Totally Slammed by FireHawk
Totally Slammed - the ultimately hard timekiller game.
In Totally Slammed you are an office worker. The main aim of the game is to place stamps on documents as fast as you can and sort documents as fast as you can. Because if not, you will ran out of space in your office room, which means that you will be left there forever.
Good Luck and Have Fun!!
Note: The correct actions will increase your score. The wrong - decrease.

Ratings
| Overall | 345th | 3.417⭐ | 26🧑⚖️ |
| Fun | 442th | 3.104⭐ | 26🧑⚖️ |
| Innovation | 363th | 3.188⭐ | 26🧑⚖️ |
| Theme | 522th | 3.208⭐ | 26🧑⚖️ |
| Graphics | 324th | 3.34⭐ | 27🧑⚖️ |
| Humor | 309th | 2.5⭐ | 25🧑⚖️ |
| Mood | 227th | 3.217⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 21🗨️ |
Otherwise I tried to play but I only had the blue stamp, the others were missing. Is that a bug or did I miss something?
EDIT: ok, I understood, you just have to move the paper when there is no square.
So that was quite nice actually. It looks nice and the gameplay is original. I really liked the intro with the phone call :)
Some remarks: the music is veeery repetitive and the days are too long. Shorter days would allow to reach the more challenging levels more quickly.
@earnso @wieczny Thank you for your commentaries.
@gamejmunk @quetzakol Got it. Thanks for your hints and really constructive commentaries.
Moreover, thank you for your comment.
But I found a bug in the second day: The first stack is kind-of never full!
It went up to my screen height and even further...
Graphisms are nice, great job for a compo. :)
I feel the game suffers from having too many steps that takes away from the game-flow. The dragging of the stamps felt like a step to much, even forcing me to re-drag it when there where several stamps of the same type was very frustrating and it just became tiresome for my wrist/arm to move around the mouse. I would have much rather have it auto-stamp just by pressing on the correct stamp the right number of times, or at-least have a select system, where after I have selected a stamp I can stamp any number of times by clicking. This can be balanced with having the papers stack faster, if it then gets to easy.
The idea for the presentation is alright, with a lot of details, however it's all a bit sloppy. Like the text's being extremely blurry, the main-menu tutorial image was tiny etc. the music was also on a way to short loop... It made it almost painful to continue playing after the first set. I also feel that the theme could have been represented a bit better, the table at the moment looks a bit to big and even with 3 stacks of papers I could still see more space, making it odd that the table was now "full". Made replace the table with a more narrow/cluttered desk to make it more clear that there is a limited amount of space?
In the end, not a bad! Great work.
I did like the game though overall. Pretty fun! :)
Edit: The stamp dragging was a bit annoying too. Could that be replaced with keyboard controls? Like AWSD, then players make the most of their hands xD, although that takes away the originality as it reminds of rhythm games