Overpopulation by SimonAura

[raw]
made by SimonAura for LD 42 (COMPO)

Overpopulation is a science fiction game, where humanity must be saved from extinction by sending rockets to colonize other planets. Have controls on the rocket, managing its fuel, temperature, oxygen and stabilization...! This game combines narrative experience and arcade in randomly generated planetary systems. The piloting of the rocket is realistic, it is necessary to know how to manage its various gauges and sensors.

VIDEO TRAILER : https://youtu.be/ocuoJi9-bnM

* HOW TO PLAY ?*

  • Turn on electricity
  • Fuel the engine
  • Supply oxygen
  • Cool the rocket
  • Provides stabilization even during flight.

ABOUT THE THEME

My vision of the lack of space is relatively abstract, rather than thinking of a classic context, I invented a dystopia where the player must save the Earth from overpopulation.

TOOLS

I programmed this game in 48H in C# with MonoGame framework. For the graphic aspect, I used GIMP and for audio AUDACITY as well as BEEPBOX.

menu.gif SCREEN1.jpg SCREEN2.jpg SCREEN3.jpg SCREEN5.jpg arrived.gif Peek 13-08-2018 02-29.gif

Ratings

Overall 387th 3.333⭐ 26🧑‍⚖️
Fun 555th 2.848⭐ 25🧑‍⚖️
Innovation 337th 3.229⭐ 26🧑‍⚖️
Theme 442th 3.37⭐ 25🧑‍⚖️
Graphics 306th 3.375⭐ 26🧑‍⚖️
Audio 143th 3.432⭐ 24🧑‍⚖️
Mood 242th 3.182⭐ 24🧑‍⚖️
Given 26🗳️ 13🗨️

Feedback

JustinSix
13. Aug 2018 · 00:09 UTC
Crazyy to me that you made this with monogame and C# in 48 hours. I wish I could code that fast, haha.
🎤 SimonAura
13. Aug 2018 · 00:12 UTC
@justinsix Haha, I didn't sleep much, it's my first LudumDare. I'm this close to falling asleep on the keyboard. Thank you
JustinSix
13. Aug 2018 · 00:14 UTC
@simonaura It's my first ludum dare too :D You did great though man, I used visual coding, no way I could have done half as well as you did with coding
🎤 SimonAura
13. Aug 2018 · 00:16 UTC
@justinsix As long as the result is there, I would really like to try to do a project with visual coding.
I'm gonna test your game :D
KiotiKid
13. Aug 2018 · 00:33 UTC
Love the opening dialog and back story. Very cool take on the theme. Music is very fitting too. I seem to be very bad at the game and keep blowing up, but very cool!
🎤 SimonAura
13. Aug 2018 · 00:36 UTC
@kiotikid Haha, that's nice, thank you so much!
ps: I hope you succeeded in sending the 3 rockets needed to see the end of the game :D
William Corrin
13. Aug 2018 · 00:46 UTC
This is quite awesome! I really like the whole theme and everything. I can't get the rocket to actually land anywhere but I'm trying! Overall this is awesome might be my favorite one so far :)
🎤 SimonAura
13. Aug 2018 · 00:51 UTC
@william-corrin Wow! Thank you so much! I hope you can get it to land. Take a good look at the instruction manual in the introductory cinematics :D
chekaaa
13. Aug 2018 · 00:57 UTC
The game looks clean and I really liked the intro but It took me a while to realize how to stabilize since that button didnt have any bar I thought it was locked
🎤 SimonAura
13. Aug 2018 · 01:00 UTC
@chekaaa Hi,I should have explained it better in the introduction, I finished the game at the last minute! Thanks for your review ! :D
Florian van Strien
13. Aug 2018 · 15:18 UTC
I like the graphics and back story. It's also nice that you generate a random universe, although it doesn't seem to matter too much for the gameplay. The game is quite easy and not very complex, but fortunately you only have to launch three times, so it doesn't overstay its welcome. I think it would've been a bit better if the instruction manual had been available in-game. Good job overall!
ZZR
13. Aug 2018 · 15:24 UTC
Fantastic UI and nice music. But I'm sorry that I've never succeed sending the rocket. I wanna know what will happen after that
🎤 SimonAura
13. Aug 2018 · 15:30 UTC
@florian-van-strien The game is simple when we understood how to launch the rocket, I tried to balance as much as possible the gameplay but there are still many things to fix. Thanks a lot for your review ! :D
🎤 SimonAura
13. Aug 2018 · 15:33 UTC
@zzr Thank you so much! I advise you to re-look at the pilot's manual, turn on the electricity first, then refuel, then oxygen and end by the temperature! The gauge must be at least. Stabilize the rocket and be careful it may destabilize during flight !
Bungalow
15. Aug 2018 · 08:50 UTC
The graphics could have used a bit of work, but can be easily forgiven due to the EXTRAORDINARY amount of work put into it! The game is really fun and deserves an amazing score at the end, especially considering it's a compo game
🎤 SimonAura
15. Aug 2018 · 08:56 UTC
@bungalow I totally agree haha, I am above all a developer. Thanks a lot for your review, I'm glad to see you enjoyed the game ! :D
Smithy
15. Aug 2018 · 09:42 UTC
Was not able to figure out how to propely fly the spaceship. I keep getting destroyed right after I take off. The intro was very well done and polished. the menus ingame could have used some more love tho. The music was nice
🎤 SimonAura
15. Aug 2018 · 09:47 UTC
@smithy Hi ! Thank for your review ! If your spaceship is still destroyed after the launch it's because you need to stabilize it also during the flight!
JSMCAG
15. Aug 2018 · 10:18 UTC
It's a nice take on the theme, using it for story rather than as a gameplay mechanic.

Gameplay wise, I'm not entirely sure what controls the stabilization of the spacecraft, and it seems almost random whether or not it remains stabilized or destabilizes as soon as it launches. Otherwise, there's isn't much player input, just selecting the one blue planet and turning on switches. Maybe I did something wrong, I'd be willing to revise it if I knew better what I was doing wrong.

The game, however, does stand out in the other areas - it is pretty polished, with nice graphics and a great intro sequence, as well as fitting music. So congrats!
Hanybal
15. Aug 2018 · 10:39 UTC
The aesthetic and the mood of the game are nice and the sound compliments it nicey; you used the theme for the story rather than directly impacting gameplay which I thought was interesting, but might've been better if you incorporated it into gameplay as well.
However, i found myself really unsure on what I'm supposed to do. Do I only turn on switches? I never got the rocket to actually fly, it always crashed quickly after launching and I couldn't figure out why. The controls and gameplay should maybe be communicated to the player better.
Still, nice work! :)
🎤 SimonAura
15. Aug 2018 · 10:53 UTC
@hanybal Hi ! Thank for your review ! I advise you to re-look at the pilot’s manual, turn on the electricity first, then refuel, then oxygen and end by the temperature! The gauge must be at least. Stabilize the rocket and be careful it may destabilize during flight ! You're right, the controls are not clear.
Vlassis
15. Aug 2018 · 10:59 UTC
nice game and fun! However,I didnt like the fact that each round ends quite abruplty.
🎤 SimonAura
15. Aug 2018 · 11:50 UTC
@vlassis Thank you for your review !
Nam Nguyen
15. Aug 2018 · 15:28 UTC
HOW TO PLAY ?

Turn on electricity

Fuel the engine

Supply oxygen

Cool the rocket

Provides stabilization even during flight.

I would appreciate if you teach me how to do these in the game. I know the electricity, the fuel, oxygen, but Idk how to cool the rocket and provide stabilization. The switches do have feedback so thats good. But the launch button does not have feedback so I didnt know I should press it until several tries in. The interface has some black chunks that hides the info when the engine is tuned on, but that doesnt look good. If you can hide it and only display when you have the info, that would be a great improvement!

In term of back story, I liked it, allowing players to skip intro the second time around is a nice touch. I can only fly a short distance and die, but I try to give feedback where I can see. Great job putting it all together!
🎤 SimonAura
15. Aug 2018 · 20:50 UTC
@nam-nguyen Hi ! All the control are clear to understand execept the way to stabilize the rocket. So, I'm going to help you to launch it ! First of all, the electricity is the button at the right of the control panel, the fuel is the button Under the fuel icon, oxygen is the button with O2 and the button to cool the rocket is Under the gauge with the flame icon. To stabilize it's the button who is'nt under a gauge. But be careful during the flight, you will have to stabilize again. To launch the rocket you have a lever on the right, next to the electricity button. Thank you for your review ! :D
saoi-games
16. Aug 2018 · 05:47 UTC
Thank you for sharing your game with me. I tried to play it on my stream tonight at https://www.twitch.tv/saoigames, but I couldn't get OBS to capture the game. I also couldn't move the window to my second monitor so that made it impossible to capture.

You can hear my comments in the archive at https://www.twitch.tv/videos/297889760
🎤 SimonAura
16. Aug 2018 · 08:58 UTC
@saoi-games Thanks anyway! :D
ursagames
31. Aug 2018 · 19:19 UTC
Very unique experience! I liked figuring out the UI personally, it was the main puzzle of the game and made me feel more like I was actually prepping a launch. Thanks for sharing your game with my stream awhile back. Your game was played around 4:05 into this vod: https://www.twitch.tv/videos/297885983