Digging through and discovering items was neat, but there wasn't really any difficulty or challenge behind it. As other users mentioned, music can become horribly bugged in the main menu.
I interpreted the theme like this. So our character is digging the area, the screen is cleaned and the objects come out as we dig. The game is done in this way, but if a few big mistakes are resolved, it could show a potential.
I interpreted the theme like this. So our character is digging the area, the screen is cleaned and the objects come out as we dig. The game is done in this way, but if a few big mistakes are resolved, it could show a potential.
I noticed that if you have a game over, and you go back to the main menu, the background music duplicates. Otherwise, good job!!
I like the music, set the mood of urgency well.