Box Blast by Penguindon

[raw]
made by Penguindon for LD 42 (COMPO)

What's it all about?

You are a worker in a small facility and your only job is to sort boxes. You must send three different colored boxes off, when requested, and attempt to keep the box supply as low as possible.

Screen Shot 2018-08-13 at 12.08.45 AM.png

How do I play?

To start, simply click the play button on the main menu. You will be tossed right into the game where two conveyor belts, a box count, and a requested color display greet you. Take boxes from one conveyor and put them onto the other when their color is displayed on the UI. Note that when you put the desired color box in, a new color comes up. Be sure to keep the box count below 15, or the game is over.

Screen Shot 2018-08-13 at 12.09.21 AM.png

What are the controls?

W A S D -> Move

Mouse -> Look

Left Click (hold) -> Pickup Boxes

Right Click -> Blast Boxes

Any bugs?

Yes! Lots of them. Sometimes the boxes get stuck, the player can't play the game over again, and so much more. Since this is a game that was made in a rush, much like other Ludum Dare games, it is full of issues.

Screen Shot 2018-08-13 at 12.08.35 AM.png

Side Note

This is one of the first "complete" Unity games I have made. I understand that this is not anywhere near great, but it's pretty good for one of my first games and I am very proud of it. Be sure to give it a shot, and attempt to have fun! I apologize if the Windows download does not work, I can't test it out. I will be honest in saying that I DID watch tutorial videos, however this was not to copy down code. It was for the sole propose of seeing how a function works so I can implement it on my own.

Ratings

Given 7🗳️ 0🗨️

Feedback

DangoGameDev
13. Aug 2018 · 08:38 UTC
Cool idea, though when I died and I click play again I would still be dead and unable to do anything. I checked the source but the death manager which I assume is causing the issue is the same as the menu controller. I'm betting it's just a simple issue of a variable not being set to false or 0 at the start. Either way, cool concept with some fun music.
🎤 Penguindon
13. Aug 2018 · 11:21 UTC
@dangogamedev Thanks for your input! That very easily could be the issue. I wasn't able to do much investigation because of time.
Predominant
14. Aug 2018 · 02:43 UTC
Some issues when replaying, fits the theme, nice work!
poohshoes
14. Aug 2018 · 03:01 UTC
The boxes were getting stuck in the input chute.
🎤 Penguindon
14. Aug 2018 · 23:28 UTC
@poohshoes That occasionally happens because of to many boxes try to come down. As long as you don't repeatedly get the wrong color put in, it should be fine.