to attack.\n\n\n## The Player\nHe is shadefoot, a soul lost exiled to the depths of an enormous mountain. There he faces his ultimate challenge, killing the Demon that is haunting him.\n\nThe Player has 4 button control, WASD while attacking with mouse clicks.\n\nThe player will attack in the direction indicated by the Candles\n\nPlayer Regeneration: +2.5 power\/(s)\n\nPlayer Max Power: 100 power\n\n## Candles\n\nCandles are the red squares with white dots in a circle around the player.\n\nCandles indicate intended aim.\n\n\n## Description of the Weapons\n\n### Sword\nChoosing the Sword gives you 12 candles total, one every 30 degree increment around the player.\n\nPower Cost: 15\n\nMove Speed: 120\n\n### Staff\nChoosing the Staff gives you 8 candles total, one every 45 degree increment around the player.\nThe Staff gives the player 2 spells, Fireball and Shocks.\n\n#### Fireball\nA Fireball can only be cast along the 90 degree increments, up right left and down.\n\nPower Cost: 20\n\nMove Speed: 120\n\n#### Shocks\n\nShocks can only be cast along the 45 degree increments but not the 90 degree increments. up-right, up-left, down-right and down-left. Shocks appear at a Candle and show for a short cost and time.\n\nPower Cost: 8\n\nLength: 45 Units\n\nTime Active: 0.4(s)\n\n### Bow\/Arrow\nChoosing the Arrow gives you 24 candles total, one every 15 degree increment around the player.\n\nHolding click will charge the bow.\nReleasing click will fire. You will also fire your current charge if hit when charging.\n\nArrows also curve based on the last Candle activated. \nNote you may activate a Candle but once another is active the one before it has no more influence on the curve.\n\n\nMax Charge Time: 2(s)\n\nPower Cost: 16\/(s)\n\nMax Charge Value: 32\n\nMove Speed: 66 + 133 * (charged power)\/4\n\n\n:japanese_ogre: When your Demon comes alive, will you be ready to fight it? :japanese_ogre:\n\nUpdate 1: White screen fix\nUpdate 2: Scrapped Desktop builds in favour of HTML5","title":"Dreamlight"}