Our Mechanical Life by qlqrcoisa
It's about money, time, relationship, money and life.
Ratings
| Overall | 532th | 3.469⭐ | 51🧑⚖️ |
| Fun | 730th | 3.082⭐ | 51🧑⚖️ |
| Innovation | 427th | 3.255⭐ | 51🧑⚖️ |
| Theme | 467th | 3.469⭐ | 50🧑⚖️ |
| Graphics | 539th | 3.55⭐ | 52🧑⚖️ |
| Audio | 422th | 3.223⭐ | 49🧑⚖️ |
| Humor | 277th | 3.307⭐ | 46🧑⚖️ |
| Mood | 229th | 3.708⭐ | 50🧑⚖️ |
| Given | 53🗳️ | 53🗨️ |
I really enjoyed the overall "getting stuck in a monotonous routine" theme of the game, with it's introspective look at society.
However, as far as the gameplay goes, there wasn't really much to do. I also had no idea what the "goal" was. I hit 100 coins and died abruptly (I assume 100 of anything is the end?).
The graphics were very pretty, and the overall build up of everything feels very nice, but the gameplay could have done with a bit more complexity to pull the whole experience together.
Well done! Keep up the great work. :D
I honestly could see this being installed in an art museum with a single button. Really solid work.
However, I don't think hitting 100 money should kill you. I get the idea but getting rich in real life doesn't kill you, it's just a trade off with other things like time and happiness, which I think should've been reflected in the game.
The game started normal, like any other game, i move, and collect items, and read the text on the screen. I liked the idea of collecting anything and everything =D nothing harmful, but this actually as much as it made me happy, it made me suspecting that is something will happen. And suddenly things started to speed up :D
It became crazy, hahaha, can't be fast enough to read, and can't control what to collect, it became crazy, and I liked it! specially because I expected death, and it did happen!
KUDOS!!!!
-m
Did you just trick me and my gamer habits?
...
I don't know if it's intended, but the result is genius. 5 stars, well deserved.
nice job!
nevertheless, great job on the message and the submission !
Fun, nonetheless.