Candy Catch by DjeyCreations
A game for kids! (sure about that?) Collect as much candies as you can.

Made with : - Game engine : Unity 2017. - 3D Modeling & animation : 3DS Max. - 3D Texturing : Substance Painter. - Image Editing : Photoshop. - Sound & Music : Ableton Live (Audacity to convert to OGG).
| Windows | https://djeycreations.itch.io/candy-catch |
| Original URL | https://ldjam.com/events/ludum-dare/41/candy-catch |
Ratings
| Overall | 346th | 3.375⭐ | 22🧑⚖️ |
| Fun | 316th | 3.325⭐ | 22🧑⚖️ |
| Innovation | 546th | 2.95⭐ | 22🧑⚖️ |
| Theme | 587th | 3⭐ | 22🧑⚖️ |
| Graphics | 186th | 3.625⭐ | 22🧑⚖️ |
| Audio | 146th | 3.425⭐ | 22🧑⚖️ |
| Humor | 77th | 3.643⭐ | 23🧑⚖️ |
| Mood | 165th | 3.425⭐ | 22🧑⚖️ |
| Given | 18🗳️ | 19🗨️ |
I'm not really happy with my final product here. I could have made something better.
The BGM is good, visual style is good, I also noticed the detail that when you kill a person, the guts will spill out, quite cool!
Also, attacking is very weird, if you plan to expand it later you should start by tweaking that ;)
Keep it up and well done.
btw if u wanna try out our horror + comedy game, its here: https://ldjam.com/events/ludum-dare/41/memebumps would really appreciate your ratings and feedback.