Bug Squash by Potato Toaster
Simple game made with some html, js, and svg. Also the animations are super buggy. I recommend that it be played on firefox since that's how I tested it, and I don't think I added all the right prefixes for animations to work on other browsers. There's a bug where if you take too long on the explanation part the game will start without counting up your lines of code, probably best to just skip through it after you've read it once. 

| Source code | https://bitbucket.org/i_guess/ludumdare40 |
| HTML5 (web) | https://ludum-dare-40.herokuapp.com/ludumDare.html |
| Original URL | https://ldjam.com/events/ludum-dare/40/bug-squash |
Ratings
| Given | 7🗳️ | 1🗨️ |
Does changing the speed just speed up/slow down the game or does it change the ratio of lines of code to bugs generated? It looked like it was linear so to get the most lines written I should just play on slow speed but I couldn't tell for sure.
My only complaint is when sometimes a bug spawned almost right next to you there was no time to react. Maybe a little bit of a gap so I have time to aim and squash?