{"author_link":"\/users\/sim00n","author_name":"Sim00n","author_uid":1000477,"comments":[{"author_name":"Adrien Dittrick","author_uid":"1043514","time":"2017-12-04T13:40:55Z","epoch":1512394855,"modified":1512394855,"text":"I'm just having a black screen here :\/","likes":0,"format":"md"},{"author_name":"ACHokie","author_uid":1069138,"time":"2017-12-06T01:04:25Z","epoch":1512522265,"modified":1512522265,"text":"This is so cool! I like the use of the realistic look of it, and the simplicity of the design and interface is great.","likes":0,"format":"md"},{"author_name":"Madbeagle","author_uid":"1036191","time":"2017-12-13T18:45:59Z","epoch":1513190759,"modified":1513190759,"text":"It's a shame you haven't rated other games, because this could have done well if you found enough players with an interest in ATC. Certainly I haven't got time to learn the ropes but it looks very impressive nonetheless.","likes":0,"format":"md"}],"format":"md","images":["ld40\/58297-7de6a01cd9bc42d5e2b073aa8a33c273.png"],"links":[{"url":"https:\/\/approachingoverload.puzdrowski.com\/","text":"HTML5 (web)"}],"metadata":{"g_key":"48034","g_author":"1000477","g_event":"LD40","g_eventkey":"70","g_subevent":"COMPO","g_urlkey":"246068","g_title":"Approaching Overload","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"58297","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"58297","n_urlkey":"246068","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/approaching-overload","n_slug":"approaching-overload","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"477","n_created":"1512142118","n_modified":"1512339890","n_version":"170906","n_status":"COMMIT"},"node":{"id":58297,"parent":49883,"superparent":9,"author":477,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-12-03T22:24:50Z","created":"2017-12-01T15:28:38Z","modified":"2017-12-03T22:24:50Z","version":170906,"slug":"approaching-overload","name":"Approaching Overload","body":"#### What is this game?\n**Approaching overload** is an __air traffic control simulator__ in which you're the approach controller of the Boston _Terminal Radar Approach Control_ area. You are responsible for vectoring and descending aircraft into their destination airports while avoiding collisions with other departing  traffic. There are 4 different scenarios you can load with increasing level of difficulty. \n\nYou can use regular text commands in the chat window, or use your voice and speak out the instructions. \n\n##### How to play\n* Use turns, descends and speed adjustments to vector aircraft to their destinations.\n* Avoid collisions between aircraft.\n* Make sure you watch out for the speed and altitude of the aircraft.\n* Use the chat by pressing the [enter] key or use voice by pressing the [ctrl] key.\n\n##### Aircraft Data Block:\n```\n                        ____________\n        Callsign-->    | DAL52      |\n        Speed----->    | 400   050  |   <---Altitude (in 100s of feet)\n        A\/C Type-->    | B737 KBOS  |   <---Destination Airport\n                       |____________|\n```\n```\n       |400  080\u2191200 |  <-- aircraft at 8,000ft and climbing to 20,000ft\n```\n\n##### Available commands\n* [callsign] turn leftright heading [0-360]\n* [callsign] fly heading [0-360]\n* [callsign] climb and maintain [0-40000]\n* [callsign] descend and maintain [0-40000]\n* [callsign] cleared for the approach\n* [callsign] enter leftright hold\n* [callsign] reduceincrease speed to [140-400]\n* [callsign] contact boston center\n* [callsign] contact tower\n* [callsign] cleared for the approach\n\n##### Technologies used\n* [Phaser.JS](http:\/\/phaser.io) - JS Library\n* [jQuery](http:\/\/jquery.com) - JS Library\n* [Sublime Text 3](https:\/\/www.sublimetext.com\/3) - Text Editor\n* [Photoshop](http:\/\/www.adobe.com\/products\/photoshop.html) - Image editing\n\n##### Screenshots\n![1.png](\/\/\/raw\/dd1\/z\/a623.png)\n\n![2.png](\/\/\/raw\/dd1\/z\/a624.png)\n\n##### Thanks\nBig thanks to some of the awesome people who helped me with ideas both on BVA's TS and my twitch chat.\nHonarable mentions to: RQ, KL, HS, c2v4, Oscar5055, Oui42, kazikovsky, yhyhydryx, wyrewolwerowanyrewolwer6\n\n---","meta":{"author":[477],"grade-06-out":"1","grade-07-out":"1","cover":"\/\/\/content\/dd1\/z\/a572.png","link-01":"https:\/\/github.com\/Sim00n\/ld40","link-02":"https:\/\/approachingoverload.puzdrowski.com\/","link-02-tag":"42336","link-02-name":"Play in the browser"},"path":"\/events\/ludum-dare\/40\/approaching-overload","parents":[1,5,9,49883],"love":0,"notes":3,"notes-timestamp":"2017-12-13T18:45:59Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"#### What is this game?\n**Approaching overload** is an __air traffic control simulator__ in which you're the approach controller of the Boston _Terminal Radar Approach Control_ area. You are responsible for vectoring and descending aircraft into their destination airports while avoiding collisions with other departing  traffic. There are 4 different scenarios you can load with increasing level of difficulty. \n\nYou can use regular text commands in the chat window, or use your voice and speak out the instructions. \n\n##### How to play\n* Use turns, descends and speed adjustments to vector aircraft to their destinations.\n* Avoid collisions between aircraft.\n* Make sure you watch out for the speed and altitude of the aircraft.\n* Use the chat by pressing the [enter] key or use voice by pressing the [ctrl] key.\n\n##### Aircraft Data Block:\n```\n                        ____________\n        Callsign-->    | DAL52      |\n        Speed----->    | 400   050  |   <---Altitude (in 100s of feet)\n        A\/C Type-->    | B737 KBOS  |   <---Destination Airport\n                       |____________|\n```\n```\n       |400  080\u2191200 |  <-- aircraft at 8,000ft and climbing to 20,000ft\n```\n\n##### Available commands\n* [callsign] turn leftright heading [0-360]\n* [callsign] fly heading [0-360]\n* [callsign] climb and maintain [0-40000]\n* [callsign] descend and maintain [0-40000]\n* [callsign] cleared for the approach\n* [callsign] enter leftright hold\n* [callsign] reduceincrease speed to [140-400]\n* [callsign] contact boston center\n* [callsign] contact tower\n* [callsign] cleared for the approach\n\n##### Technologies used\n* [Phaser.JS](http:\/\/phaser.io) - JS Library\n* [jQuery](http:\/\/jquery.com) - JS Library\n* [Sublime Text 3](https:\/\/www.sublimetext.com\/3) - Text Editor\n* [Photoshop](http:\/\/www.adobe.com\/products\/photoshop.html) - Image editing\n\n##### Screenshots\n![1.png](\/\/\/raw\/dd1\/z\/a623.png)\n\n![2.png](\/\/\/raw\/dd1\/z\/a624.png)\n\n##### Thanks\nBig thanks to some of the awesome people who helped me with ideas both on BVA's TS and my twitch chat.\nHonarable mentions to: RQ, KL, HS, c2v4, Oscar5055, Oui42, kazikovsky, yhyhydryx, wyrewolwerowanyrewolwer6\n\n---","title":"Approaching Overload"}