{"author_link":"\/users\/lks1990","author_name":"LKS1990","author_uid":"1060185","comments":[{"author_name":"LKS1990","author_uid":"1060185","time":"2017-12-04T02:06:26Z","epoch":1512353186,"modified":1512355522,"text":"Updated description","likes":0,"format":"md"},{"author_name":"LKS1990","author_uid":"1060185","time":"2017-12-04T02:59:53Z","epoch":1512356393,"modified":1512356393,"text":"Finished Description and all the other stuff like a shabby image for a title and screenshot.","likes":0,"format":"md"},{"author_name":"darkgrisen","author_uid":"1053805","time":"2017-12-04T04:12:35Z","epoch":1512360755,"modified":1512360755,"text":"I can't run the game\nData folder not found.","likes":1,"format":"md"},{"author_name":"baknik","author_uid":"1007077","time":"2017-12-04T04:16:42Z","epoch":1512361002,"modified":1512361002,"text":"Same error as darkgrisen. Did you include all files from the Unity build?","likes":1,"format":"md"},{"author_name":"LKS1990","author_uid":"1060185","time":"2017-12-04T04:21:34Z","epoch":1512361294,"modified":1512361294,"text":"Nope, didn't know there was another folder. Updated the download with a zip that contains the folder. Sorry guys, I'm an idiot. I expected a 30MB could do it :D.","likes":0,"format":"md"},{"author_name":"DogSquad","author_uid":"1052163","time":"2017-12-04T04:31:58Z","epoch":1512361918,"modified":1512361918,"text":"It's noice m8.","likes":1,"format":"md"},{"author_name":"Prostone","author_uid":"1050525","time":"2017-12-04T04:37:00Z","epoch":1512362220,"modified":1512362220,"text":"Didnt expect to get raped by minibals and thrown out of the platform so fast, haha. Better not be greedy, cuz.... the more you have..!","likes":1,"format":"md"},{"author_name":"minimurgle","author_uid":"1032733","time":"2017-12-04T04:37:52Z","epoch":1512362272,"modified":1512362272,"text":"This is my favorite take I've seen on the theme yet. I feel like your thought process was just \n\"Okay so we need more of something. Hmmmmmmmmm, what can we have more of? Oh! A lot of little balls. Yeah that'll work. Now how to make worse? I know! They can all try to push you off the edge like a crowd of mean toddlers!\"\n\nIn all seriousness I think that this games physics were really nice. I'd love to see if you do anything with it in the future. Could turn into a really fun puzzle game.","likes":1,"format":"md"},{"author_name":"myshmeh","author_uid":"1001986","time":"2017-12-04T08:36:58Z","epoch":1512376618,"modified":1512376618,"text":"Aaahh so difficult to move around with many small balls! I like how they chase me:)","likes":1,"format":"md"},{"author_name":"oxrock","author_uid":"1014952","time":"2017-12-04T14:05:52Z","epoch":1512396352,"modified":1512396352,"text":"I like the idea of the game just fine. I think some color and audio would be nice though. Being able to reset the game on death would be good as well. I do really like how the quibbles affect the player.","likes":1,"format":"md"},{"author_name":"LKS1990","author_uid":"1060185","time":"2017-12-04T14:26:53Z","epoch":1512397613,"modified":1512397629,"text":"@oxrock: You can restart the game any time by pressing Escape (and then pressing Return to start the game). The GameOver screen with the explanation is sadly missing :D. Yep, I intended to add some simple sounds to the collisions and on destruction, as well as giving the quibbles a random color, just to spice things up a bit. A character that is a bit more complex than a gray capsule would be nice as well, but time runs fast... :D","likes":0,"format":"md"},{"author_name":"Bocodillo","author_uid":"1034413","time":"2017-12-04T19:30:18Z","epoch":1512415818,"modified":1512415818,"text":"The physics of the game are great, being pushed around by an amorphous blob on tiny spheres was maddening! I really enjoyed playing it, and while the graphics are limited they're not painful to look at. I would love to see this game expanded, with more levels, audio and some graphics. Good job!","likes":1,"format":"md"}],"format":"md","images":["ld40\/65266-96c41896fa17ef0bb5bff5359c4c4a29.png"],"links":[{"url":"https:\/\/1drv.ms\/u\/s!AiacKVtY65NFjLkgs_17w2ycGO8Lug","text":"Windows"}],"metadata":{"g_key":"48233","g_author":"1060185","g_event":"LD40","g_eventkey":"70","g_subevent":"COMPO","g_urlkey":"231164","g_title":"Quibbles","g_status":"USEAR3","g_place":"99999","g_commentcount":"12","g_site2_node_id":"65266","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"65266","n_urlkey":"231164","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/quibbles","n_slug":"quibbles","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"60185","n_created":"1512352503","n_modified":"1512357245","n_version":"176465","n_status":"COMMIT"},"node":{"id":65266,"parent":49883,"superparent":9,"author":60185,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-12-04T02:05:46Z","created":"2017-12-04T01:55:03Z","modified":"2017-12-04T03:14:05Z","version":176465,"slug":"quibbles","name":"Quibbles","body":"![quibbles.png](\/\/\/raw\/91b\/e\/z\/b082.png)\n\nA tiny game where you get small balls from one end to the other, try and get as many across as possible!\nYou can have a maximum of 1000 Quibbles spawned at a time, you have 4 minutes to get your score as high as possible. Every Quibble you get to the end of the obstacle course raises your score by one.\n\nI had to hurry a little at the end, so the QA and general UX isn't that nice. The text in the beginning is all pixely and mushed because there is no Camera yet, there is no Game Over screen, when you fall off the course, the time will stop (effectively \"Game Over\"). Press Esc at any time to restart the game.\n\nSome more information: The game is made with Unity and mostly a lot of code. See the Github repository for all the logic. It's a bit messy, but I actually got some structure in there :D.","meta":{"author":[60185],"link-01":"https:\/\/1drv.ms\/u\/s!AiacKVtY65NFjLkgs_17w2ycGO8Lug","link-01-tag":"42337","link-02":"https:\/\/github.com\/LKS90\/Quibbles","allow-anonymous-comments":"1","cover":"\/\/\/content\/91b\/e\/z\/b122.png","grade-06-out":"1"},"path":"\/events\/ludum-dare\/40\/quibbles","parents":[1,5,9,49883],"love":0,"notes":12,"notes-timestamp":"2017-12-04T19:30:18Z","grade":{"grade-01":10,"grade-02":10,"grade-03":10,"grade-04":10,"grade-05":10,"grade-07":9,"grade-08":9},"magic":{"cool":120.41594578792,"feedback":3,"given":10.875,"grade":9.7142857142857,"grade-01-average":3.375,"grade-02-average":3.25,"grade-03-average":3.938,"grade-04-average":4.563,"grade-05-average":2,"grade-07-average":2.429,"grade-08-average":2.286,"smart":12.867048283524}},"text":"![quibbles.png](\/\/\/raw\/91b\/e\/z\/b082.png)\n\nA tiny game where you get small balls from one end to the other, try and get as many across as possible!\nYou can have a maximum of 1000 Quibbles spawned at a time, you have 4 minutes to get your score as high as possible. Every Quibble you get to the end of the obstacle course raises your score by one.\n\nI had to hurry a little at the end, so the QA and general UX isn't that nice. The text in the beginning is all pixely and mushed because there is no Camera yet, there is no Game Over screen, when you fall off the course, the time will stop (effectively \"Game Over\"). Press Esc at any time to restart the game.\n\nSome more information: The game is made with Unity and mostly a lot of code. See the Github repository for all the logic. It's a bit messy, but I actually got some structure in there :D.","title":"Quibbles"}