Kakapo by beta

[raw]
made by beta for LD 42 (COMPO)

Captura.JPG

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Kakapo is a game about one of the most endangered species in the world.

If you want to donate or learn more please check:

https://www.doc.govt.nz/kakapo-recovery


Made in 48h for the Ludum Dare 42 Compo by Alberto "_beta" Mellado.


Written in C# on Unity.

Tools:

Unity

Adobe Photoshop

Audacity

Maya


Controls:

Movement -> WASD

Sing -> SpaceBar


If you do not know what to do:

If the cats see you will have to restart that level. Be patient.

When you are inside of the bushes (you turn blue) you are hidden and enemies wont see you.


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Contact:

albertomelladoc@gmail.com

https://twitter.com/betadev


This was my 9h Ludum Dare entry and I am quite happy with the result. I wanted to make this game since some time ago and this Ludum's theme was the perfect excuse. I hope this brings some awareness about the Kakapos situation. I know the gameplay is kind of flat but I want this game to be easy to access.

Hope you enjoy it!

Ratings

Overall 296th 3.475⭐ 22🧑‍⚖️
Fun 493th 2.975⭐ 22🧑‍⚖️
Innovation 590th 2.711⭐ 21🧑‍⚖️
Theme 488th 3.25⭐ 22🧑‍⚖️
Graphics 131th 3.825⭐ 22🧑‍⚖️
Audio 88th 3.632⭐ 21🧑‍⚖️
Mood 57th 3.722⭐ 20🧑‍⚖️
Given 24🗳️ 5🗨️

Feedback

asierarranz
13. Aug 2018 · 13:45 UTC
I loved it!!!
SimplePotential
14. Aug 2018 · 21:59 UTC
I like this, my only issue was that I seemed to get some odd collision once in a while that prevented me from moving.
carlosvVk
15. Aug 2018 · 08:58 UTC
I saved a Kakapo family with my bare hands thanks to you buddy.
RoronoaCherry
15. Aug 2018 · 21:33 UTC
Thank you for share the Kakapos situation. I liked the game and the message!
RyanJavanshir
18. Aug 2018 · 17:29 UTC
Love the interpretation of the theme, sharing the issues with the Kakapo population! Love the visuals and music - especially the metal gear type getting caught sfx. Introduction was also seamless and works really well for an LD entry! Good job.
mahalis
18. Aug 2018 · 17:39 UTC
This is a superb little stealth game. I'm not good at stealth games, so I only made it to the third or fourth level, but it was a really fun challenge. Great artwork and music as well.
Heidi
18. Aug 2018 · 17:40 UTC
I also got a couple odd collisions that blocked my movement, but the music, graphics and overall mood were great! I definitely jumped a little the first time I was caught, a bit surprised by the sound effect, but I suppose that's sort of the point :) The blue tint when you're hiding was visually interesting and a good indicator that you're hidden. Great job!
Carlos Giraldo
18. Aug 2018 · 20:14 UTC
Enjoyed this entry. descent stealth mechanic and for a good cause too!
amras0000
18. Aug 2018 · 21:30 UTC
The sfx and graphics are great, especially for a 9 hour game. With this LD's theme I would have expected a game about habitat destruction rather than invasive species, but the setting works well enough.

I did run into an issue with the first big cat, which just looks up and down. The area below it is navigable, but there's an invisible wall above it that killed me two or three times. I think @simplepotential ran into the same issue.

I don't understand why you chose to use tank controls for your movement. They didn't make the game any worse, they're just a strange design decision to make for a game where you play as a bird hopping along the ground.

The hitboxes were also a little bit hard to work with, both on the cat vision and the foliage. I wouldn't say they were unfair, but I think you could have been a bit more generous on both accounts, maybe making the player hitbox smaller would have helped, or making the visuals of the foliage smaller and cat vision larger than their respective hitboxes.

I did enjoy this, for the setting and atmosphere especially, and the gameplay - if not particularly polished - didn't get in the way.
James Shipp
18. Aug 2018 · 21:53 UTC
Great game, love the message! I like how the art style matched between the cats and kakapos, created a cool look
ccglp
26. Aug 2018 · 21:48 UTC
Like others say, in the area above you there is something odd happening with colliders.

Great game, Beto, you have a heart of gold :3
(Also, if you clicked the link at the end, page goes south mixing with your itch.io page)
Vivoubos
29. Aug 2018 · 19:31 UTC
Fun game, I love the way the cat saw you! Maybe a new game can extend the lifetime of the game. Anyway, I take pleasure to test it! Great job! Beautiful game
KptEmre
29. Aug 2018 · 19:36 UTC
Damn, nice stealth mechanics and hey, is that "!" song really combo or MGS :yum:

But than nice game. Couldn'T pass the big cat (the first big cat) I let it go after 4 tries.. Because 3 is a must but 4th is enough ... :zap:
Anna Petrova
29. Aug 2018 · 19:38 UTC
Nice game
Squid
29. Aug 2018 · 19:59 UTC
The invisible walls on the edge of the game are pretty annoying. I feel like they should be the same height all the way down. Visuals Looked great. Loved the menu transition.
Cohav0310
30. Aug 2018 · 01:05 UTC
I did not expect a public service announcement at Ludum Dare, but it is welcome. A fun game, but with annoying collisions.
toboggan
30. Aug 2018 · 02:16 UTC
Collided with nothing a few times (and then got caught), that was a bummer. Still, nice work! MGS sound effect made me smile.