Space Survivor by ArdaGk

[raw]
made by ArdaGk for LD 42 (COMPO)

Destroy and loot the alien spacecrafts, collect fuel, material, wrench. Repair your spacecraft.

Ratings

Overall 557th 3.031⭐ 34🧑‍⚖️
Fun 574th 2.813⭐ 34🧑‍⚖️
Innovation 639th 2.548⭐ 33🧑‍⚖️
Theme 686th 2.468⭐ 33🧑‍⚖️
Graphics 442th 3.047⭐ 34🧑‍⚖️
Humor 416th 2.104⭐ 26🧑‍⚖️
Mood 393th 2.87⭐ 29🧑‍⚖️
Given 42🗳️ 1🗨️

Feedback

Viater
13. Aug 2018 · 00:58 UTC
I enjoyed the look and feel of the game. It was a little bit hard IMO. Great work! Thank you!
panda
13. Aug 2018 · 00:59 UTC
This game's very hard! Very sophisticated though, must have been a lot of work!
Brallex
13. Aug 2018 · 01:01 UTC
Looked and felt good, little too hard though^^ Or maybe I'm just bad at this x)
candlesan
13. Aug 2018 · 01:08 UTC
Cool game. was too hard for me to beat but I got this outer space rust vibe. Love the core loop of kill => Loot => return to ship.
Penguindon
13. Aug 2018 · 04:23 UTC
This was a very good game. It is a bit tricky however, and took me a while to get the hang of. A small introduction either in the game or here would be fairly useful.
PancakeVader
13. Aug 2018 · 04:31 UTC
Nice take on the theme. Graphics were good. The game is a tad too hard though. It could help if the aliens weren't 100% accurate. Still a good entry
elenesski
13. Aug 2018 · 04:32 UTC
It's a cool game, but there are too many enemies at the start to really give you much of a chance to survive more than a few seconds. That resulted in experience that wasn't much fun.
Tiberiusuciu
13. Aug 2018 · 04:39 UTC
Geez what's up with the aliens hahaha they are really good, I spam click to keep up with them. Good game hahaha!
Nehvis
13. Aug 2018 · 04:54 UTC
A little hard and not very innovative
vulpineblazeyt
13. Aug 2018 · 05:47 UTC
Very cutthroat, but awesome idea! Took me awhile to get the pun/theme lol
Ian Kettlewell
13. Aug 2018 · 05:50 UTC
I really like the spaceman animations and the explosions. This game also feels fun, but it hits hard fast!

If you toned down the difficulty I feel like I'd have more time to orient myself. I also felt a little confused about how to do some stuff. Like I only discovered by chance that you can loot exploded ships.

Definitely has a cool vibe though and some pretty snazzy artwork. Cool game!
Erendelous
13. Aug 2018 · 06:04 UTC
Oh, it's amazing:) Some mechanics, such as looting, are really nice in gameplay. Not very hard, but seems kinda innovative)
tuism
13. Aug 2018 · 09:24 UTC
First impression: I really liked the way the player was animated. It felt good and responsive.

Hellishly hard in a way that feels like there's no way around it. Player movement speed vs enemy bullet speed vs enemy from all directions makes it feel like it's literally impossible not to get hit. In "difficult" games like Dark Souls and Hyperlight Drifter, for example, you want to give the players a way to not get hit if they know what they're doing, despite it being super hard. This feels more helpless.

That first issue is multiplied to other aspects of the game - looting feels impossible, collecting things feels impossible, etc, because you're just hammered from all sides.

Then visibility - enemies are really dark, so are the "loot" spots, without stumbling on a spot accidentally, I didn't know that was a thing that could be done.

Then the shooting - forcing the player to click as fast as possible to shoot is obnoxious. It might be "more challenging", but it's challenging in the wrong way. I don't want to be challenged by how fast I can click my mouse. I want to be able to decide whether to shoot or not, or to test my accuracy. Giving the player a rapid fire to the maximum fire rate you want to balance the game around.

The premise is sound and presentation not bad, but the mechanics need to be tweaked for the experience to be enjoyable.
Eric Kulbiej
13. Aug 2018 · 13:19 UTC
Nice game, enjoyed it very much. Keep it up!
Antonin
19. Aug 2018 · 15:58 UTC
Nice game, with nice graphics. But it is really hard !
Sublustris
21. Aug 2018 · 05:28 UTC
Great look! Especially for the compo. Well done!
SheldonZS
21. Aug 2018 · 07:04 UTC
Good graphics, straightfoward controls. Enemies spawn way too fast, so it's very easy to get shot down in under 10 seconds. A bit more of an explanation of how to play (i.e. what do wrenches do?) would be helpful as job. Still, nicely done!
dimesto52
21. Aug 2018 · 11:54 UTC
too many enemies to loot too little life for all eliminated suddenly I've never done more than 20 s yet the pricipe of I seem good
Wabble
21. Aug 2018 · 16:27 UTC
very hard!