Gravity Does Not Work That Way by karln

Play online at itch.io: https://karln.itch.io/gravity-does-not-work-that-way
Your trusty hi-vis jacket has accidentally attracted a Small World to you! Search the (still rather small) world around you to find a new home for this Small World.
WASD or arrow keys to move, Shift to run.
Source code on Github: https://github.com/karlorg/gdnwtw
Pretty map tiles by Buch at OpenGameArt.org, http://blog-buch.rhcloud.com and Jeffrey Kern (committer and creative consultant). Retrieved from https://opengameart.org/content/overworld-tiles-0
(Crappy map tiles and other graphics by me.)
This game uses modified versions of these sounds from freesound:
- Earth1.aif by pushtobreak (https://www.freesound.org/people/pushtobreak/sound...)
- Camping light Turned On.wav by ryanlouis (https://www.freesound.org/people/ryanlouis/sounds/...)
- waves and seagulls.wav by juskiddink (https://www.freesound.org/people/juskiddink/sounds...)
Ratings
| Overall | 194th | 3.696⭐ | 25🧑⚖️ |
| Fun | 102th | 3.783⭐ | 25🧑⚖️ |
| Innovation | 101th | 3.783⭐ | 25🧑⚖️ |
| Theme | 188th | 3.783⭐ | 25🧑⚖️ |
| Humor | 101th | 3.591⭐ | 24🧑⚖️ |
| Mood | 388th | 3.227⭐ | 24🧑⚖️ |
| Given | 31🗳️ | 18🗨️ |
Nice level layout too.
It was a bit annoying to control the planet, but aside from that, no real complaints. I mean, aside from being jumpscared literally every time combat started. :P
Nice work. :thumbsup:
Nice enemy design, reasonable difficulty curve, plus the audio builds up tension. and the final sfx of lighthouse is the best relaxing and award after I almost cannot keep going on. Nice game length.
Also liked the generous hp/life system.
Fun mechanic, easy enough controls (learning to smack the enemies with the planet was fun). I did run into quite a few "invisible walls" at the very first location, since the player hitbox was a bit bigger than I expected. It took me a while to get out of the beach because of that :D