War of Quiz! by orquigames
This is my first LD jam, and I hope you like my game.
I work as a lone wolf!
https://twitter.com/OriquiGames?lang=es
Future Updates:
- PVP
- More question
- Music (music and effects)
- Fix errors
Link game https://orquigames.itch.io/war-of-quiz
Music:
https://soundcloud.com/orqui-games/war-of-quiz-menu
https://soundcloud.com/orqui-games/war-of-quiz
Game link:
Language: English
Web: https://orquigames.itch.io/war-of-quiz
windows: https://orquigames.itch.io/war-of-quiz
linux: https://orquigames.itch.io/war-of-quiz
| Original URL | https://ldjam.com/events/ludum-dare/38/war-of-quiz |
Ratings
| Overall | 676th | 2.783⭐ | 25🧑⚖️ |
| Fun | 675th | 2.522⭐ | 25🧑⚖️ |
| Innovation | 649th | 2.545⭐ | 24🧑⚖️ |
| Theme | 731th | 2.348⭐ | 25🧑⚖️ |
| Graphics | 586th | 2.87⭐ | 25🧑⚖️ |
| Audio | 416th | 2.714⭐ | 23🧑⚖️ |
| Humor | 353th | 2.684⭐ | 21🧑⚖️ |
| Mood | 707th | 2.4⭐ | 22🧑⚖️ |
| Given | 36🗳️ | 21🗨️ |







Now I fix it! @jorbits
I continue working on giving more visual response to the player, and if I had a tutorial but I had to discard it for the limited time.
I keep working hard on the game.
I will play your game.
I managed to answer most of the questions without even reading the whole question: if a question starts with "who" and there is only one option with a name, while the other options are "Asia", "So happy" and "Zombie", then the correct answer is quite obvious, even if you don't understand the question.
But good job! You finished the game with graphics, development, music, start menu and winning and losing conditions at your first Ludum Dare!
No problem men!
@matita ** Thank you for your comment! **
I have to improve the system of random responses passed by a filter.
E.g. you have a list of names, a list of years, a list of videogames, and when the question is "who is the only man (at 2009) to have won motorbike and F1 car world championships?" you select the remaining options among the list of names.
(Sorry if I make too many suggestions...)
If that's what I meant when I said filters. Because the AI randomly searches on a single list. I'll soon upload an update and fix some bug.
Thank you! I'm still refining.
@fiery-squirrel
I'm working hard for a great update, my main idea was a multiplayer.
I like the idea of putting an animation in the CPU wait time.
Thank you!
(Either that or Pokemon has actually won five consecutive Wimbeldons)
Was really intentional! And it was my only way to introduce a little humor to the game. And that it was not so traditional.
But I have to improve the filter so it is not so easy.
Thanks for your comment!
I'm working hard to improve it.
Thanks for your comment! :alien:
Goood jooob :D
We had a big laugh in chat at all the British-Centric-ness of the game. (I totally got the irony, as an American and everything normally being America-centric!). I think the core concept of the game was very solid, and I'd love to see more of this kind of game out there... Looking forward to multiplayer and maybe some kind of question engine that didn't repeat questions...
I will take notes to implement them in the next Update!
@vidinu Thanks for your comment!
I'm working hard to improve those details
I like the visuals and the way you've made the quiz about defending your planet. Good presentation all around.
A: Ten
B: Zombie
C: Call of Duty
D: Venezuela
I like the concept here, but the answer pool for each question needs to be appropriate to that question. :stuck_out_tongue: The easiest way to do this is to just have a fixed set of four possible answers to each question. If you really want to draw them randomly from a shared pool, you're going to have to tag each answer with info like, "plural", "a number", "three nouns", "place", "person", "group of people", and then tag every question with a filter for what kinds of answers it's allowed to pull; that's a _lot_ more work.
Also, questions should be drawn randomly from the pool without replacement, so that the same question never shows up twice unless the entire question pool has been exhausted. Alternatively, a question that is answered incorrectly could be re-inserted into the pool; if it comes up again, the same four options should be available, and ones already chosen noted; or, when a question is answered incorrectly, the opponent could be given a chance to answer it, as some quiz shows do.
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Please check out ours:
https://ldjam.com/events/ludum-dare/38/plutus
@philomory
@apostate-games
@caterein
@ryte2byte
Thank you all for your comments!
I'm working hard to finish pvp. Even though I will update tomorrow the new system of answers
Well it's a type of game that is not for everyone. But thanks for playing it anyway!
The answers should be a bit less obvious of course. I guess you made them a little bit easier to make designing questions feasible in the short development time :)
Thank you for comment @julianmh
-----------------------------
I love classic graphics and pixel art, so I do it with a lot of love and nostalgia. I also do not have a PC so powerful to live in a country where there is an economic crisis.
And if you ask where I live, I live in Venezuela.
But that's not a limitation to making a video game fun.
Thank you for your comments @mashas
I'd have two main suggestions, if you plan to develop your project further:
**1**: make the questions harder. In jam I get that it wasn't easy to come up with harder choices, but if you have more time, it would be great to have tougher choices, it would make the game much more challenging overall
**2**: make the planetary defense mechanic more than a gimmick. Currently, game would play out similarly without it. If for example **each turn you get only one question**, but you could choose the difficulty, and the **number of rockets would be based on difficulty** you chose, it would be more fun, and more challenging.
You made a fine mechanic overall, I'd love to see it developed further. Cheers!
1.- soon the update will update the answers, giving more depth to the gameplay. "Taking into account all the comments that spoke of that problem".
I'm also indexing more pool of questions. About 350 questions.
2.- I can only tell you that you have succeeded in the mechanics of pvp!
That will also come out in 2 or 3 weeks. Since my work does not leave me so much free time.
I'm sure I will not win this game jam.
And they preferred to lose by delivering a good experience to the few players playing my games.
And I want to take this game to another level, that is not left alone in the game jam.
Thanks for your comment @teekeks
Sure you are allowed (and even encouraged) to do further improvements to your game. But the way you are supposed to do it is that you keep the original Version up and as the prominent link so people can judge what you did after 72h and have the post compo link clearly labeled as such so people can chose to try that version if they want. After all: LD is still a competition and while it is truly awesome that you are keep working on your game you are creating a unfair advantage for every one else in this competition who plays by the rules.
That said: I hope your game does well and will become a full fledged game in the future for people to enjoy. Because that is the other reason why LD is awesome, besides the competition aspect.
EASY

HARD

IMPOSSIBLE ;D

Really loved the alien laser blast sfx! Congratulations!
And if in the 0.1% chance that I won this game jam.
I would not accept it, so do not worry, my friend. That I do not come to compete with the others, I came to compete with myself.
@joemid Bingo! Reference found!
Thank you for showing me that the difficulty is working correctly Yay!
Thanks for your comment.
https://www.youtube.com/watch?v=sGAiipylkqo