Masao Adventure by ayhangazi

[raw]
made by ayhangazi for LD 42 (JAM)

This is my first Ludum Dare Jam experiential. I hope you liked the game.

Image

Screenshot<em>1.png Screenshot</em>2.png Screenshot<em>3.png Screenshot</em>4.png Screenshot_5.png

Ratings

Given 18🗳️ 0🗨️

Feedback

Kristov
12. Aug 2018 · 01:03 UTC
Enjoyed this little adventure. I don't I ever managed to grab the controller though! It seemed like I passed through it and fell into the hole.
🎤 ayhangazi
12. Aug 2018 · 05:25 UTC
Thank you for the beautiful comment.
Inane
12. Aug 2018 · 20:01 UTC
Simple, but enjoyable design and good sound. When I clicked on other buttons, music has become a chaos, it was unpleasant.
🎤 ayhangazi
13. Aug 2018 · 05:33 UTC
I'm sorry for the music problem, but I like the concept. I think I should go on.
Aret24
13. Aug 2018 · 06:38 UTC
Cool and nice game!!!
Kultisti
13. Aug 2018 · 06:53 UTC
I love the color palette, good work!
elenesski
13. Aug 2018 · 06:56 UTC
nice idea, but i didn't see how it met the theme ... it felt more like running out of time.
Tiberiusuciu
13. Aug 2018 · 06:57 UTC
the sounds are nice!

I noticed that if you have a game over, and you go back to the main menu, the background music duplicates. Otherwise, good job!!
314owen
13. Aug 2018 · 06:59 UTC
Cool concept, I just wish there was more.
Marcel Oyuela-Bonzani
13. Aug 2018 · 07:04 UTC
Digging through and discovering items was neat, but there wasn't really any difficulty or challenge behind it. As other users mentioned, music can become horribly bugged in the main menu.
shockeye
13. Aug 2018 · 07:05 UTC
@Kristov: Got the controller on second play through! Need to stop before the edge to pick it up.

I like the music, set the mood of urgency well.
kpded
13. Aug 2018 · 08:50 UTC
The game is interesting and gives a sense of discovery every time you find an item.Perhaps, adding an alternative routs can enhance this sense
🎤 ayhangazi
13. Aug 2018 · 19:59 UTC
I interpreted the theme like this. So our character is digging the area, the screen is cleaned and the objects come out as we dig. The game is done in this way, but if a few big mistakes are resolved, it could show a potential.
🎤 ayhangazi
13. Aug 2018 · 19:59 UTC
I interpreted the theme like this. So our character is digging the area, the screen is cleaned and the objects come out as we dig. The game is done in this way, but if a few big mistakes are resolved, it could show a potential.
antonsem
14. Aug 2018 · 21:52 UTC
Nice entry, especially for the first game jam. Add some challenge and levels and it might be a nice little game :)
🎤 ayhangazi
15. Aug 2018 · 07:28 UTC
Thank you.