{"author_link":"\/users\/oldetobeh","author_name":"OldeTobeh","author_uid":"1012958","comments":[{"author_name":"Sholf","author_uid":"1050408","time":"2018-04-23T17:06:31Z","epoch":1524503191,"modified":1524503191,"text":"The controls felt a bit clunky for a rhythm game. Great concept\/idea though!","likes":0,"format":"md"},{"author_name":"OldeTobeh","author_uid":"1012958","time":"2018-04-23T18:44:43Z","epoch":1524509083,"modified":1524509083,"text":"@sholf Thanks, I ended up scraping my main game concept and went for a simpler one due to time constraints.  I'm not super happy with the results but I'm happy I participated and finished.  I also learned a ton about Godot in the process (never used it before this LD).","likes":0,"format":"md"},{"author_name":"Hugimugi7","author_uid":"1032224","time":"2018-04-23T19:42:24Z","epoch":1524512544,"modified":1524512544,"text":"Very Interesting mechanic and the graphics were gorgeous!      \n      \nBut Of course it needs more levels","likes":0,"format":"md"}],"format":"md","images":["ld41\/85145-2e62f9ba1c79899972656eca5b60b422.png"],"links":[{"url":"https:\/\/palmpixel.itch.io\/tick-jumper","text":"Windows"}],"metadata":{"g_key":"48705","g_author":"1012958","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"231602","g_title":"Tick Jumper","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"85145","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"85145","n_urlkey":"231602","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/tick-jumper","n_slug":"tick-jumper","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"12958","n_created":"1524271816","n_modified":"1524512684","n_version":"256292","n_status":"COMMIT"},"node":{"id":85145,"parent":73256,"superparent":9,"author":12958,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-23T16:08:17Z","created":"2018-04-21T00:50:16Z","modified":"2018-04-23T19:44:44Z","version":256292,"slug":"tick-jumper","name":"Tick Jumper","body":"Tick Jumper is a rhythm-based platformer.  Every beat, a step forward is taken. Time your inputs correctly to make it to the end of the stages.\n\nOpted-Out of graphics.  Placeholder sprites provided by Open Pixel Project - http:\/\/www.openpixelproject.com\/\n\n## Controls\nTo play the game you will need a keyboard. Jump inputs are recorded and then activated on the next available step.\n- Space to jump.\n\n## Used Software\n- Aesprite\n- Godot Engine 3.0\u200b\n\n![Capture2.PNG](\/\/\/raw\/e92\/3\/z\/117ab.png)","meta":{"author":[12958],"grade-05-out":"1","cover":"\/\/\/content\/e92\/3\/z\/11777.png","link-01":"https:\/\/palmpixel.itch.io\/tick-jumper","link-01-tag":"42337"},"path":"\/events\/ludum-dare\/41\/tick-jumper","parents":[1,5,9,73256],"love":0,"notes":3,"notes-timestamp":"2018-04-23T19:42:24Z","grade":{"grade-01":5,"grade-02":5,"grade-03":5,"grade-04":5,"grade-06":5,"grade-07":4,"grade-08":5},"magic":{"cool":119.29278784054,"feedback":3,"given":4.625,"grade":4.8571428571429,"grade-01-average":2.833,"grade-02-average":2.167,"grade-03-average":3.5,"grade-04-average":4.167,"grade-06-average":2.167,"grade-07-average":1,"grade-08-average":2.167,"smart":12.295565885956}},"text":"Tick Jumper is a rhythm-based platformer.  Every beat, a step forward is taken. Time your inputs correctly to make it to the end of the stages.\n\nOpted-Out of graphics.  Placeholder sprites provided by Open Pixel Project - http:\/\/www.openpixelproject.com\/\n\n## Controls\nTo play the game you will need a keyboard. Jump inputs are recorded and then activated on the next available step.\n- Space to jump.\n\n## Used Software\n- Aesprite\n- Godot Engine 3.0\u200b\n\n![Capture2.PNG](\/\/\/raw\/e92\/3\/z\/117ab.png)","title":"Tick Jumper"}