{"author_link":"\/users\/voxmures","author_name":"voxmures","author_uid":"1051447","comments":[{"author_name":"Astralore","author_uid":"1116085","time":"2018-08-19T01:08:29Z","epoch":1534640909,"modified":1534640909,"text":"This has a very fascinating mechanic set! I would really like to see it combined with more tasks to accomplish. If you continue working on it and add other metrics, maybe something to gather or materials to use for repair, it could provide a great motivation for players to continue and try to reach new locations. :D","likes":1,"format":"md"},{"author_name":"konsumopfer77","author_uid":"1107602","time":"2018-08-20T09:45:58Z","epoch":1534758358,"modified":1534758471,"text":"i think i didnt really got how the mechanics work but ive never played games in that style so maybe its thats why.  \n\noh and i love that u used godot to make that.","likes":1,"format":"md"},{"author_name":"KiiroHanabi","author_uid":"1036918","time":"2018-08-20T11:18:49Z","epoch":1534763929,"modified":1534763949,"text":"I liked your game! At the beginning it was always saying there was an error in my lines and I don't know why, but I eventually made it work and started playing. The mechanic and the story are interesting but it was a little bit rough. It's still a great work for a jam so kudos to you, keep it up!\n\n(btw I think your game page description is a little too long and may prevent some people from playing it, maybe you should shorten it a little or maybe use [Markdown](https:\/\/help.github.com\/articles\/basic-writing-and-formatting-syntax\/) to add emphasis to important parts! :D)","likes":1,"format":"md"},{"author_name":"kack3y","author_uid":"1011131","time":"2018-08-20T11:20:06Z","epoch":1534764006,"modified":1534764006,"text":"hi @voxmures and @carlosep,\nnice entry here ;)\n\nVery hard to play this game. I think the asteroids are too fast :p even when you don't move at all ^^\nand for me it lacks of real objectives :\/\n\nBut I think it was a good idea made well ;) just not my cup of tea !\ncontinue like this","likes":1,"format":"md"},{"author_name":"Jajo","author_uid":"1009960","time":"2018-08-20T12:22:27Z","epoch":1534767747,"modified":1534767747,"text":"It's certainly a difficult game, but it is definitely a refreshing take on the theme and a challenging but fun experience.","likes":1,"format":"md"},{"author_name":"Ryunigia","author_uid":"1102425","time":"2018-08-20T12:24:57Z","epoch":1534767897,"modified":1534767897,"text":"i like the idea of programming your spaceship to flyitself but not sure what the plan here is it feels like i'm just accessing terminal but with weird program limitations..\nI also would have really liked it if we could start in a safe space where i could write the code for me spaceship beforehand a bit? but then again if the plan was to make a terminal that wouldn't make sense.\n\nStill has potential the art works except the asteroids feel a bit off but that's probably because they get scaled really big upclose not sure how to fix that x)\ngood work though :)","likes":1,"format":"md"}],"format":"md","images":["ld42\/114254-59b8f178a53aad617489d1ebdffce7a5.png"],"links":[{"url":"http:\/\/goo.gl\/oXxE9M","text":"Windows"}],"metadata":{"g_key":"48404","g_author":"1051447","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"231360","g_title":"No Man's Space","g_status":"USEAR3","g_place":"99999","g_commentcount":"6","g_site2_node_id":"114254","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"114254","n_urlkey":"231360","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/no-mans-space","n_slug":"no-mans-space","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"51447","n_created":"1534193327","n_modified":"1534194532","n_version":"331485","n_status":"COMMIT"},"node":{"id":114254,"parent":97793,"superparent":9,"author":51447,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T21:08:52Z","created":"2018-08-13T20:48:47Z","modified":"2018-08-13T21:08:52Z","version":331485,"slug":"no-mans-space","name":"No Man's Space","body":"BACKGROUND\n\nIn a not so distant future life on our galaxy has become more and more scarce. \nTo the point were months can happen until two humans contact with each other.\n\nCommunication has become so extrange and uncommon that the languages that we all \nknow and employ have become memories from a brighter past. In this new reality the\ndistinction between humans and machines is so vague that it is no longer possible to \ntell which one are you talking to.\n\nThis game pictures the everyday life of an anonymous inhabitant of this universe in his \nfight to keep his ship running through space a little longer.\n\nOBJECTIVES\n\nLife in this solitary space consists in managing your resources correctly. Inhabited planets \nwhere refueling your beaten up ship are hard to find and fuel is a limited resource that is \nrequiered for everything around the spaceship.\n\nBut not only the outside universe limits your range of action. Your trusty ship, that has been\nwith you through the years has very limited instruction memory. Which runs out of space when \nexecuting the smallest of codes.\n\nWith these factors in mind the pilot has to manage to protect his ship from the debris floating \naround space and find new planets to continue his journey.\n\nMECHANICS\n\nThe pilot's task is to give the right orders to keep the ship and himself safe. \nAs good old machine, the ship, requires its orders using a programming language, that prevents \nany possible ambiguity. This language consists of the following rules, that can always be consulted \nby pressing <TAB>:\n\n* shield(s): Activates a shield that protects the ship from impact during s seconds.\n\n* power(m): Turns on motor m (from 0, 1 or 2) Speeds up the ship but increases fuel use.\n\n* goto(x,y): Head the ship to (x,y) coordinates. Locations can be consulted in the minimap.\n\n* fire(): Fire a laser beam that clears the ship sorroundings from asteroids.\n\n* refuel(): While on a planet, it allows refilling the fuel tanks of the ship.\n\nTo enter these commands the ship provides the user with a console terminal where they can be written.\n\nEvery time a program has to be executed, by pressing <ESC> key the code is first compiled \nand executed if everything is correct. But do not worry, because it provides a useful set \nof error messages than can guide you through the most difficult syntax errors and misspellings.\n\nNot everything can be coding orders and the ship provides you with two additional source of \ninformation:\n\n* A minimap: Depicting the closest planets to the ship at any given moment\n\n* A status monitor: Showing the state of the individual parts of the ship along with the motors,\nshield and fuel. \n\nWish you luck in your journey and hope you always find a planet before running out of fuel.\n\n![Screenshot_0.PNG](\/\/\/raw\/7f8\/c\/z\/1815c.png)","meta":{"author":[51447,51943],"cover":"\/\/\/content\/7f8\/c\/z\/1813e.png","link-01-tag":"42337","link-01":"http:\/\/goo.gl\/oXxE9M","grade-07-out":"1"},"path":"\/events\/ludum-dare\/42\/no-mans-space","parents":[1,5,9,97793],"love":0,"notes":6,"notes-timestamp":"2018-08-20T12:24:57Z","grade":{"grade-01":13,"grade-02":13,"grade-03":13,"grade-04":13,"grade-05":13,"grade-06":12,"grade-08":12},"magic":{"cool":126.19796324001,"feedback":0,"given":16.125,"grade":12.714285714286,"grade-01-average":3.136,"grade-02-average":2.727,"grade-03-average":3.409,"grade-04-average":2.636,"grade-05-average":2.955,"grade-06-average":2.85,"grade-08-average":3.2,"smart":12.616980378906}},"text":"BACKGROUND\n\nIn a not so distant future life on our galaxy has become more and more scarce. \nTo the point were months can happen until two humans contact with each other.\n\nCommunication has become so extrange and uncommon that the languages that we all \nknow and employ have become memories from a brighter past. In this new reality the\ndistinction between humans and machines is so vague that it is no longer possible to \ntell which one are you talking to.\n\nThis game pictures the everyday life of an anonymous inhabitant of this universe in his \nfight to keep his ship running through space a little longer.\n\nOBJECTIVES\n\nLife in this solitary space consists in managing your resources correctly. Inhabited planets \nwhere refueling your beaten up ship are hard to find and fuel is a limited resource that is \nrequiered for everything around the spaceship.\n\nBut not only the outside universe limits your range of action. Your trusty ship, that has been\nwith you through the years has very limited instruction memory. Which runs out of space when \nexecuting the smallest of codes.\n\nWith these factors in mind the pilot has to manage to protect his ship from the debris floating \naround space and find new planets to continue his journey.\n\nMECHANICS\n\nThe pilot's task is to give the right orders to keep the ship and himself safe. \nAs good old machine, the ship, requires its orders using a programming language, that prevents \nany possible ambiguity. This language consists of the following rules, that can always be consulted \nby pressing <TAB>:\n\n* shield(s): Activates a shield that protects the ship from impact during s seconds.\n\n* power(m): Turns on motor m (from 0, 1 or 2) Speeds up the ship but increases fuel use.\n\n* goto(x,y): Head the ship to (x,y) coordinates. Locations can be consulted in the minimap.\n\n* fire(): Fire a laser beam that clears the ship sorroundings from asteroids.\n\n* refuel(): While on a planet, it allows refilling the fuel tanks of the ship.\n\nTo enter these commands the ship provides the user with a console terminal where they can be written.\n\nEvery time a program has to be executed, by pressing <ESC> key the code is first compiled \nand executed if everything is correct. But do not worry, because it provides a useful set \nof error messages than can guide you through the most difficult syntax errors and misspellings.\n\nNot everything can be coding orders and the ship provides you with two additional source of \ninformation:\n\n* A minimap: Depicting the closest planets to the ship at any given moment\n\n* A status monitor: Showing the state of the individual parts of the ship along with the motors,\nshield and fuel. \n\nWish you luck in your journey and hope you always find a planet before running out of fuel.\n\n![Screenshot_0.PNG](\/\/\/raw\/7f8\/c\/z\/1815c.png)","title":"No Man's Space"}