Commander, We Have a Problem! by Lamossus
You've been elected as a new Commander of the underground colony on another planet. Walls keep collapsing, food is scarce, oxygen quickly decreases and people keep demending more and more of you. How long will you survive before you make one fatal mistake?
LMB - Build selected building.
RMB - Deconstuct selected building.
Any feedback is really appreciated.
I'm pretty sure you can go infinite on an easy difficulty, so I suggest playing on normal or higher difficulty and only switch to easy if you are having troubles with the game.
Music used:
"Impact Prelude"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/


Dev logs:
- Made Easy, Hard and Impossible modes easier.
- Fixed a few typos.
| HTML5 (web) | https://lamossus.itch.io/cwhap |
| Original URL | https://ldjam.com/events/ludum-dare/42/commander-we-have-a-problem |
Ratings
| Overall | 988th | 3⭐ | 31🧑⚖️ |
| Fun | 951th | 2.857⭐ | 30🧑⚖️ |
| Innovation | 928th | 2.845⭐ | 31🧑⚖️ |
| Theme | 588th | 3.5⭐ | 31🧑⚖️ |
| Graphics | 1169th | 2.083⭐ | 32🧑⚖️ |
| Mood | 1005th | 2.537⭐ | 29🧑⚖️ |
| Given | 26🗳️ | 29🗨️ |
To make it easier I recommend building Laboratory as soon as possible and unlocking one of the Food buildings. They are both pretty good because they not only produce food but also increase happiness a bit.
However, it also feels like there's no way to win — maybe if there was a way to reinforce space, or to reclaim collapsed areas. I felt pressured at first, but then I realized that I'd lose regardless of what I did.
Pretty fast-paced. I lost several times in easy mode after about 40-50 days before I realized how the upgrade system works and food is pretty difficult to keep over 0. In the beginning I was a bit confused about all the shrinking values, but it makes sense after one gets the game mechanic. Nicely adapted the theme! My highscore: only 142 days on easy :P