{"author_link":"\/users\/dpumford","author_name":"dpumford","author_uid":"1027538","comments":[{"author_name":"CliffracerX","author_uid":"1000563","time":"2017-08-01T02:47:12Z","epoch":1501555632,"modified":1501555632,"text":"Decent game, if a tad in need of polish and some more instruction.  I lost all but Pittsborg almost immediately before having some semblance of an idea on how to play.\n\nNice job on implementing a semi-functional LCars UI; I've never seen that pulled off before!  :thumbsup:","likes":0,"format":"md"},{"author_name":"HS_Dave","author_uid":"1038054","time":"2017-08-01T10:19:26Z","epoch":1501582766,"modified":1501582766,"text":"I was a little confused as to what I could do to avoid my inevitable death, like it seemed I could do no more and was just waiting for some abstract timer to be up so I could see my final score - but I think it has lots of potential would like to see it developed more! :)","likes":0,"format":"md"},{"author_name":"Crabman","author_uid":"1046413","time":"2017-08-02T13:36:38Z","epoch":1501680998,"modified":1501680998,"text":"Took me a while to figure it out, but once I got the hang of it, that was pretty well done :) Great interface graphics too!","likes":0,"format":"md"}],"format":"md","images":["ld39\/46394-d34bbc0030f8cbbdcc66d348d1c6e0f3.png"],"links":[{"url":"https:\/\/github.com\/dpumford\/ld39\/releases\/download\/0.1.0\/StarRekx64.zip","text":"Windows"},{"url":"https:\/\/github.com\/dpumford\/ld39\/releases\/download\/0.1.0\/StarRekMac.app.zip","text":"macOS"},{"url":"https:\/\/github.com\/dpumford\/ld39","text":"Source code"}],"metadata":{"g_key":"48761","g_author":"1027538","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"231692","g_title":"Star Rek","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"46394","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"46394","n_urlkey":"231692","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/star-rek","n_slug":"star-rek","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"27538","n_created":"1501549782","n_modified":"1501551892","n_version":"125956","n_status":"COMMIT"},"node":{"id":46394,"parent":32802,"superparent":9,"author":27538,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T01:39:43Z","created":"2017-08-01T01:09:42Z","modified":"2017-08-01T01:44:52Z","version":125956,"slug":"star-rek","name":"Star Rek","body":"The aim of the game is to keep your Space Cities up and running. The planet Turgle is an inhospitable wasteland with a population of several million; keep them alive by sending them Power Units. Lay down roads using the Build tab to connect cities to the Power Unit Source. Order Power Units in the Transfer tab; the slider determines how many Power Units to send and the city buttons determine the destination city. If your city runs out of Power Units, it dies!\n\nControls:\n* Left-Click: Create a Road\n* Right-Click: Destroy a Road or a Meteor\n","meta":{"link-01":"https:\/\/github.com\/dpumford\/ld39\/releases\/download\/0.1.0\/StarRekx64.zip","link-01-tag":"42337","link-02":"https:\/\/github.com\/dpumford\/ld39\/releases\/download\/0.1.0\/StarRekMac.app.zip","cover":"\/\/\/content\/29b\/6\/z\/7904.png","link-03":"https:\/\/github.com\/dpumford\/ld39","link-03-tag":"42332","link-02-tag":"42339","author":[27538,29519,46423]},"path":"\/events\/ludum-dare\/39\/star-rek","parents":[1,5,9,32802],"love":0,"notes":3,"notes-timestamp":"2017-08-02T13:36:38Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":4,"grade-05":4,"grade-06":4,"grade-07":3,"grade-08":4},"magic":{"cool":116.09591237234,"feedback":2,"given":3.875,"grade":3.875,"grade-01-average":3,"grade-02-average":2,"grade-03-average":3,"grade-04-average":3.5,"grade-05-average":4,"grade-06-average":2,"grade-07-average":2,"grade-08-average":3,"smart":12.163475165895}},"text":"The aim of the game is to keep your Space Cities up and running. The planet Turgle is an inhospitable wasteland with a population of several million; keep them alive by sending them Power Units. Lay down roads using the Build tab to connect cities to the Power Unit Source. Order Power Units in the Transfer tab; the slider determines how many Power Units to send and the city buttons determine the destination city. If your city runs out of Power Units, it dies!\n\nControls:\n* Left-Click: Create a Road\n* Right-Click: Destroy a Road or a Meteor\n","title":"Star Rek"}