SpaceBallz by The Triumvirate
You're a star, and heating up! Try to blast some orbiting planets out of the sky to emerge their cooling mass to your body!
Don't get too hot, a supernova is not that pleasant .. the hotter you are, the worse it is!
Post your highscore into the comments! Our highscore is 149, can you beat it?
Current highscore: 169 by @azuredraco




Changelog: - v1.1.0 adds HTML support and fixes some scaling, resource management bugs
WARNING: The HTML5 version was only tested on Firefox and browser specific bugs may occur.
Ratings
| Overall | 774th | 3.22⭐ | 52🧑⚖️ |
| Fun | 768th | 3.082⭐ | 51🧑⚖️ |
| Innovation | 559th | 3.176⭐ | 53🧑⚖️ |
| Theme | 928th | 2.9⭐ | 52🧑⚖️ |
| Graphics | 822th | 3.039⭐ | 53🧑⚖️ |
| Audio | 569th | 2.865⭐ | 50🧑⚖️ |
| Humor | 770th | 2.521⭐ | 49🧑⚖️ |
| Mood | 866th | 2.885⭐ | 50🧑⚖️ |
| Given | 77🗳️ | 40🗨️ |

Very hard to destroy a planet when it is very small !
The music is a bit annoying and strange i think ^^
Overall grate game, and good graphics :)
I didn't play long enough to be sure, but I don't think the sun speed the sun rotates increases considerably. I think it would be pretty cool if your rotation speed increased by level.
Oh, and the heat level on the right is a little difficult to notice. I didn't notice it until it suddenly dropped back down on a level change. It has such a similar color scheme to everything else, it just blends in.
Nice game idea, although what I liked most was the start menu with the linking stars. awesome!
**A vengeful star**, now that is a novel idea. You could have personified the sun and given it something to say, setting up the scene for the onslaught. The spinning mechanic itself is slightly problematic. No matter the level trying to hit the last planet is a pain. Doesn't really fit the theme there.
I can't think of a way to alleviate the annoyance due to the sheer simplicity of the idea. If I were to make something similar I would probably go for a sort of billiards concept: shoot a solar flare pushing a planet, try to cause chain reactions, force planets off the solar system. This has nothing to do with your entry though, moving on.
The graphics are average at best. Most of the planets look fine enough and the main menu constellation generation is swell indeed, but the title banner looks mushy and the star background is plain boring. Audio is worse, not a fan of the tune or the sound effects. They take mood down with them too.
You had the right jam mentality; Make something simple, bug free and fast to play. A success there, yet the design and the audiovisuals aren't up to par.
Overall: *Average (3.0)*
Fun: *Bad (2.0)*
Innovation: *Good (4.0)*
Theme: *Bad (2.0)*
Graphics: *Average (3.0)*
Audio: *Bad (2.0)*
Humor: *Average (3.0)*
Mood: *Bad (2.0)*
+1 extra score for also using LibGDX :)
I appreciate that the game wasn't made in Unity, lol.
Loved the constellation effect in the main menu, by the way! A very cool touch.
Keep up the good work! :)
@jaimuepe The constellation effect is probably the best part of our game. :grin:
Thanks everybody for playing and rating our little game, we really appreciate it. :hugging:
Unfortunately the game suddenly stopped when I was around 120 points ;_;
Loved the constellation menu o/
I would have liked to see some guidelines (e.g. lasers) indicating where I'm aiming. I cannot count the number of times I was frustrated with the first level because I had difficulty figuring out how to aim at a distant planet. Personally, I also thought it was unfair that the sun moved faster over time. I'd rather that the difficulty be tied to the levels; so for example, the sun spins faster each progressive level instead of the current implementation.