Cun & Gun by Evan Polekoff

[raw]
made by Evan Polekoff for LD 41 (COMPO)

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Grab a friend and compete in this tactical First Person Shooter!

Throw grenades to blow up cover! Or riddle your enemies with bullets to show them who's the most cunning gunner!

Ratings

Overall 249th 3.543⭐ 25🧑‍⚖️
Fun 61th 3.87⭐ 25🧑‍⚖️
Innovation 144th 3.739⭐ 25🧑‍⚖️
Theme 126th 4.022⭐ 25🧑‍⚖️
Graphics 446th 3⭐ 25🧑‍⚖️
Audio 400th 2.63⭐ 25🧑‍⚖️
Humor 494th 2.175⭐ 22🧑‍⚖️
Mood 542th 2.614⭐ 24🧑‍⚖️
Given 32🗳️ 0🗨️

Feedback

Literally Void
23. Apr 2018 · 02:34 UTC
Is this unreleased? The itch.io page just goes to a 404.
🎤 Evan Polekoff
23. Apr 2018 · 02:37 UTC
I forgot to toggle it off of Draft. It should be fixed now!
tunami
23. Apr 2018 · 05:39 UTC
Awesome! I love the grenades and destructibles.
Lecalat
23. Apr 2018 · 07:53 UTC
Actually played 2 rounds xD. Its amazing. One of the characters on blue side was bugged though, and couldnt rotate properly.
Tutti Ankka
23. Apr 2018 · 08:02 UTC
Great entry. Had a lot of fun with my friend! Grenade was bit underpowered, but that is a balancing thing.
sprvrn
23. Apr 2018 · 12:57 UTC
Nice. I was fun, played it solo tho aha.
Badical
23. Apr 2018 · 20:09 UTC
Nice work! The first time it swapped to 1st person I smiled so big! You did a great job making the transitions/screen rotation very fluid, too. Congrats on the game, GG!
Marchmain
24. Apr 2018 · 03:01 UTC
Really enjoyed this idea, it really works. The destructible environment is really satisfying and looks great.

One thing I think could improve the gameplay is if the two sides could never actually get next to each other (e.g. they were always divided by a cliff or trenches, or even if they just weren't allowed to move within n tiles of an enemy piece), so they always had to position their pieces behind cover with vantages to shoot from.
HailBurns
24. Apr 2018 · 14:30 UTC
Very fun indeed. Keep up the good work
Skosnowich
24. Apr 2018 · 19:21 UTC
Good work. I played a round versus myself. The first time part of the environment was destroyed, I smiled and went on to destroy everything. : D The explosion effect looks really neat. I did not like the mouse did not snap to the game. Makes it hard, to aim where you want.
TomekS
25. Apr 2018 · 06:45 UTC
Nice Idea, throwing grenades has sharp learning curve :)
HackBeam
25. Apr 2018 · 11:15 UTC
Nice work. The only thing that I hate is that I can't aim backwars and the mouse is still visible when aimming. But is not frustrating at all. Keep up the good work!
Lerg
25. Apr 2018 · 18:48 UTC
Good idea, needs a lot of polish, but good nonetheless. Perspective to Orthogonal shift looks really weird, would be good to soften it somehow.
Kristian David
27. Apr 2018 · 02:20 UTC
This is a nice approach to the theme. I love the idea, the graphics and audio. I wish that you created a 1 player mode with AI so I wouldn't have to play with myself. Overall great job on the game1
aplite
27. Apr 2018 · 02:23 UTC
Fun party game! I saw your bug fix mentioned locking the mouse, but it did not appear to work (playing in Google Chrome).

Outside of that it was a really fun game.
🎤 Evan Polekoff
27. Apr 2018 · 02:48 UTC
A lot of people mention the mouse not locking to the window.

I fixed this in the post-jam downloadable version. I didn't update the web version because that would be against the rules/spirit of Ludum Dare.

Thanks for playing!
Baby Dino Herd
27. Apr 2018 · 03:23 UTC
Really nice and easy to pick up, fun to play, lots of variety!

I had similar WebGL mouse capture issues with my game; it can be really finicky.

Graphics were nice and clear and extremely easy to read; I'm really impressed with the presentation in general. Also the destruction was a really nice touch!
joqlepecheur
27. Apr 2018 · 06:40 UTC
Would make a good worms-like ;)

Could be really nice with a bit more polish and choice of weapons etc.
interesting.
Shivur
27. Apr 2018 · 08:08 UTC
Very good game. Reminded me of worm.
Dark Roast Studios
27. Apr 2018 · 08:20 UTC
yeah I also got a worms vibe from it :) nice game well done!
acoto87
11. May 2018 · 05:13 UTC
Nice job, a tactical 3D FPS that works well. It remind me of Worms, I totally can see having a lot of fun with this type of game, just need more variations and polish.