Running out of Memory Space by RilleP
Running out of memory space is a puzzle game where every move is registered in a memory stick. The player has one or more memory sticks, each with a limited amount of space. When all the memory is used, no more moves can be made before undoing previous moves. Go through multiple levels with increasing difficulty, unlocking doors with keys and maybe unlocking two doors with the same key.
- Move with Arrow keys
- Undo moves with ctrl-z
- Change memory with 1, 2, 3
- Restart current level with R


Ratings
| Overall | 270th | 3.519⭐ | 29🧑⚖️ |
| Fun | 179th | 3.574⭐ | 29🧑⚖️ |
| Innovation | 18th | 4.185⭐ | 29🧑⚖️ |
| Theme | 211th | 3.852⭐ | 29🧑⚖️ |
| Graphics | 602th | 2.593⭐ | 29🧑⚖️ |
| Audio | 209th | 3.278⭐ | 29🧑⚖️ |
| Humor | 309th | 2.5⭐ | 24🧑⚖️ |
| Mood | 416th | 2.833⭐ | 23🧑⚖️ |
| Given | 31🗳️ | 8🗨️ |
artwork is well points for consistency.
Spot on for theme.
Music can use some help.
Main screen should be revised looks like a baloon floating haha
No way of restarting the level once you are stuck !!

Controls are a bit odd, having to go back to your mouse at the end of each level for no reason gets annoying quick.
Like others have said, theres a huge jump in puzzle-difficulty from the 'obvious' tutorial levels to figuring things out for yourself, but given its a compo entry I'm actually impressed you bothered with the tutorial levels rather than just jumping into the meat & bones of the puzzling, rather than being upset there weren't more 'filler' tutorials to teach you about stacking commands and swapping memory cards.