{"author_link":"\/users\/emicarn","author_name":"Emicarn","author_uid":1006114,"comments":[{"author_name":"Adrien Dittrick","author_uid":"1043514","time":"2017-12-05T13:58:34Z","epoch":1512482314,"modified":1512482314,"text":"I found only one survivor and then everybody died X)","likes":0,"format":"md"}],"format":"md","images":["ld40\/50591-b628627002d123c094629c6062b99f57.jpg"],"links":[{"url":"https:\/\/emicarn.itch.io\/void-rescue","text":"Windows"},{"url":"https:\/\/emicarn.itch.io\/void-rescue","text":"macOS"},{"url":"https:\/\/emicarn.itch.io\/void-rescue","text":"Linux"}],"metadata":{"g_key":"48027","g_author":"1006114","g_event":"LD40","g_eventkey":"70","g_subevent":"COMPO","g_urlkey":"246054","g_title":"Void Rescue - A Ludum Dare 40 Project","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"50591","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"50591","n_urlkey":"246054","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/void-rescue-a-ludum-dare-40-project","n_slug":"void-rescue-a-ludum-dare-40-pr","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"6114","n_created":"1510423265","n_modified":"1512338217","n_version":"170583","n_status":"COMMIT"},"node":{"id":50591,"parent":49883,"superparent":9,"author":6114,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-12-03T21:56:21Z","created":"2017-11-11T18:01:05Z","modified":"2017-12-03T21:56:57Z","version":170583,"slug":"void-rescue-a-ludum-dare-40-project","name":"Void Rescue - A Ludum Dare 40 Project","body":"\u200bThis is my entry into Ludum Dare 40.  \n\nThe theme was the more you have, the worse it is.   So I went with the concept of rescuing people from life pods in a void area, no stars or planetary bodies, in space.  As you pick up survivors, once you hit more then 10 or so, then your supplies on the ship start dwindling, and the more you pick up the faster the consumption.  There are random events that will either help you or cause more problems.  Each time you drop off at the station in the sector, you are resupplied and your jump engine is reset for 1 use.  Life pods are only there for a short duration, then self destruct killing the occupants.  There are some odd glittery asteroids, if you hit on you lose survivors on board!\n\nThe loss condition is 250 dead survivors.  \n\nThe win condition is 250 rescued.\n\nAll files are hosted over at itch.io.  ","meta":{"author":[6114],"cover":"\/\/\/content\/2e7\/1\/z\/a4b4.jpg","link-01":"https:\/\/emicarn.itch.io\/void-rescue","link-02":"https:\/\/emicarn.itch.io\/void-rescue","link-02-tag":"42337","link-03":"https:\/\/emicarn.itch.io\/void-rescue","link-03-tag":"42339","link-04":"https:\/\/emicarn.itch.io\/void-rescue","link-04-tag":"42341"},"path":"\/events\/ludum-dare\/40\/void-rescue-a-ludum-dare-40-project","parents":[1,5,9,49883],"love":0,"notes":1,"notes-timestamp":"2017-12-05T13:58:34Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"\u200bThis is my entry into Ludum Dare 40.  \n\nThe theme was the more you have, the worse it is.   So I went with the concept of rescuing people from life pods in a void area, no stars or planetary bodies, in space.  As you pick up survivors, once you hit more then 10 or so, then your supplies on the ship start dwindling, and the more you pick up the faster the consumption.  There are random events that will either help you or cause more problems.  Each time you drop off at the station in the sector, you are resupplied and your jump engine is reset for 1 use.  Life pods are only there for a short duration, then self destruct killing the occupants.  There are some odd glittery asteroids, if you hit on you lose survivors on board!\n\nThe loss condition is 250 dead survivors.  \n\nThe win condition is 250 rescued.\n\nAll files are hosted over at itch.io.  ","title":"Void Rescue - A Ludum Dare 40 Project"}