THE GARDENER by echa

[raw]
made by echa for LD34 (COMPO)
WASD - move
R - restart
Hold mouse to sprinkle

Ratings

Coolness 55% 3
Overall 3.71 149
Fun 3.60 184
Graphics 3.15 451
Humor 2.39 465
Innovation 4.31 12
Mood 3.23 307
Theme 4.29 59

Feedback

rosden shadow
14. Dec 2015 · 05:05 UTC
great concept and gameplay. loved it
nuprahtor
15. Dec 2015 · 17:28 UTC
I like the gameplay, and the second form of grass is very pretty
Nnnnneeeedddd
16. Dec 2015 · 17:11 UTC
great innovation, good idea. Some of the levels were quite challenging, I think you should be able to grow plants off of other plants, so you can make a tower, I think that would be fun!!

Thanks for making this game!!
The Walking Kiwi
16. Dec 2015 · 19:54 UTC
Great mechanics! The lack of music kinda kills the mood though, please add some! Really fun game overall.
rjhelms
16. Dec 2015 · 19:56 UTC
Super interesting game. I love the progression of the mechanics as you go on - this would definitely be worth expanding on further!
Auroz
16. Dec 2015 · 19:58 UTC
Interesting mechanic, although the game felt like it was running too slowly. Try bumping the room speed up to 60 in the settings for each room.
Squid Blink Games
16. Dec 2015 · 19:59 UTC
At first when things started sprouting I thought to myself, "Great, another game where I grow plants."

Then, I realized what was going on and some of the levels are kind of complicated! I think you could have benefited from making 'SPACE' the jump button as well.

Great game!
x92rwzb
16. Dec 2015 · 20:00 UTC
Cool little game.
zguerrero
16. Dec 2015 · 20:02 UTC
Interesting concept, i enjoyed playing it, and liked the animations of the plants! But i don't exactly understand the way plants grow, is it random?
simon.parzer
16. Dec 2015 · 20:08 UTC
Amazing concept. I love the procedural plant growth.
This game would rock even more if it had actual graphics instead of just colored blocks. Right now it feels like a rough prototype, but a very good one.
Kushulain
16. Dec 2015 · 20:09 UTC
It would just need some sounds and more graphics and I could play it for hours. :)
Pepejson
18. Dec 2015 · 00:22 UTC
very good game, it was awsome to create your own path ;)
Jace239
20. Dec 2015 · 03:44 UTC
Love the game mechanic but the level design needs a bit of work. At later levels it's no longer about any kind of strategy but just lucking out with how the plants grow and whether you jump at the right time. I'm extremely impressed with the way you get the plants to grow and it's a gorgeous effect, but it's hard to enjoy it while trapped by your own creations. The lack of music also takes away from what could be an immersive mood. Nonetheless, excellent work!
lurils
20. Dec 2015 · 19:44 UTC
interesting mechanic, could develop into a very nice game if worked on some more.
TheMeorch
20. Dec 2015 · 19:45 UTC
Nicely done -- the contrast between the gray tile levels and the colored vegetation is quite beautiful. I enjoyed playing this.
UrbanHelsing
29. Dec 2015 · 20:54 UTC
Fun game mechanic. Would like to control the growth more.
Dimitri0xFF
31. Dec 2015 · 13:57 UTC
wow, beautiful!
Gas
04. Jan 2016 · 01:18 UTC
Easily one of my favorites! Good work.
Instant Noodles
04. Jan 2016 · 01:45 UTC
Clearly unfinished but the growing mechanics is probably the best i see so far !
Well done !
denmanlp
04. Jan 2016 · 04:10 UTC
Really great idea and already fun to play. Variable jump height would be nice (based on key press length).
swipefaststudios
04. Jan 2016 · 05:19 UTC
Cool game idea!!
RockhopperGames
04. Jan 2016 · 06:20 UTC
Saw this on the front page, and had to try it. A brilliantly creative game, and an impressive amount of development for 48 hours! I encountered a blue bush towards the end, though, and had no idea how I got it. Any clues there?
caryoscelus
04. Jan 2016 · 07:53 UTC
Wow, it gets really cool & beautiful on later levels.

Btw, the was a minor bug when gardener got glued below the "flowers" (i had to wait until that tree died out)
zenmumbler
04. Jan 2016 · 11:19 UTC
Excellent compo entry with an interesting idea taken to a high level.
ZpeedTube
04. Jan 2016 · 15:42 UTC
Really like the concept and gameplay, maybe a little confusing at some points but I got the hang of it. Loved it! ^^