Iceberg Fall by TDog
Stay on the iceberg for as long as you can. Be careful the iceberg breaks up and someone is throwing snowballs at you.
Controls:
wasd for movement and spacebar to jump.
Enter key for quick restart
Everything was created by me with the exception of Water which I used a tutorial.
Tools I used are Unity, Blender, Visual Studio, Inkscape, Rytmik Ultimate
| HTML5 (web) | https://agilereaction.itch.io/iceberg-fall |
| Original URL | https://ldjam.com/events/ludum-dare/42/iceberg-fall |
Ratings
| Overall | 807th | 3.188⭐ | 26🧑⚖️ |
| Fun | 649th | 3.167⭐ | 26🧑⚖️ |
| Innovation | 922th | 2.854⭐ | 26🧑⚖️ |
| Theme | 167th | 4⭐ | 26🧑⚖️ |
| Graphics | 718th | 3.25⭐ | 26🧑⚖️ |
| Audio | 703th | 2.563⭐ | 26🧑⚖️ |
| Humor | 450th | 2.854⭐ | 26🧑⚖️ |
| Mood | 600th | 3.119⭐ | 23🧑⚖️ |
| Given | 30🗳️ | 5🗨️ |
Good game! It reminds me of a minigame in a Mario Party (was it 8?)...
Is the penguin the parent of the particle system?
Pros :
- Nice breakup of the iceberg, coupled together with great water behavior
- Gameplay and controls are intuitive
- Snowballs are midly punishing, especially early, which makes for a balanced difficulty curve
- Fun "stressful" music that manages to set a mood
Cons :
- Some kind of powerup usable to get back on track when your platform is already a little deep would be nice
All in all, great work ! I managed to reach 90.4