War of Quiz! by orquigames

[raw]
made by orquigames for LD 38 (JAM)

Splash.png This is my first LD jam, and I hope you like my game.

I work as a lone wolf!

https://twitter.com/OriquiGames?lang=es

Future Updates:

  • PVP
  • More question
  • Music (music and effects)
  • Fix errors

Link game https://orquigames.itch.io/war-of-quiz

P1.png

P2.png

P3.png

P4.png

P5.png

P6.png

P7.png

Music:

https://soundcloud.com/orqui-games/war-of-quiz-menu

https://soundcloud.com/orqui-games/war-of-quiz


Game link:

Language: English

Web: https://orquigames.itch.io/war-of-quiz

windows: https://orquigames.itch.io/war-of-quiz

linux: https://orquigames.itch.io/war-of-quiz

Ratings

Overall 676th 2.783⭐ 25🧑‍⚖️
Fun 675th 2.522⭐ 25🧑‍⚖️
Innovation 649th 2.545⭐ 24🧑‍⚖️
Theme 731th 2.348⭐ 25🧑‍⚖️
Graphics 586th 2.87⭐ 25🧑‍⚖️
Audio 416th 2.714⭐ 23🧑‍⚖️
Humor 353th 2.684⭐ 21🧑‍⚖️
Mood 707th 2.4⭐ 22🧑‍⚖️
Given 36🗳️ 21🗨️

Feedback

JOrbits
01. May 2017 · 06:26 UTC
Where is the game?
🎤 orquigames
01. May 2017 · 20:40 UTC
I am sorry! Was concentrating creating the game, forget to put the game link.
Now I fix it! @jorbits
morrilet
04. May 2017 · 16:08 UTC
I liked the idea of using trivia to fight the space-ship, but truthfully I had no clue what I was doing much of the time. It seems like many times I wasn't able to input an answer, and I didn't know which color I was. I think that this game could've been better if there was a little more explanation or a tutorial or something, as well as some more difficult trivia questions. Nice work with the trivia mechanic, though. That's a pretty original idea for this jam.
🎤 orquigames
04. May 2017 · 18:19 UTC
@morrilet Thanks for playing!
I continue working on giving more visual response to the player, and if I had a tutorial but I had to discard it for the limited time.
simple-blue
05. May 2017 · 05:04 UTC
Nice game. I wasn't ready to think and learn, but I did just that. Nice funny different options for the quizzes and fun little mechanic for winning. Keep up the good work!
🎤 orquigames
05. May 2017 · 05:19 UTC
@simple-blue Thanks for playing and thanks for your opinion.
I keep working hard on the game.
I will play your game.
wujood
07. May 2017 · 20:34 UTC
A quiz game! Nice! Something different :) I wonder.. are you really "searching" for questions ? ;)
🎤 orquigames
07. May 2017 · 21:59 UTC
@wujood that's right! Run a search in a question pool. For now there are only 60 questions in the general culture pool.
morbidcamel101
08. May 2017 · 04:19 UTC
Not my cup of tea but good effort.
matita
08. May 2017 · 14:51 UTC
The concept is cool but it is a bit too easy in my opinion, mostly because 3 possible answers out of 4 are TOTALLY wrong.
I managed to answer most of the questions without even reading the whole question: if a question starts with "who" and there is only one option with a name, while the other options are "Asia", "So happy" and "Zombie", then the correct answer is quite obvious, even if you don't understand the question.

But good job! You finished the game with graphics, development, music, start menu and winning and losing conditions at your first Ludum Dare!
🎤 orquigames
08. May 2017 · 17:07 UTC
@morbidcamel101 ** Thank you for your comment! **

No problem men!

@matita ** Thank you for your comment! **

I have to improve the system of random responses passed by a filter.
matita
09. May 2017 · 13:11 UTC
@orquigames what you could do is having different lists of possible answers grouped by type, you store the questions with also the type of answer they expect, so the other options are taken randomly among the same list.

E.g. you have a list of names, a list of years, a list of videogames, and when the question is "who is the only man (at 2009) to have won motorbike and F1 car world championships?" you select the remaining options among the list of names.

(Sorry if I make too many suggestions...)
🎤 orquigames
09. May 2017 · 18:17 UTC
@matita Do not worry! I like the suggestions :writing_hand:

If that's what I meant when I said filters. Because the AI randomly searches on a single list. I'll soon upload an update and fix some bug.
thelonelynug
09. May 2017 · 23:36 UTC
I suck at questionnaire games but this was actually very good. I like how there's some interaction and it's not just question after question after question. Reminds me of those cool games I'd play in computer class, but this is actually sprinkled with a little knowledge. This would actually be a great educational game if you tweaked and refined it a little bit. Congrats and keep it up!
Fiery Squirrel
09. May 2017 · 23:48 UTC
This is definitely a different idea compared to what I've seen so far in the rest of the jam, very well implemented. The sounds are nice too. I have few comments on how could you improve it if you plan to release it in the future or just extend it. I think that multiplayer is a must, I guess you have that covered. When playing agains the CPU, it's cool to see how the computer "thinks" one time but having to wait for it to choose an answer all the time is not that fun, you could add a cool short animation while doing that or trying to make it choose the answer faster. Having different topics in the future would be also nice, like playing by category so people would know what to expect from questions. Anyway, hope this helps, it's a very nice game, good job!
🎤 orquigames
10. May 2017 · 05:35 UTC
@thelonelynug

Thank you! I'm still refining.

@fiery-squirrel

I'm working hard for a great update, my main idea was a multiplayer.

I like the idea of putting an animation in the CPU wait time.
Thank you!
Jordgubben
10. May 2017 · 17:14 UTC
The fact that the all choices (both right and wrong) seem to be from the same pool results in a lot of brilliant (if possibly unintentional) LOLz. Seriously. Inviting a few friends over for some local multi-player could be a real hit.

(Either that or Pokemon has actually won five consecutive Wimbeldons)
🎤 orquigames
10. May 2017 · 19:38 UTC
@jordgubben

Was really intentional! And it was my only way to introduce a little humor to the game. And that it was not so traditional.

But I have to improve the filter so it is not so easy.

Thanks for your comment!
Carsen D.
10. May 2017 · 22:44 UTC
I thought all the effects with shooting missiles at the alien ship helped the game to feel much more satisfying then a normal quiz game. Although the way the answers worked and were chosen ended up making a lot of questions pretty easy, as I ended up getting a selection of answers that made it pretty obvious which one was correct. Lead to some humorous answer groups though!
🎤 orquigames
11. May 2017 · 00:21 UTC
@carsen-d

I'm working hard to improve it.

Thanks for your comment! :alien:
Vidinu
12. May 2017 · 00:29 UTC
An intelligent way to apply the theme. It is fun but as they have said many times the wrong options are too obvious :rofl:

Goood jooob :D
OccultOne
12. May 2017 · 02:40 UTC
I played this on Livestream Today at the request of the Developer: https://www.youtube.com/watch?v=3zCqO_O0iIo

We had a big laugh in chat at all the British-Centric-ness of the game. (I totally got the irony, as an American and everything normally being America-centric!). I think the core concept of the game was very solid, and I'd love to see more of this kind of game out there... Looking forward to multiplayer and maybe some kind of question engine that didn't repeat questions...
🎤 orquigames
12. May 2017 · 03:22 UTC
@occultone Thank you!

I will take notes to implement them in the next Update!

@vidinu Thanks for your comment!

I'm working hard to improve those details
atmospherium
13. May 2017 · 18:12 UTC
I think you've got a good framework in place for a quiz game. If you continue updating it (which it sounds like you're planning on) I think I'd like to see greater variety in questions and answers. I like the absurd pairings of questions and answers, but it does remove all of the challenge.

I like the visuals and the way you've made the quiz about defending your planet. Good presentation all around.
philomory
13. May 2017 · 22:11 UTC
Q: How many arms/legs/limbs/tentacles does a squid have?
A: Ten
B: Zombie
C: Call of Duty
D: Venezuela

I like the concept here, but the answer pool for each question needs to be appropriate to that question. :stuck_out_tongue: The easiest way to do this is to just have a fixed set of four possible answers to each question. If you really want to draw them randomly from a shared pool, you're going to have to tag each answer with info like, "plural", "a number", "three nouns", "place", "person", "group of people", and then tag every question with a filter for what kinds of answers it's allowed to pull; that's a _lot_ more work.

Also, questions should be drawn randomly from the pool without replacement, so that the same question never shows up twice unless the entire question pool has been exhausted. Alternatively, a question that is answered incorrectly could be re-inserted into the pool; if it comes up again, the same four options should be available, and ones already chosen noted; or, when a question is answered incorrectly, the opponent could be given a chance to answer it, as some quiz shows do.
caterein
14. May 2017 · 00:06 UTC
Nice entry! Like other commenters have mentioned, I think this game could benefit from having non-reproducible questions in a round and less obviously wrong answers in the medium and hard modes. Overall though, I enjoyed this, and I'm looking forward to seeing the PvP version! :)
Apostate Games
16. May 2017 · 04:15 UTC
Was pleasantly surprised to see a trivia game submitted - very nice clean interface graphics - solid mechanics with no bugs. Like the other comments difficulty could use some tweaking to be more challenging on higher difficulties. Other then that I would have like to seen the UFO explode when I won lol - But great entry! :smile:

----------------------------------------

Please check out ours:
https://ldjam.com/events/ludum-dare/38/plutus
ryte2byte
16. May 2017 · 04:45 UTC
A quiz game?! Don't think I've ever seen on on LD before (There MUST have been several by now, but this was a total surprise to me). The game part itself works fine and the presentation is nice, it just has one rather major problem: The fake answers aren't even remotely plausible. This kinda breaks the whole game as the correct answer is almost always obvious. I appreciate that creating content tough during LD, but this REALLY needs a custom set of alternate answers for each question.
🎤 orquigames
16. May 2017 · 05:10 UTC
@atmospherium

@philomory

@apostate-games

@caterein

@ryte2byte

Thank you all for your comments!
I'm working hard to finish pvp. Even though I will update tomorrow the new system of answers
bog13
16. May 2017 · 19:53 UTC
I don't really like quizz, to hard for me. So, sorry but not so fun to me. Very nice graphics by the way ! :)
🎤 orquigames
16. May 2017 · 20:05 UTC
@bog13

Well it's a type of game that is not for everyone. But thanks for playing it anyway!
JulianMH
16. May 2017 · 20:36 UTC
Cool game, I feel like I learned some fun trivia facts.

The answers should be a bit less obvious of course. I guess you made them a little bit easier to make designing questions feasible in the short development time :)
Mashas
16. May 2017 · 20:43 UTC
Very good retro graphics and animations with fitting sounds! The surprising quiz gameplay is too easy as others have stated before me. An interesting entry!
🎤 orquigames
16. May 2017 · 23:18 UTC
The truth is that if time was the limiting of that little design error. But soon I will repair it with next updates.

Thank you for comment @julianmh

-----------------------------
I love classic graphics and pixel art, so I do it with a lot of love and nostalgia. I also do not have a PC so powerful to live in a country where there is an economic crisis.
And if you ask where I live, I live in Venezuela.

But that's not a limitation to making a video game fun.

Thank you for your comments @mashas
Takusan
17. May 2017 · 21:28 UTC
Interesting concept, works without issues - a fun jam game, where planetary defense meets who wants to be a millionaire ;)

I'd have two main suggestions, if you plan to develop your project further:

**1**: make the questions harder. In jam I get that it wasn't easy to come up with harder choices, but if you have more time, it would be great to have tougher choices, it would make the game much more challenging overall

**2**: make the planetary defense mechanic more than a gimmick. Currently, game would play out similarly without it. If for example **each turn you get only one question**, but you could choose the difficulty, and the **number of rockets would be based on difficulty** you chose, it would be more fun, and more challenging.

You made a fine mechanic overall, I'd love to see it developed further. Cheers!
🎤 orquigames
17. May 2017 · 22:45 UTC
@takusan Thanks for your comment!

1.- soon the update will update the answers, giving more depth to the gameplay. "Taking into account all the comments that spoke of that problem".

I'm also indexing more pool of questions. About 350 questions.

2.- I can only tell you that you have succeeded in the mechanics of pvp!
That will also come out in 2 or 3 weeks. Since my work does not leave me so much free time.
🎤 orquigames
17. May 2017 · 22:45 UTC
teekeks
20. May 2017 · 14:41 UTC
You guys do know that you are cheating by extending the game and not providing the original 72h version of the game to be judged?
🎤 orquigames
20. May 2017 · 15:06 UTC
Cheating?
I'm sure I will not win this game jam.

And they preferred to lose by delivering a good experience to the few players playing my games.

And I want to take this game to another level, that is not left alone in the game jam.

Thanks for your comment @teekeks
teekeks
20. May 2017 · 15:23 UTC
What does "I will not win anyway" take away from my argument?
Sure you are allowed (and even encouraged) to do further improvements to your game. But the way you are supposed to do it is that you keep the original Version up and as the prominent link so people can judge what you did after 72h and have the post compo link clearly labeled as such so people can chose to try that version if they want. After all: LD is still a competition and while it is truly awesome that you are keep working on your game you are creating a unfair advantage for every one else in this competition who plays by the rules.

That said: I hope your game does well and will become a full fledged game in the future for people to enjoy. Because that is the other reason why LD is awesome, besides the competition aspect.
joemid
20. May 2017 · 15:24 UTC
Awesome! Love the sound FX. Great job! Reminds me of an old MECC game!

EASY
![Screen Shot 2017-05-20 at 10.11.44 AM.png](///raw/684/z/485f.png)
HARD
![Screen Shot 2017-05-20 at 10.18.49 AM.png](///raw/684/z/4860.png)
IMPOSSIBLE ;D
![Screen Shot 2017-05-20 at 10.28.23 AM.png](///raw/684/z/4862.png)

Really loved the alien laser blast sfx! Congratulations!
🎤 orquigames
20. May 2017 · 15:41 UTC
@teekeks)I am clear that it is unfair!
And if in the 0.1% chance that I won this game jam.
I would not accept it, so do not worry, my friend. That I do not come to compete with the others, I came to compete with myself.

@joemid Bingo! Reference found!
Thank you for showing me that the difficulty is working correctly Yay!
Thanks for your comment.
Jupiter_Hadley
07. Jun 2017 · 17:04 UTC
Interesting game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=sGAiipylkqo