Arcane Ascension by Lloyd

[raw]
made by Lloyd for LD 42 (JAM)

Brave the mad wizard’s tower! Climb as high as you can, but beware the enchanted floor that falls beneath your feet! Plan out your moves carefully so you don’t limit your options in the future, but move quickly so you don’t find yourself falling back to previous levels! A fun and innovative roguelike that tests decision making and planning under pressure.

Ratings

Given 1🗳️ 1🗨️

Feedback

Pace
15. Aug 2018 · 20:01 UTC
![Screenshot 2018-08-15 15.56.43.png](///raw/cd4/81/z/19d80.png)

It's not too hard if you mash like mad. The "plan out your moves carefully" constraint didn't work out, unfortunately.

Straightforward concept, pretty well implemented for jam constraints!

I absolutely adore the way tracks get added to the music as you ascend. 5 stars for audio because it's amazing to see that technique under the constraints of a jam.

Bug: You can run away, and then things get wacky.
🎤 Lloyd
17. Aug 2018 · 00:22 UTC
@pace Thanks for your comments! This was our first game jam, and while the vision wasn't exactly realized, we had a blast and we're going to keep working on it outside of the jam! Thanks for playing, and for your comments about the music :)
Pace
17. Aug 2018 · 01:24 UTC
Awesome, I'm happy to hear you're going to keep working on it! It's an accomplishment to create anything playable under jam constraints, especially when it's your first jam! Congratulations!