Alien Farm by brandann

[raw]
made by brandann for LD 41 (COMPO)

My 3rd Ludum Dare Entry! (Second COMP entry) Good luck

Play: https://nybblestudios.itch.io/ludum-dare-41

Your Name is TEBARKNF (The 'NF' Is Silent), A Good Old Fashion Family Name With Hardy Roots! You Are A Hard Working Farmin' Alien. To Protect Your Dying Race You Set Out To Cultivate and Harvest Flower Farms For Your People.

Screen Shot 2018-04-22 at 5.47.51 PM.png Screen Shot 2018-04-22 at 4.49.44 PM.png Screen Shot 2018-04-22 at 4.50.29 PM.png Screen Shot 2018-04-22 at 4.51.54 PM.png

Compo Submission for Ludum Dare 41. April 20th - 22nd 2018

Download Source Code: here (Available April 22nd 2018)

--- Directions ---------

  • Use your mouse to move the clouds around the flowers.
  • Please Read 'HOW TO' in game for better play description
  • Rain Clouds - Blocks Sun but provide rain.
  • Normal Clouds - Block Sun
  • Acid Clouds - Reduces Rain and Sun
  • Butterfly - Provides Sun and Rain To Your Weakest Plant
  • Bugs - Chomp and reduce Sun & Rain From Your Healthiest Plant

--- Notes ---------

  • Lets be honest for a minute. I forgot about audio!
  • I am pretty happy with the game play and mood of the game. with one more day I think I can add a lot of depth to the mechanics
  • Art started out really good. Some of it I am very happy with!

--- KNOW BUGS ---------

  • level can load without clouds.
  • Targets can persist on flowers after bug dies. this prevents the butterflies from visiting it.

By Nybble Studios

Ratings

Overall 619th 2.842⭐ 21🧑‍⚖️
Fun 606th 2.684⭐ 21🧑‍⚖️
Innovation 388th 3.289⭐ 21🧑‍⚖️
Theme 654th 2.658⭐ 21🧑‍⚖️
Graphics 253th 3.474⭐ 21🧑‍⚖️
Humor 398th 2.471⭐ 19🧑‍⚖️
Mood 521th 2.667⭐ 20🧑‍⚖️
Given 21🗳️ 11🗨️

Feedback

DarkAnice
23. Apr 2018 · 20:02 UTC
The concept is fun, yet I don't think it's quiet balanced, it takes ages for the first flower to be ready for harvest. Maybe there is some mechanic to make sure it's ready way earlier, but couldn't find it in the how to play.
Hedgy
23. Apr 2018 · 20:06 UTC
I didn't really understand the point of the game... and the relation to the theme.
jacobturn
23. Apr 2018 · 20:10 UTC
Pretty hard, but fun
jharler
23. Apr 2018 · 20:12 UTC
I'm not sure if I did something wrong or there's something wrong with my computer, but I think my version of the game had some sprites missing. I kept waiting for clouds, but there were none. Anyway, congrats on finishing and submitting a game in 48 hours!
Marcus Otterstrom
23. Apr 2018 · 20:26 UTC
It was nice, but it could do with some balancing I think. On the third or fourth level, all my plants needed water so much that I couldn't spend any time on doing anything else. So I just had to water them until I died pretty much. Maybe I'm just bad but it felt like I really didn't have time to do anything but water the plants.
🎤 brandann
23. Apr 2018 · 20:57 UTC
@DarkAnice, @jacobturn, @Marcus Otterstrom: Yes, The game is pretty unbalanced. I went into LD41 with a focus on balance but got caught up trying to give the game more depth...

@Hedgy: I agree the point of the game is a little... abstract... Genres: Farming/Aliens.

@jharler: Thanks for the note, I had seen that issue to. I will see what I can do about tracking down the problem. seems like restarting the level can solve it (however I neglected to add a 'restart' button)

Thank you everyone for your feedback :)
mbrezu
24. Apr 2018 · 08:12 UTC
Hello there, very nice game!

Maybe you should mention that the clouds are dragged & dropped with the mouse, I kept clicking and nothing happened :-)

For me, this would make a great commute game if you developed it further!
Weston Walker
25. Apr 2018 · 04:18 UTC
Loved the artwork for it. Game was fun. A great start for something that could be more.
mikedirl
25. Apr 2018 · 17:05 UTC
Enjoyable game. Very relaxing experience playing the game. The graphics were nice liked the smooth motion of the sprites and animations made it feel very chilled.
SvartTand
02. May 2018 · 12:13 UTC
Pretty good, but it got boring quite fast, or maybe it was not really my type of game. Some sound effects (and music) would have really helped the game as the silence killed the mood. Other than that the idea was good and art style worked well with the game. So all in all well done!
Shivur
09. May 2018 · 19:27 UTC
Original idea.