Fridley's Turn-Based FPS by Fridley
Ooof... this is not what I expected ending up with. My original idea was to create a rhythmic fighting game, but obviously that didn't happen. This is my first Ludum Dare, so I'm not sure why I decided to completely change my subject after the first day. Anyway, I got something done, and here it is. I know this isn't the best game you've ever seen, especially considering there's no audio, but I'm proud of it after looking at it for a day and a half.
Controls: WASD to move Left click to attack E to pick up weapons Q to drop weapons Escape to quit while in game
Ratings
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Feedback
leorid
23. Apr 2018 · 01:04 UTC
Hey, you mixed "Source code" with "Windows" links, for everyone else: the link with "Xnr" at the ending leads to a folder with the executeable :)
incobalt
25. Apr 2018 · 22:45 UTC
You might want to mention that "k" starts a turn, for a bit I thought it was just frozen! Also, I couldn't seem to fire a weapon at all. Good first attempt, and remember next time that you want to make something small that works as soon as possible, then add other things like level design and other weapons :)