Take Me Home by Fengol
Your spaceship is damaged & running low on fuel. Manage your power wisely to get home.
Unfortunately I ran out of time to add more stuff

Controls * Click with the mouse on the yellow/blue components in the ship to turn them on and off. There's limited power so you might have to turn some things off to turn others on.
Made With * Unity3D * Blender * Paint.NET * Bfxr * LeanTween (free from the Unity Asset Store)
Questions?
fengolza@gmail.com
https://twitter.com/fengol
https://www.youtube.com/user/fengolza
| HTML5 (web) | http://fengol.itch.io/take-me-home |
| Original URL | https://ldjam.com/events/ludum-dare/39/take-me-home |
Ratings
| Overall | 652th | 2.3⭐ | 22🧑⚖️ |
| Fun | 656th | 1.737⭐ | 21🧑⚖️ |
| Innovation | 502th | 2.7⭐ | 22🧑⚖️ |
| Theme | 466th | 3.25⭐ | 22🧑⚖️ |
| Graphics | 586th | 2.35⭐ | 22🧑⚖️ |
| Audio | 500th | 1.889⭐ | 20🧑⚖️ |
| Humor | 456th | 1.813⭐ | 18🧑⚖️ |
| Mood | 553th | 2.353⭐ | 19🧑⚖️ |
| Given | 24🗳️ | 7🗨️ |
I kinda wished there was more to it, though that's pretty much what everyone is beholden to at jams :) The big question is - could you fail? Don't tell me here, don't spoil it for other people :)
There is a lack of challenge in the game as it is so far, tried to fail on the game several times, but even by doing nothing you get to home.
Currently there's no way to fail getting home. I ran out of time putting in the obstacles.
Nice base for the game! Keep it up!
Running out of time sucks, but I think you have some good ideas here that could be turned into a really fun game. For future LDs, though, you should prioritize adding gameplay so it doesn't get pushed to the end.
You might want to get a fun little game out of this prototype ;)
Hope you will have more time next time.