Soggy Bunny by rexpeppers
Who likes Soggy Bunnies? Nobody.
Use the arrow keys to pick up and carry all your bunnies out the door in this exciting puzzle adventure.
Hit R to restart a level if you get in trouble.
Built with puzzlescript, a fantastic little engine with built in editor. Great for jams!


Ratings
| Overall | 482th | 3.483⭐ | 62🧑⚖️ |
| Fun | 161th | 3.717⭐ | 62🧑⚖️ |
| Innovation | 758th | 3.016⭐ | 63🧑⚖️ |
| Theme | 369th | 3.762⭐ | 63🧑⚖️ |
| Graphics | 830th | 3.066⭐ | 63🧑⚖️ |
| Audio | 732th | 2.375⭐ | 54🧑⚖️ |
| Humor | 491th | 2.793⭐ | 60🧑⚖️ |
| Mood | 720th | 2.991⭐ | 56🧑⚖️ |
| Given | 47🗳️ | 57🗨️ |
I love puzzle games and i loved this game. It looks super cute and cool concept with the water :)
Also, I had no idea about puzzlescript before...the first thing i have seen that uses it.
Cute game! Nice work.
Great entry, and I think it's awesome you're using games and programming as a learning tool! You rock!!
Also I'd never seen puzzlescript before but it's pretty amazing and gives me ideas for things I want to experiment with! Thanks for mentioning it, and thanks for a fun game!
I do confess the water flow was less predictable when it was out in open space. It was pretty clever of you to make the blocking of water a more important objective than to have the player decipher the water flow movement. That said, I do think that made the solutions to the later puzzles that weren't tutorial material too simple. I think with more time, this could have been something very special.
- Nice graphics
- Very intuitive gameplay
- Good learning curve on the levels
- Nice undo function
(minor) Con:
- no music
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42
Nice work!
p.s. level 6 can be beaten without blocking the water, maybe you dont mind but jsyk.