The Gauntlet by angelofdeath1000

[raw]
made by angelofdeath1000 for LD 42 (JAM)

In The Gauntlet you're racing both the clock and space itself.

Avoid the crushers and red zones, tho some might not be all they appear to be. Pass through each green zone within time and reach the end.

Huge thanks to everyone who tuned into the stream to watch the progress. You all kept me going.

01.jpg 02.jpg

Ratings

Given 8🗳️ 9🗨️

Feedback

Devio
13. Aug 2018 · 14:31 UTC
@angelofdeath1000 Great work! Enjoyed watching the small part of your stream that I came for! The graphics are basic but convey the danger of certain objects. I felt a bit cheated some of the time when failing but other than that, straightforward gameplay! Well done!
DingoDize
13. Aug 2018 · 14:46 UTC
Really well done! The graphics are cool and the gameplay simple and fun. Deaths happens really fast , maybe it could have some cooldown to realize what kills you but overall fun. Keep it up!
RustyCrow
13. Aug 2018 · 15:17 UTC
OMG, i love hard games, i love this game but i need atlaset 1 check point bro. I cant Get PAST THIS ![To Fast To tight.png](///raw/e62/91/z/1782e.png)

The game is Solid, Controls are smooth after about 30 tries i was able to speedrun all the way to the death room but there is where i met the first problem. The collierers are weird buddy, sometimes i just die i assume its because some part of me hit a spikes or red field but its hard to, how do i say this "FEEL" how big i am, you know what i am saying ? The lighting in this game is Beautiful really gives me a warm feel with some Spikes on the side :upside_down: Well done @angelofdeath1000
🎤 angelofdeath1000
13. Aug 2018 · 15:18 UTC
@dingodize yeah that's one thing I realised was there wasn't anything that tells tells the player what kills them, thanks for the feedback.

@devio Thanks,was fun to stream it, and the graphics wasn't the aim of this Jam (I'm an artist I can graphics), was more focusing on mechanics and getting something working. Thanks for tuning into the stream.
🎤 angelofdeath1000
13. Aug 2018 · 15:25 UTC
@rustycrow Haha Thanks, you can get past it, trust me. I did originally intend for checkpoints, but could never get it working. I agree the collision zones on the crushers are weird (not as bad as they were).

The trick with that room is, the 1st crusher on the right will never reach the red area, just enough room to walk past it, then sprint past the next one at the right time...stay away from the left side.
Nexusviper
13. Aug 2018 · 15:32 UTC
awesome graphics but that hazy effect is making the game little difficult... well done...
2lol555
13. Aug 2018 · 15:50 UTC
Definitely challenging! Sometimes the movement felt a bit disorienting. Maybe turning up the FOV slightly would be nice. Otherwise, a great game, have not found any glitches or anything super distracting. Great concept and execution. Loved it!
🎤 angelofdeath1000
13. Aug 2018 · 15:56 UTC
@2lol555 That's what I was going to do, had the thought when I woke up today, never got around to it...ah well. Thanks

@nexusviper I didn't think there was a hazy effect. Thanks
Nexusviper
13. Aug 2018 · 18:14 UTC
ooh is it then there might be some problem with my pc... anyways good work
Zicboy
18. Aug 2018 · 08:39 UTC
Awesome game! I enjoy the art and mood of it. Keep up the good work!