Artemisa by Alexei Jilinskiy

[raw]
made by Alexei Jilinskiy for LD 42 (JAM)

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Welcome to Artemisa

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Enjoy piloting the speedstar 3000 in this wonderful game where the Planets shrink and weird little alien ships pursue you with their evil intentions endlessly until you only one of you makes it out. Will you be able to survive to infinite waves of enemy ships in the several different worlds the constellation of Artemisa has?

Except for some particle effects that are extracted from Unreal Content Examples and the music, all the content, textures and meshes has been developed by us.

Instructions reminder: Use your mouse to click on the HUD. WASD for movement and Space for endless shooting!

Song credits:

  1. http://freemusicarchive.org/music/RockitMaxx/BeElectric/RockitMaxx-BeElect...

  2. http://www.reverbnation.com/teknoaxe

Some screenshots:

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RxS8B3.png

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https://www.youtube.com/watch?v=D8mvAH0IIHY

Ratings

Overall 566th 3.407⭐ 45🧑‍⚖️
Fun 623th 3.198⭐ 45🧑‍⚖️
Innovation 399th 3.369⭐ 44🧑‍⚖️
Theme 574th 3.524⭐ 44🧑‍⚖️
Graphics 202th 4.07⭐ 45🧑‍⚖️
Given 40🗳️ 43🗨️

Feedback

Tekugare
14. Aug 2018 · 00:22 UTC
That was pretty innovative! I enjoyed trying to beat it. I just wish the turning speed was higher, to help make getting around and aiming more reliable, then I think I would enjoy it even more. Thank you.
Silvae
14. Aug 2018 · 00:26 UTC
This game was hard! I felt like I kept getting blindsided by enemies but I still had fun with it. I loved the art style and the music fit well with the aesthetic. Nice work!
otmani yacer
14. Aug 2018 · 00:29 UTC
nice game and fun and hard i like it
PacoChan
14. Aug 2018 · 00:35 UTC
Great game! I couldn't finish the last level. I had some issues with the camera. It kept turning around so I was facing backwards while moving. Sometimes the best strategy is to stop moving and just shoot. I liked that in some planets you could see the enemies in the other side of the planet, like it is some kind of neon transparent planet.
Diego Goncalves
14. Aug 2018 · 00:57 UTC
Pretty beautiful game, even though I wasnt capable of finishing the first stage.
xero560
14. Aug 2018 · 00:58 UTC
These are some dope beats! Really love the visuals. Gameplay takes some adjusting but overall good.
dave_troyer
14. Aug 2018 · 04:15 UTC
Tough game for me but really fun! Caught myself retrying a bit more! Some times the movement seemed a bit jarring, but otherwise was lots of fun!

Thanks for submitting! I enjoyed it!
bar0net
14. Aug 2018 · 09:12 UTC
Great game! The game looks beautiful and it is fun to play. I had some issues with the camera turning around and I would have love to see the enemies follow different patterns but it is a solid entry.
Congratulations!
themarioga
14. Aug 2018 · 09:40 UTC
Nice game! It's hard but catchy and looks amazing, the camera it's a bit shaky sometimes but it's amazing anyway. Good job!
🎤 Alexei Jilinskiy
14. Aug 2018 · 13:12 UTC
Thanks for all the comments guys, we know about the camera (other solutions also did the sudden turn) but we love you like the art and the difficulty :D Thanks for the feedback!
Koala Squad
14. Aug 2018 · 15:31 UTC
Great job! I would also agree that the game is really tough because of the wacky camera. The art looks amazing though, and it fits well with the theme! The game is quite fun too!

Cheers!
- The Koala Squad
Kromzem
14. Aug 2018 · 15:45 UTC
The controlls are a bit difficult, cause of the wierd camera behaviour. I was expecting a particle massacre but it wasn't (sadly). The end of a level is way to hard and too silent. But the visuals over all are pretty nice ;) Good job so far
Olivier Millochau
14. Aug 2018 · 17:21 UTC
First thing first, the game looks gorgeous !
As for the gameplay, I'm rather on the fence. On one side it's very satisfying and always pushes you to try to get better and on the other side it suffer from a wonky camera making the whole experience a bit frustrating ...

Anyway, still one of the best game I've played yet, gratz !
Daniel Mak
14. Aug 2018 · 17:54 UTC
It looks spectacular! However the camera movement makes me dizzy and unplayable, which is quite unfortunate.
Vulture_42
14. Aug 2018 · 19:00 UTC
People are saying they can't get past the last level — I can't get past the first. This is a shame, because it looks amazing and I love the concept. I can only speak for the first level, but I feel like maybe some more differentiation between ships on the front of the sphere and ships on the reverse would have made things clearer for me. In any case, it's proof to it being fun that I reopened the game about four times whilst writing this to see if I could do any better! Question: if I should the glowing spawn-y thing enough, does it stop spawning ships? Or is there a set number of enemy ships to beat?

Edit: agree about the camera. It's not terrible, but it doesn't help.
frostByte4k
14. Aug 2018 · 21:14 UTC
The ganky camera ruined this game for me. Which sucks because it looked awesome. I also had a bad camera system with my game but it was so cool I wanted to keep it. in the end I made the decision to remove it. I Don't know it didn't work well for me and It was confusing to move around I ended up staying still and shooting in circles.
Fecalmancer
14. Aug 2018 · 23:09 UTC
Very pretty game, I took me a few tries, but I managed to beat it!

Also I noticed there's a sweet spot in most levels, including the last, where you can park yourself and keep shooting endlessly without moving for an easy win.

![uboss.png](///raw/4e7/d/z/19911.png)
RoronoaCherry
15. Aug 2018 · 02:31 UTC
I love the neon aesthetics! And the game is really fun. Good job!
detectiveLosos
15. Aug 2018 · 02:57 UTC
Wooo, I finally beat it! Almost all of the levels I was able to complete just by staying in place and being a turret. One level it required me to move and shoot forward constantly to win. And the last level was the real deal. I tried it sooo many times and so many times I lost, because all the previous strategies didn't work. At last I beat it as so: I stayed in place for as long as it was possible, then started backing up a little and when they would come from the other end I would swing to the left and start backing as little as possible to the right. This was I was finally able to complete the game.

This game offers something quite unique in terms of it's visuals. That does not necessary help the gameplay though. Ability to see enemies through the globe makes it very difficult to destinguish if the enemy is right in front of you or is it far back across the planet. Another thing is controls. I found it really confusing and frustrating that when you start backing up left and right controls switch places. I think it would be waaay better to just leave them as tank controls.

Overall it's a very enjoyable and sometimes rather challenging experience that upon further development I can clearly see as a fully featured geometry wars style game.
0nironauta
15. Aug 2018 · 17:55 UTC
This is an interesting revision of asteroids. I like neon graphics, and difficulty is nice. Hard at the beginning, but after a few tries you'll progress. Congrats!
0nironauta
15. Aug 2018 · 17:56 UTC
@vulture-42 it's not so hard! Just walk a bit backwards and first level is piece of cake :D
somuch
17. Aug 2018 · 17:38 UTC
Hard but fair gameplay. The bullet hell part is misleading as people think it's a schmup but it's actually a puzzle game with a dominant strategy each level. I love the twist that you're actually on a planet too. Good Job