Jim Doesn't Care About Space by Finn Truman

[raw]
made by Finn Truman for LD 38 (JAM)

You like Mario? Well tough, he ain't here, this is Jim.

You all think interplanetary travel is a big deal? Pfft. Jim doesn't. He can jump from planet to planet with ease. Not that he's especially physically capable, they're just that small.

Do you like coins? Jim doesn't, but collecting them is all he has to pass the time.

He doesn't know why he bothers. You can't even buy anything in space.

But he doesn't care enough not to care.

So join Jim on his fun adventures. Or at least this one. Or don't. It's not like Jim's going to be affected.

Made from scratch in Visual Studio SDL2 C++.

Have you noticed we're trying to establish Jim's character as uncaring?

Subtle, I know.

You probably don't care.

Jim doesn't.

Oh yeah. A and D to move. W to Jump. Not Space. Originally this description said Space. I don't know how to play my own game.

The shortcut in the download folder doesn't work, because I don't know how shortcuts work apparently. You can find the exe in the Debug folder, called "Finn Truman LD38". I could fix all of this but...

You get the idea.

Download here: https://www.dropbox.com/s/zyb0d1t239j9l4x/Jim%20Doesn%27t%20Care%20About%20Space.zip?dl=0

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Feedback

Zirrrus
01. May 2017 · 19:54 UTC
The game won't start because of a missing dll: MSVCP140D.dll
From my very cursory search it looks like that might have to do with the game being a debug version? Maybe you could compile it with different settings? Downloading the dll from some sketchy site isn't really a solution.
Hope you can fix this, I'd love to check out your game. :)
🎤 Finn Truman
02. May 2017 · 17:38 UTC
Updated. Thanks
Firesong Bard
18. May 2017 · 03:14 UTC
I was able to get the game to run, with a little trial and error (still taming my anti-virus software to not eat LD games).

The music had a neat aesthetic to it, and the sound effects gave me a good laugh. I thought the humor was relatively charming.

The controls were something I struggled with. My jump height seemed inconsistent, the gravity would flip back and forth between planets that were close together, and it was a little rough getting a feel for how jumps would react moving from place to place.

I never did find that last coin... but at least Jim doesn't care.