Personal Space Invaders by The_Icy_One

[raw]
made by The_Icy_One for LD 42 (COMPO)

So, I forgot about the Dare again. Here's a 1-day entry.

Splash.png

Have you ever wondered what happens to all the debris left behind during your epic space battles? Unfortunately, few people do, and the waste-management space-elves who normally deal with such mundane issues have taken industrial action, downing tools and leaving piles of space debris where it is. The crew of the intrepid SS FancyPolygon have decided to ignore the issue in hopes that it will all go away, but the waste-management space-elves are getting restless...

Fight off the angry space-elves as debris slowly litters the field, but be careful not to trap yourself in a mountain of trash.

--Controls-- Arrow keys/WASD - Move/turn

Spacebar/Q - Fire

R/Return - Start/Restart

I'm bad at button selection

Ratings

Overall 695th 2.538⭐ 28🧑‍⚖️
Fun 656th 2.519⭐ 28🧑‍⚖️
Innovation 700th 2.192⭐ 28🧑‍⚖️
Theme 588th 3.019⭐ 28🧑‍⚖️
Graphics 624th 2.519⭐ 28🧑‍⚖️
Audio 485th 2.481⭐ 28🧑‍⚖️
Given 22🗳️ 27🗨️

Feedback

Listonos
12. Aug 2018 · 23:08 UTC
Very simple and well themed game. Everything could be a little faster, it take a while for the game to pick-up. FYI the offline version does not work, it just shutdowns immediately for me (no log to be found).
🎤 The_Icy_One
12. Aug 2018 · 23:32 UTC
@listonos Strange, I'll have a look into that.
lfreinoso
13. Aug 2018 · 01:14 UTC
Simple and functional game. I had to play a little to understand the idea of the theme in your game. Honestly, I thought you made the least viable product, it's all there!
Congratulations! You've been to the end !!!
See my game: https://ldjam.com/events/ludum-dare/42/nodelaya-wings
Incin
13. Aug 2018 · 02:36 UTC
Simple, but it works! One thing however is that I feel the play field is a bit large for the pacing of the game. It takes a while for it to reach a point where you have to really avoid the trash.
jchaplin
13. Aug 2018 · 23:34 UTC
Nice job! Although movement could be a bit faster.
Elfcirynn
15. Aug 2018 · 00:20 UTC
Scored 39500, fun little game! When I started my ship randomly spun in circles even when I wasn't holding down anything, and occasionally it was move forward on it's own later in the run, or stop moving while I had the 'w' key held down. Just a couple minor quirks! I wish the pace was a little fast, and maybe the debris piles bigger/smaller play area to really hammer in the 'running out of space' theme! All in all good job!
Steffo
18. Aug 2018 · 08:55 UTC
![High Score](///raw/d4d/z/1a2d3.png)

Nice game! I didn't understand that you could be killed by your own lasers and got a few game overs without understanding why... I'd suggest adding a note somewhere or making the cause of your death clearer in game.
Stefan Jovanovic
19. Aug 2018 · 19:22 UTC
Nice twist to the original game! I like how it fits with the theme! Is the game using your custom engine?
Keep up the good work! :smile:
🎤 The_Icy_One
20. Aug 2018 · 15:48 UTC
@stefan-jovanovic Nah, I was lazy with this one and used Godot.
Robo_Chiz
20. Aug 2018 · 16:53 UTC
Neat idea. Controls felt abit sluggish, but has alot of potential. Keep at it!
Ely Shaffir
20. Aug 2018 · 17:41 UTC
Nice game, controls are a bit buggy but overall pretty good.
commanderstitch
22. Aug 2018 · 03:31 UTC
Interesting. I had no idea you could kill yourself. xD
🎤 The_Icy_One
24. Aug 2018 · 05:53 UTC
@commanderstitch Something about that statement is absolutely hilarious to me.
g11
24. Aug 2018 · 07:49 UTC
Well, I was randomly dying, but I managed to appreciate the idea anyway! We had the same one but it didn't make into our shortlist. Inspite of great idea, the realization is poor :( The game lacks juice and pace. It's too slow and controls doesn't feel good.
TheFunAttic
24. Aug 2018 · 10:07 UTC
Hello ! There's a few things I'd want to see improved about this game, for example more tutorial elements (I died trying to pick up the red thingy ennemies left behind, believing it was a powerup...), faster gameplay, smoother control... All of this made it tedious at first, but once I got a hand at it I had fun !

There is a good balance between gameplay, graphics and sound design for such a small amount of time. Good job !
Ratstail91
31. Aug 2018 · 06:52 UTC
It's janky - every time I kill something, my ship moves forward.
bradur
01. Sep 2018 · 06:07 UTC
Quite a simple game. Even though the gameplay is very slow and relaxed, the debris catches up to you real quick!