Deliverer by bunrun11

[raw]
made by bunrun11 for LD 39 (COMPO)

https://bunrun11.itch.io/deliverer

WASD to move, Scroll wheel to zoom in and out. Deliver to the highlighted cubes (by touching) before their timer runs out. Be mindful of your fuel (helping gives you some). Not enough time to fully test my game and there is no sound... I spent too much time sleeping.

gameplay1.jpg

Ratings

Overall 599th 2.7⭐ 22🧑‍⚖️
Fun 606th 2.45⭐ 22🧑‍⚖️
Innovation 548th 2.55⭐ 22🧑‍⚖️
Theme 590th 2.8⭐ 22🧑‍⚖️
Graphics 560th 2.5⭐ 22🧑‍⚖️
Humor 427th 1.941⭐ 19🧑‍⚖️
Mood 598th 2⭐ 20🧑‍⚖️
Given 24🗳️ 8🗨️

Feedback

🎤 bunrun11
31. Jul 2017 · 02:50 UTC
Oops, it's actually
Source Control: https://github.com/bunrun11/LD39Deliverer
and the game can be found on itch.io
TheLukker
31. Jul 2017 · 19:19 UTC
Could not open on itch.io
🎤 bunrun11
01. Aug 2017 · 17:42 UTC
@thelukker,
I fixed it!
incobalt
01. Aug 2017 · 22:36 UTC
There are unfortunately some issues with the game that make it difficult to play, but it looks like the skeleton for a fast-paced game. The movement was the big issue for me, as you can't move left or right at all unless you're moving forward. This makes maneuvering around blocks very difficult.
ryluu
01. Aug 2017 · 22:43 UTC
The constant alternating between tension and relief makes this game really addicting. Testing and polishing a game under a time crunch is definitely tough, but what you got done with the physics and graphics is the start of a really great game. My high score is a whopping 2, let's see if any fellow jammers can beat that. Keep up the good work!
Gumboot
04. Aug 2017 · 00:19 UTC
This is nice and controls well enough! Did have trouble with the block retrieval at times. It seemed like I would run into things when I was pretty far away from them, causing the block to disappear. Pretty cool though! Definitely tried topping my score haha.
Remzo
04. Aug 2017 · 00:21 UTC
There is potential here but as it is now it's too difficult! Only managed 1. I think the issue is that the cubes switch too quickly, by the time you get to it, it explodes and you need to go somewhere else. I think either increasing the cube time or tweaking the energy loss could make this game more engaging. Nice job!
🎤 bunrun11
04. Aug 2017 · 00:39 UTC
@remzo In my meager time testing It seemed too easy so I bumped up the speed... guess I forgot that if it's just right when I play it's 3 times too hard for others XD
Thorneto
04. Aug 2017 · 02:14 UTC
Hey its cool to see another delivery game with a different approach. I have to agree with everyone else that its a bit too hard but I think we are all pretty much guilty of that. If the car could turn a little bit sharper and you were more lenient on time I think I could have a decent amount of fun with this one. A promising start for sure, I really like where you were going.
Joskineide
04. Aug 2017 · 21:39 UTC
I couldn't play the game, I downloaded it and was only able to run it on Unity, and since I didn't had blender some stuff just gliched out, from the scene on the projet I was able to see how it was suposed to be moved, but couldn't see anything, sorry man.
🎤 bunrun11
04. Aug 2017 · 22:05 UTC
No problem at all. Since my upload is so messy, it's best just to play the html version on itch.
🎤 bunrun11
06. Aug 2017 · 23:31 UTC
... Just found the edit button...
g-o
07. Aug 2017 · 18:50 UTC
It feels quite unfinished.. all sort of bugs like the highlighted cube getting knocked while I'm miles away
Also steering is uncomfortable.. is it accelerating? Usually use constant rate of angular velocity.
Keep the good work though =]
PRANEET56
11. Aug 2017 · 11:33 UTC
It feels like a very raw form of a game, like a game that it is still in development.
🎤 bunrun11
12. Aug 2017 · 02:23 UTC
Yeah... I switch ideas on Sunday. It seems I only get an idea i'm happy with half-way through XD
NNNIKKI
17. Aug 2017 · 09:43 UTC
Nice idea, but it's too hard to move the car around. It turns too fast.
Odd1In
17. Aug 2017 · 11:44 UTC
The game was fun but the car sometimes got stuck and I couldn't move.
gonutz
17. Aug 2017 · 15:03 UTC
This game is really unfinished. Not just the audio but the gameplay as well.

That said, I like the controls and the minimalistic graphics, if you had had more time this could easily have turned out to be a fun game.

I wish you more luck with your timing for the next LD, keep up the good work!