Li'l Icarus by PouleyKetchoupp
PLAY HERE on Windows, Linux or Android

- Historically accurate bird catchin' game
Li'l Icarus is desperately trying to fix his wings on the fly before he plummets to his death.
Pummel some birds and collect enough feathers before you hit the sea.
- Controls
Keyboard - W, A, S, D or ARROW KEYS to move
Game pad - LEFT STICK to move
- A game by Nekomatata Games
http://www.nekomatata.com
https://twitter.com/heynekomatata
Ratings
| Overall | 455th | 3.316⭐ | 40🧑⚖️ |
| Fun | 279th | 3.368⭐ | 40🧑⚖️ |
| Innovation | 374th | 3.132⭐ | 40🧑⚖️ |
| Theme | 710th | 2.973⭐ | 39🧑⚖️ |
| Graphics | 695th | 2.737⭐ | 40🧑⚖️ |
| Audio | 292th | 3.306⭐ | 38🧑⚖️ |
| Humor | 230th | 2.939⭐ | 35🧑⚖️ |
| Mood | 526th | 3.028⭐ | 38🧑⚖️ |
| Given | 33🗳️ | 41🗨️ |
However it feels monotonous, it probably needs one or two extra mechanics (different birds, special moves etc.).
I don't know if there's parallex to the sky or something but the movement really feels good.
I also like how funny this game is, when he has no feathers on it looks like he's dancing and a force is pushing him to the direction he points to haha and with the music idk man it made me laugh.
Oh yeah the music was great too; good take on the theme; good job overall =]
From what I understand about the game the guy slows down each time he hit a bird. But if I don't manage to get hin kill some birds in like 200 meters, the game is basically lost as I have no chance to slow down enough to really hunt for birds and I need to wait and watch that guy drown.
May make the game over scene more satisfying, add some splash particles for the water or something.
Played the Android version by the way.
You could emphasize that you're plummeting to the ground more. I'm not sure how exactly, maybe just make the altitude meter more prominent, then turn it red the closer you get. Just to dial up the tension and desperation in the gameplay (you could up the music tempo too). Icarus, in the myth, is a child too, so even just a couple of sentences to start the game, from the myth, would give some context to the character and make you care about them a bit more.
It would be cool to have some obstacles the character have to avoid. Would make the game more challangeing.
Maybe arms move too suddenly.
In any case, nice work!
Audio.
I like the music, didnt like the poor bird sound, I guess it is realistic though. 3/5.
Theme.
At first I was like this has nothing to do with the theme but when I started collecting feathers and lil icarus was getting slower I realized this was great take on the theme. 5/5.
Fun.
It's a short game but I had enough fun that I played it three times, finally got him to fly on third run. 4/5.
Good job.
It might be a little easy right now, I won on my first run and then crashed Icarus on purpose to see what would happen...
In contrast to some of the other commenters, (IMHO) I *don't* think it would be a good idea to re-skin the game or give it a lot more mechanics: I think it works so well precisely *because* you have little control over the character; you feel powerless (in a nice melodramatic way) and are frantically trying to save poor doomed Icarus. That helps to connect it to both the original myth and our current theme, which is precisely what makes this such a minimalist but powerful experience.
Nice music and smooth controls as well.
The only (small!) criticism I can think of right now is the game-over scene. It's basically just 'you died' or 'he lives', which is a little anticlimactic. In general; just a little but of polish here and there would've elevated this entry from 'good' to 'great'.
Thanks for a fun episode!!!