DPRK Defence Force by Cal
REQUIRES LATEST JAVA OR IT WONT RUN - http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html
https://www.youtube.com/watch?v=cp2zoetAGEg
Controls
-In Game-
Left Mouse Button (held) - Shoots
W/S - Controls Zoom (very important)
A/D - Controls the tank
Space Bar - Go into build menu
-Build Menu-
W/S selects building
Use mouse around the world to chose placement
Left mouse button to place
Space Bar - Go back to game
Game Summary
Defend the world from missile. Amass money doing so. Build turrets using the money to better defend the world from the oncoming attacks. When you're properly defended, build nuclear centrifuges to win the game!
My take on the theme was you play as North Korea on a small world being attacked by everyone. The idea was that you'd build nuclear centrifuges to create a nuclear warhead. The game would then end with the warhead being fired, failing and turning round, blowing up the planet. Didn't manage to that done in the end. Need to work on my timing.
This is my 8th Ludum Dare. You can view my other games here. http://ludumdare.com/compo/author/cryogenesis/#hidepopup
Technical Summary
I was supposed to submit this to the compo, didn't manage to get enough done in the first day to be able to finish in time. For some reason I thought it was a good idea to write the whole thing from scratch. Turns out it was a total time waste.
Game runs best on a fast CPU, preferably faster than 2.3Ghz. The first day, I spent writing the world generator that uses perlin noise to generate the terrain. Then I wrote a software renderer that'd draw the planet pixel-by-pixel, and the objects on it / around it. This is why the game's so low-res. If you zoom into some of the objects the pixel-art is moderately detailed though.
Written in pure Java, using the in built Swing libraries. Art made using GIMP. Sound, using FL Studio and SFXR.
Links
- Windows/Mac/Linux: https://github.com/CryoGenesis/ldjam38/blob/master/BUILD/ldjam38.zip (Redirects to github, click the download button right of the filesize indicator)
- Source code: https://github.com/CryoGenesis/ldjam38
Ratings
| Given | 10🗳️ | 10🗨️ |
* It would be nice if, when you zoom out, the world was centered in the middle of the screen so you can see equally in all directions.
* When you bring up the build menu, it would be nice if, when you exit, the zoom didn't reset
Oh, and I love how the planet looks like an archery target - very apt!
A superb game!
https://www.youtube.com/watch?v=ekiortcX84M