Cun & Gun by Evan Polekoff


Grab a friend and compete in this tactical First Person Shooter!
Throw grenades to blow up cover! Or riddle your enemies with bullets to show them who's the most cunning gunner!
| HTML5 (web) | https://epolekoff.itch.io/cun-and-gun |
| Windows | https://epolekoff.itch.io/cun-and-gun |
| Original URL | https://ldjam.com/events/ludum-dare/41/cun-gun |
Ratings
| Overall | 249th | 3.543⭐ | 25🧑⚖️ |
| Fun | 61th | 3.87⭐ | 25🧑⚖️ |
| Innovation | 144th | 3.739⭐ | 25🧑⚖️ |
| Theme | 126th | 4.022⭐ | 25🧑⚖️ |
| Graphics | 446th | 3⭐ | 25🧑⚖️ |
| Audio | 400th | 2.63⭐ | 25🧑⚖️ |
| Humor | 494th | 2.175⭐ | 22🧑⚖️ |
| Mood | 542th | 2.614⭐ | 24🧑⚖️ |
| Given | 32🗳️ | 0🗨️ |
One thing I think could improve the gameplay is if the two sides could never actually get next to each other (e.g. they were always divided by a cliff or trenches, or even if they just weren't allowed to move within n tiles of an enemy piece), so they always had to position their pieces behind cover with vantages to shoot from.
Outside of that it was a really fun game.
I fixed this in the post-jam downloadable version. I didn't update the web version because that would be against the rules/spirit of Ludum Dare.
Thanks for playing!
I had similar WebGL mouse capture issues with my game; it can be really finicky.
Graphics were nice and clear and extremely easy to read; I'm really impressed with the presentation in general. Also the destruction was a really nice touch!
Could be really nice with a bit more polish and choice of weapons etc.
interesting.