Pillar by arcadonauts

[raw]
made by arcadonauts for LD 42 (COMPO)

Well, here it is: http://www.arcadonauts.com/games/ld42 menu.png

Ratings

Overall 206th 3.619⭐ 23🧑‍⚖️
Fun 125th 3.69⭐ 23🧑‍⚖️
Innovation 96th 3.762⭐ 23🧑‍⚖️
Theme 248th 3.786⭐ 23🧑‍⚖️
Graphics 428th 3.075⭐ 22🧑‍⚖️
Audio 431th 2.711⭐ 21🧑‍⚖️
Humor 272th 2.611⭐ 20🧑‍⚖️
Given 27🗳️ 9🗨️

Feedback

Marrack
12. Aug 2018 · 22:06 UTC
awesome game! cant say anything bad about it. plays well and its quite addicting
Raymanni
13. Aug 2018 · 17:43 UTC
A nice little arcade-like experience. It get's really hectic in the end. :)
ThePirateNun
14. Aug 2018 · 06:21 UTC
This is a really nice game! I loved the satisfying movement and the strong core mechanic. I also think the sounds fit the visuals quite nicely. I think this game could have used its own internal theme (for example, maybe it has a greek style because it uses pillars, so the hero is wearing spartan armor). Overall, I really enjoyed it though!
T8kk
14. Aug 2018 · 11:50 UTC
Hey arcadonauts sweet game! The sound nearly gave me a heart attack after the tutorial wearing headphones haha. :D I liked the fresh idea and how actually interesting things you can do with relatively simple logic, a slot machine combined with platforming and tetris-ish combos was very creative. Overall sweet idea and good execution, well done!
ConorOD
14. Aug 2018 · 12:21 UTC
Great idea, and really fun to play! Sound effects might be a bit too loud - I jumped out of my skin when the first one played!
thegunmaster
14. Aug 2018 · 14:54 UTC
Oh wow, I did not expect this quality of game play when starting this. Only a few mechanics but they are very well balanced and are very interesting. And it fits the theme super well! Only complaint I have is that the sounds were a bit annoying (but this is my opinion ofc), so I am happy you added a mute button. Also, the webpage has a scrollbar that gets activated by pressing space for me on chrome: https://puu.sh/Be7eR/c54efd9f76.png. simply adding html,body{overflow:hidden} to the css would probably solve the issue.
Ossi
15. Aug 2018 · 04:51 UTC
I really like the idea of blocks being, well, blocked by making certain moves. Ordering matters a lot of the time and that makes it pretty challenging when there are enemies on screen. It gets real crazy by the end! Well done!
LastLeaf
15. Aug 2018 · 05:01 UTC
wow great concept! It is a very addictive game with great innovation. Very addictive. I would expect more types of blocks. Overall, it is already amazing in 48 hours.
arc1llusion
15. Aug 2018 · 05:01 UTC
Solid entry. Really enjoyed this one! I honestly don't have any complaints with it. As others mentioned it controls nice and the core mechanic is pretty innovative.
Swordfish
15. Aug 2018 · 05:05 UTC
As other have mentioned already, that first sound is pretty frighting when you aren't expecting it, maybe some background music on the title screen and you'd be prepared for more sounds.

I wasn't expecting this to be an almost puzzle game, but it works really well. The little cube man is pretty cute and overall it's a really fun arcade game. The only downfall is the sound really, some sort of theme rather than just effects would have been nice.
AwiX
15. Aug 2018 · 07:08 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
Raccoon_JS
15. Aug 2018 · 20:36 UTC
Such an underrated entry in the Jam.
mao
15. Aug 2018 · 22:20 UTC
Nice game! The mini-puzzle with the blocks while dodging the obstacles works pretty well. It could use some balancing, though. The heart/skull blocks, especially, seem way too common.
andreymust19
18. Aug 2018 · 09:48 UTC
Pretty addict. Need more box types, and less heart-boxes (or increase 'skull'-time and decrease 'heart'-time).
Pls, add some screenshots or GIF.