Cat Basket by Pohka

Collect all the kittens
WASD to move
Mouse to aim
Left mouse button to shoot
| HTML5 (web) | https://pohka.itch.io/cat-basket |
| Original URL | https://ldjam.com/events/ludum-dare/40/cat-basket |
Ratings
| Overall | 1035th | 2.864⭐ | 24🧑⚖️ |
| Fun | 550th | 3.341⭐ | 24🧑⚖️ |
| Innovation | 529th | 3.205⭐ | 24🧑⚖️ |
| Theme | 738th | 3.227⭐ | 24🧑⚖️ |
| Graphics | 801th | 3.071⭐ | 23🧑⚖️ |
| Audio | 437th | 3.211⭐ | 21🧑⚖️ |
| Humor | 333th | 3.412⭐ | 19🧑⚖️ |
| Mood | 638th | 3.194⭐ | 20🧑⚖️ |
| Given | 30🗳️ | 3🗨️ |
Because of that, I was able to get all the kittens. But it doesn't seem to have an ending either once you capture them all.
Music is great, sounds are also good.
I like the whole bouncing bullet. I didn't know that at first so I was just spamming freely until I realized I made the room into a giant bullet hell stage hahaha
Great Job! :)
Cute design though, and it was pretty fun, if anything the invulnerability made it better.
I believe the theme applies in this game with:
The more you have bullets flying on the screen, the worst it gets
- This game has cats, I like cats, so I like cats in games.
- It has cats
- Nice cat modelling
- Cats
- Approach to the theme was original.
- It gets very bullet hell-ish if there are many ghosts nearby. I actually love that, because it makes it a mechanically demanding game. Also cats.
- The music was pretty fine. Oh, and the kittens sound when you pick them up. Yes I really like cats.
Now what could improve:
- I'm really missing the ability to rotate the cat... I mean the camera. In these kinds of 3D games your perspective becomes limited if the camera is fixed. If you were aiming for more of an isometric view, the camera should at least be a little more distant
- Apparently I can't die. I know, I'm bad at videogames, but come on, you don't need to babysit me like that. hehehehe.
- Some collisions didn't really work. I don't think the car was colliding at all. Was that supposed to happen?
By the way, here's a screenshot of me being immortal:

The AI was super aggressive and pushed me through several walls. Luckily running out of health didn't do anything.
I really liked the cube particles of the bullet collision.
Don't take my criticism personally; I know I went on for a bit there. Your game is actually really fun! I just want to see you grow! :)

It seemed like the strategy is to not kill any of the ghosts and just run past them so that new ones don't spawn?
The more cat you have rescued, it seems harder to move around. Also the more bullets you shoot the more likely that they hurt yourself. I guess these are how the theme was reflected.
- Provide a download version because the game can be really laggy on older systems
- I played the game twice and made several traversals of the level, but I'm always stuck at one kitten left. This might be a bug
- Sometimes I get stuck in walls
- Sometimes bullets glitch through walls
I really like the concept, so I'd love to see a more polished post-LD version