Putential Outbreak by Pixelcode

[raw]
made by Pixelcode for LD 39 (JAM)

Putin has his top dogs working on the zombie virus to revolutionize biowarfare to put himself at the top of the foodchain. Unfortunately for him someone has been meddling around in his top secret underground research facility and caused a power surge, you must rely on backup power to survive as you restore core power to the facility. If Putin fails, Russia will be the first to experience the destructive force for the virus.

Backup power drains over a period of time and you must restore power cells in each room to maintain power levels and keep oxygen pumping. Running out of power means death.

Discover who has sabotaged Putin and save mother Russia.

Use WASD or the arrow keys to move, mouse to aim, leftclick to shoot, space to switch weapons, 'R' to reload, and 'E' to pick up items/interact with objects.

We wish we had more time to make levels and such, but hey, maybe we'll update the game after Ludum Dare.

All in all we had a great time, and hope you guys did too!

P.S Make sure to look around the levels a little bit to find new weapons!

Submitted pretty much a minute from deadline ;)

Credits: Tim de Wit - Programming Samuel Merton - Graphics Guillaume Lavrilleux - Sound Design

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Ratings

Given 11🗳️ 3🗨️

Feedback

SamHunny
03. Aug 2017 · 05:52 UTC
I love the puns~ and the graphics are cool, but the movements feel slippery and it's difficult to figure out what to do, like moving boxes(I thought it was [e]. Has putential, definitely. <3
EGN
05. Aug 2017 · 16:09 UTC
nice work!!
multiplexor
05. Aug 2017 · 16:21 UTC
Gaaame looks greaat! Athmosphere is nice and the sound effects are really funny!

The game seems to crash when I die though :(

Sill, solid entry! Keep up the hard work! :)
Peter Jonsson
06. Aug 2017 · 16:38 UTC
Very nice, but the UI was rather small for me, and it took some time to figure out what to do.
Connorses
06. Aug 2017 · 16:47 UTC
The graphics are great. I like the feel of this underground bunker sort of thing. And the lighting, of course, is a nice touch. The gameplay is nothing too new or interesting; it's short and easy. I think it's possible to push a crate into a corner where it can't be pushed out again. Still, a solid entry to the Jam.
SumGamStudio
06. Aug 2017 · 18:17 UTC
Good game. Some time very easy for me. You need music for more mood.
ikiste3D
06. Aug 2017 · 18:31 UTC
I also liked this. It lacks a little bit of direction and it would be better if you could pick up the boxes and drop then, but overall it's a really nice effort. Great graphics and humor too :) (the game crashes when I die)
Pedro Romero
07. Aug 2017 · 21:34 UTC
Great game!
I especially like the "level formula" of "fix energy then box puzzle", It makes all levels familiar but allows variations.

It's a good preview of a possibly great game. I think it only needs polish, more levels, and fix the control layout (space to change weapons...)
Jupiter_Hadley
31. Oct 2017 · 15:56 UTC
Neat game! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=0hFP2TT_L4k