{"author_link":"\/users\/jmschrack","author_name":"jmschrack","author_uid":"1026709","comments":[{"author_name":"DanielEFisher","author_uid":"1089261","time":"2018-08-14T12:09:02Z","epoch":1534248542,"modified":1534248542,"text":"Very nice. Graphics and models look good and move fluidly. Lighting was nice too, maybe it was just my computer, but were you guys using baked or realtime lighting? I would suggest baked next time, because I believe the lighting was making it lag a little. Also, kinda need to have something that shows what the command inputs are for someone NOT playing with an Xbox controller. VERY WELL DONE!!!!!!!","likes":4,"format":"md"},{"author_name":"Magikos","author_uid":1108647,"time":"2018-08-14T14:56:33Z","epoch":1534258593,"modified":1534258593,"text":"@danielefisher  Thanks! It was realtime lighting.  We wanted to have instructions, etc - just didn't make the time cut.   Spacebar will drop your flare.","likes":3,"format":"md"},{"author_name":"jeplmr","author_uid":"1026518","time":"2018-08-14T22:20:37Z","epoch":1534285237,"modified":1534285237,"text":"Solid game! I'm a sucker for mazes, so this is right down my alley. Inclusion of single player and couch co-op modes is a huge bonus!","likes":4,"format":"md"},{"author_name":"Belphegor","author_uid":"1089623","time":"2018-08-14T23:15:58Z","epoch":1534288558,"modified":1534288558,"text":"Love it! Nice polish. Well executed.","likes":4,"format":"md"},{"author_name":"Jeff Leath","author_uid":1116765,"time":"2018-08-15T16:38:04Z","epoch":1534351084,"modified":1534351084,"text":"Nicely done guys, you have my vote!","likes":4,"format":"md"},{"author_name":"J carlson","author_uid":"1085046","time":"2018-08-16T04:37:39Z","epoch":1534394259,"modified":1534394259,"text":"@jeplmr Thanks for your feedback.  the couch co-op is great and fun to play, but we also wanted to give the individual a way to experience the game as well, so we made the changes to add a single player experience as well as the web version","likes":2,"format":"md"},{"author_name":"Julz","author_uid":"1076695","time":"2018-08-16T04:42:30Z","epoch":1534394550,"modified":1534394550,"text":"Nice job guys. I liked how the player movement animation was so smooth and satisfying, and how the graphics gave me a N64 kind of vibe. I like how there was a flare function, which had helped mark where you have been in the maze. I liked how you implemented realtime lighting in the game, which is quite a cool feature. However there was a problem after getting 5 coins. There would be random coins idling in the middle of pathways, which you could not collect making it quite confusing for me. Overall, the game was really nice.","likes":3,"format":"md"},{"author_name":"J carlson","author_uid":"1085046","time":"2018-08-16T04:48:53Z","epoch":1534394933,"modified":1534394976,"text":"@julz thank you for playing and your feed back.  The max coins you can get is 5, after you get 5, the teleporter activates and you race to find it and go to the next level.  We started out as a couch co-op party game, so we put enough coins random for every player to get 5, but only the first 3 to the teleporter make it to the second level, then the first two to the third level and finally the soul survivor to get to the last teleport to win.","likes":3,"format":"md"},{"author_name":"khaotom","author_uid":"1001130","time":"2018-08-16T06:05:54Z","epoch":1534399554,"modified":1534399554,"text":"I have no friends to play with :sob: Thanks for having a single player option. I found the mouse sensitivity crazy high, got turned around a lot. Thankfully the flares help.","likes":4,"format":"md"},{"author_name":"acdimalev","author_uid":"1113123","time":"2018-08-16T07:18:19Z","epoch":1534403899,"modified":1534403899,"text":"Oof.  This game is completely unplayable on an Intel HD 5500.","likes":2,"format":"md"},{"author_name":"J carlson","author_uid":"1085046","time":"2018-08-17T05:22:50Z","epoch":1534483370,"modified":1534483370,"text":"@acdimalev could you possibly supply some screen shots or elaborate a little more.  My wife plays the windows version on her 6 year old Toshiba laptop that has an intel hd 4600 with no issues.","likes":5,"format":"md"},{"author_name":"ChicoDeLosMates","author_uid":"1108543","time":"2018-08-18T00:14:19Z","epoch":1534551259,"modified":1534551259,"text":"I played solo, maybe another time i could try multiplayer. Found 5 coins and then lost at the first level.\nDidn't saw a coin and when i bumped into it, the sound scared me xD\nReally loved the floor art\nGot really lost! Thought that coins may guide me\nI think that maybe with the joystick and other players, i would have enjoyed it much more!","likes":2,"format":"md"},{"author_name":"acdimalev","author_uid":"1113123","time":"2018-08-18T07:33:00Z","epoch":1534577580,"modified":1534577580,"text":"@j-carlson whoah... so I did a bit of troubleshooting.  Running the Web GL version because I'm not on a Windows machine.  Chrome is running the game just fine, but under Firefox I'm getting framerate in the single digits.  I'm not too sure why.","likes":5,"format":"md"},{"author_name":"CristiHKJ","author_uid":"1061881","time":"2018-08-18T13:11:57Z","epoch":1534597917,"modified":1534597917,"text":"Great game! Very cool and interesting! :D","likes":3,"format":"md"},{"author_name":"Larnin","author_uid":"1107902","time":"2018-08-18T13:46:58Z","epoch":1534600018,"modified":1534600018,"text":"Cool visual and gameplay.  \nThere are some performance problems on the web version.  \nThe camera is realy slow, it take like ... 20 sec to turn at 90\u00b0.  \nWithout theses problems, it can be realy fun :)","likes":3,"format":"md"},{"author_name":"J carlson","author_uid":"1085046","time":"2018-08-20T05:48:57Z","epoch":1534744137,"modified":1534744137,"text":"@acdimalev Thanks for the info on Firefox, we tested it in IE and Chrome. We are looking at a few things we can do to help with performance that might help that.","likes":4,"format":"md"},{"author_name":"PNghasemi","author_uid":"1032293","time":"2018-08-20T11:33:10Z","epoch":1534764790,"modified":1534764790,"text":"Nice visuals. It really caught my eye. Are you going to work on a post-jam version?","likes":3,"format":"md"},{"author_name":"Diego Manarim","author_uid":"1033495","time":"2018-08-21T19:32:39Z","epoch":1534879959,"modified":1534879959,"text":"Wow!! Very fun game! Congratulations for the game!","likes":3,"format":"md"},{"author_name":"J carlson","author_uid":"1085046","time":"2018-08-22T06:44:19Z","epoch":1534920259,"modified":1534920259,"text":"@pnghasemi thank you for your feed back and yes we are going to work on a post-jam version.  With pretty much any game jam project you don't have the time to do things the way you really want to, you just try and get the best you can in the time frame you have.  We plan to pretty much rework the game from top to bottom adding in a ton of the things we came up with for the game, but just didn't have the time or man power to get it in.","likes":3,"format":"md"},{"author_name":"J carlson","author_uid":"1085046","time":"2018-08-22T06:45:42Z","epoch":1534920342,"modified":1534920342,"text":"@diego-manarim thank you for your feed back.  We are glad you enjoyed the game.","likes":2,"format":"md"},{"author_name":"FuriousWitch","author_uid":"1009708","time":"2018-08-27T21:58:42Z","epoch":1535407122,"modified":1535407122,"text":"I absolutely loved it! The things I liked most was the lights, shadows, wall textures and visual effects. The music was utilized very well too and ambiance as a whole was exceptional. \n\nThings that need improvements are the mouse look which was really too much, I was confused many times with which direction I came from :) Also, I think flares should be a little more especially since it is so dark and coins should emit more light and for a longer time. \n\nGreat entry :) ","likes":2,"format":"md"}],"format":"md","images":["ld42\/108906-9ea5c715a829cec424d4405810afd70e.png"],"links":[{"url":"https:\/\/memphis-game-developers.itch.io\/zigguratdrop","text":"Windows"},{"url":"https:\/\/memphis-game-developers.itch.io\/zigguratdrop","text":"HTML5 (web)"}],"metadata":{"g_key":"48209","g_author":"1026709","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"231026","g_title":"Ziggurat Drop","g_status":"USEAR3","g_place":"327","g_commentcount":"21","g_site2_node_id":"108906","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"108906","n_urlkey":"231026","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/ziggurat-drop","n_slug":"ziggurat-drop","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"26709","n_created":"1533948128","n_modified":"1534743670","n_version":"352843","n_status":"COMMIT"},"node":{"id":108906,"parent":97793,"superparent":9,"author":26709,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T22:20:52Z","created":"2018-08-11T00:42:08Z","modified":"2018-08-20T05:41:10Z","version":352843,"slug":"ziggurat-drop","name":"Ziggurat Drop","body":"You *(and optionally your friends)* find yourself trapped in a temple maze that is sinking into lava, running out of space.  Find coins that are  randomly scattered about to unlock the warp to the next level.  **Only one person will make it out alive!**\n\nBest played with 3-4 friends!\n\nHTML5 version is currently single player, download windows version to play with your friends.  WebGL version plays fine on IE and Chrome, but FireFox has performance issues.\n\n## Character Showcase:\nIt's tradition to use RobotKyle for game jams. So we reskinned him and added glowing mayan glyphs.\nhttps:\/\/gfycat.com\/DifficultBoldBorer\n\n\n## INSTRUCTIONS:\n- Goal\n   - Collect 5 coins to open the teleporter to the next level.  The teleporter is visible once someone has collected 5 \n     coins\n   - Have fun!  \n- Single player\n   - Get to the end before the temple sinks into the lava!  This is timed for each level, find the 5 coins and get to \n     teleporter, drop flares to help know where you have been.\n- Multiplayer\n   - Beat your friends! Each level will drop the previous into the lava when all but 1 player has made it.\n- Controls\n   - Game-pad instructions are represented in the game.\n   - Keyboard is standard WASD for movement, Mouse for camera and Space-bar to drop a flare.\n- Hints\n   - The coins have a glow that cycles on and off to help you find them, but you have to be fairly close to see \n     the glow.  \n   - The teleporter has a glow till it activates and then it can be seen from anywhere in the level.\n   - Drop flares to know where you have been, space bar drops the flare.  Flares are limited, but you do have a count of \n     them on the HUD, you get two extra flares when you begin each level.\n\n## FAQ:\n- Was this all real time lighting?\n   - Yes.\n- Is the maze randomized every time?\n   - Each level has a predefined maze, but the teleporter, the coins, and the player's starting positions are randomized.  \n   - The mazes are designed to loop back and intersect, so there are more chances to run into other players and more \n     chances to get turned around.  \n- Did you make all the graphics yourself?\n   - Mostly. We did not make the 3d mesh of robot kyle or the pyramid, but all of the textures we made ourselves. The \n     Substance Painter files are included in the source code. \n\n\n## SCREEN SHOTS:\n![zd1.png](\/\/\/raw\/558\/6\/z\/198ba.png)\n![zd2.png](\/\/\/raw\/558\/6\/z\/198bb.png)","meta":{"author":[26709,17255,108647,85046],"link-01-tag":"42337","grade-08-out":"1","link-01":"https:\/\/memphis-game-developers.itch.io\/zigguratdrop","cover":"\/\/\/content\/763\/4\/z\/18c4a.png","link-02":"https:\/\/memphis-game-developers.itch.io\/zigguratdrop","link-02-tag":"42336"},"path":"\/events\/ludum-dare\/42\/ziggurat-drop","parents":[1,5,9,97793],"love":0,"notes":21,"notes-timestamp":"2018-08-27T21:58:42Z","grade":{"grade-01":24,"grade-02":23,"grade-03":23,"grade-04":23,"grade-05":23,"grade-06":23,"grade-07":19},"magic":{"cool":119.44315244779,"feedback":8,"given":26.75,"grade":22.571428571429,"grade-01-average":3.636,"grade-01-result":327,"grade-02-average":3.452,"grade-02-result":378,"grade-03-average":3.381,"grade-03-result":391,"grade-04-average":3.381,"grade-04-result":691,"grade-05-average":3.952,"grade-05-result":250,"grade-06-average":3.429,"grade-06-result":282,"grade-07-average":3,"smart":13.024248337099}},"text":"You *(and optionally your friends)* find yourself trapped in a temple maze that is sinking into lava, running out of space.  Find coins that are  randomly scattered about to unlock the warp to the next level.  **Only one person will make it out alive!**\n\nBest played with 3-4 friends!\n\nHTML5 version is currently single player, download windows version to play with your friends.  WebGL version plays fine on IE and Chrome, but FireFox has performance issues.\n\n## Character Showcase:\nIt's tradition to use RobotKyle for game jams. So we reskinned him and added glowing mayan glyphs.\nhttps:\/\/gfycat.com\/DifficultBoldBorer\n\n\n## INSTRUCTIONS:\n- Goal\n   - Collect 5 coins to open the teleporter to the next level.  The teleporter is visible once someone has collected 5 \n     coins\n   - Have fun!  \n- Single player\n   - Get to the end before the temple sinks into the lava!  This is timed for each level, find the 5 coins and get to \n     teleporter, drop flares to help know where you have been.\n- Multiplayer\n   - Beat your friends! Each level will drop the previous into the lava when all but 1 player has made it.\n- Controls\n   - Game-pad instructions are represented in the game.\n   - Keyboard is standard WASD for movement, Mouse for camera and Space-bar to drop a flare.\n- Hints\n   - The coins have a glow that cycles on and off to help you find them, but you have to be fairly close to see \n     the glow.  \n   - The teleporter has a glow till it activates and then it can be seen from anywhere in the level.\n   - Drop flares to know where you have been, space bar drops the flare.  Flares are limited, but you do have a count of \n     them on the HUD, you get two extra flares when you begin each level.\n\n## FAQ:\n- Was this all real time lighting?\n   - Yes.\n- Is the maze randomized every time?\n   - Each level has a predefined maze, but the teleporter, the coins, and the player's starting positions are randomized.  \n   - The mazes are designed to loop back and intersect, so there are more chances to run into other players and more \n     chances to get turned around.  \n- Did you make all the graphics yourself?\n   - Mostly. We did not make the 3d mesh of robot kyle or the pyramid, but all of the textures we made ourselves. The \n     Substance Painter files are included in the source code. \n\n\n## SCREEN SHOTS:\n![zd1.png](\/\/\/raw\/558\/6\/z\/198ba.png)\n![zd2.png](\/\/\/raw\/558\/6\/z\/198bb.png)","title":"Ziggurat Drop"}