Collapsing Space by aurelwuensch
Collapsing Space mixes elements of infinite runners with a typing game. Type or Die!
Collect the fuel rods and avoid the asteroids. Switch Lanes by typing the word at the top of the lane

| HTML5 (web) | https://aurelwu.itch.io/collapsing-space |
| Original URL | https://ldjam.com/events/ludum-dare/42/collapsing-space |
Ratings
| Overall | 775th | 3.22⭐ | 27🧑⚖️ |
| Fun | 776th | 3.04⭐ | 27🧑⚖️ |
| Innovation | 818th | 2.96⭐ | 27🧑⚖️ |
| Theme | 1135th | 2.6⭐ | 27🧑⚖️ |
| Humor | 534th | 2.7⭐ | 27🧑⚖️ |
| Mood | 801th | 2.875⭐ | 26🧑⚖️ |
| Given | 31🗳️ | 5🗨️ |
Pretty simple game but you did an OK job overall. I'd just make an algorithm to prevent the green things from spawning parallel to each other. And I can't hear the music, for some reason. Am I doing something wrong?
Thanks for publishing!
Good Job! :)
This was a fun entry. The concept was simple but well thought out. I liked how the game got harder by making the words longer. I find that I type a lot of words from muscle memory and hitting the strange words was difficult.
Sound and music were fine and worked well with the aesthetic. I liked the final scene where my ship (repeatedly) blew up. Nicely done!
I don't know if it was intentional but it would be cool to not hit rocks when changing lanes. For example if i change from the left outer to the right outer, i don't want to hit rocks in the middle lanes.
Some kind of "Health" indicator would be nice too, and some kind of feedback what the tanks do.
Regarding the health. There is a progress bar on the very bottom of the game which shows your progress to the goal and the black hole which is coming to destroy you. It however is way less visible than we expected it to be and we'd definitely change it if we had the opportunity to go back in time.
Also agree that a bit better intro to what the asteroids (slow down) and tanks (speed up) actually do would make it clearer what to do.