UNchessTOMIZER by dusakus
For this LD we took a 100% strategy game (chess), and shoved a bunch of randomness into it.
Each turn you get five cards. Cards can give you a move modifier, range boost, special action, and finally the actual move. You can use all five cards in your turn, for up to 5 moves.
Game modes possible:
player vs player
player vs "highly trained set of neural networks" (aka a chain of nested if-s)
AI vs AI - nice to watch
Technical stuff:
Engine used: Godot 3
2D Assets from: made in either Krita or screenshots from OneNote (yes really)
3D Assets from: made in Blender or CC0 from the vastness of the interwebs
Music from: made in LMMS
Team:
kristoverek - Programming (chess), 3D art
dusakus - Programming (not chess), 2D """"art""""
devilmaydie - music
| Windows | https://dusakus.itch.io/ld41 |
| Linux | https://dusakus.itch.io/ld41 |
| macOS | https://dusakus.itch.io/ld41 |
| Original URL | https://ldjam.com/events/ludum-dare/41/unchesstomizer |
Ratings
| Overall | 766th | 3.289⭐ | 21🧑⚖️ |
| Fun | 808th | 3.053⭐ | 21🧑⚖️ |
| Innovation | 311th | 3.667⭐ | 20🧑⚖️ |
| Theme | 296th | 3.947⭐ | 21🧑⚖️ |
| Graphics | 674th | 3.342⭐ | 21🧑⚖️ |
| Audio | 592th | 2.912⭐ | 19🧑⚖️ |
| Humor | 514th | 3⭐ | 20🧑⚖️ |
| Mood | 812th | 3⭐ | 20🧑⚖️ |
| Given | 25🗳️ | 3🗨️ |
Keep up the good work!
and how to eat enemy figures?
The controls are fairly unintuitive, and required a few blunders to get going. There are also a few UI bugs.