Kubka by rujo

[raw]
made by rujo for LD34 (COMPO)
Kubka is a game where you control a little cube with two buttons through 9 levels.

With the two buttons you choose the size of the cube (small or big) in order pass though obstacles and complete the level without falling down or hitting walls.

You can use the on screen buttons or the left/right arrows on the keyboard.

It's raccomended to play on mobile by clicking on "mobile" link directly from your phone.

Thank you form playing my game, please rate and comment it!

Ratings

Coolness 66% 3
Overall 3.68 169
Audio 2.64 476
Fun 3.65 143
Graphics 3.50 274
Humor 2.13 582
Innovation 3.83 103
Mood 2.93 503
Theme 4.38 33

Feedback

TerraCottaFrog
14. Dec 2015 · 04:04 UTC
A cool game. The atari cartridge seems a little strange to me though, as this seems more like a very old mobile phone game than an atari game.
icereci
14. Dec 2015 · 12:14 UTC
Man, that second jump on the 3rd level was hard to pull. really enjoyed the mechanics. Well built
ajopart
14. Dec 2015 · 12:17 UTC
Simple and clever. Good job !
Niphram
14. Dec 2015 · 12:17 UTC
Nice game, but the music is way to loud o.O
Tijn
14. Dec 2015 · 12:21 UTC
Nice game! It runs really well. Haven't tried it on mobile yet, but it's nice to see you're considering people playing on their phones.

Unfortunately I'm horribly bad at such games, so by the time I got to level 5, it was already quite difficult for me, haha. The style is very nice looking. Some music during the game would have been a nice addition, but all in all a very competent entry. Well done!
Rogod
14. Dec 2015 · 12:22 UTC
This definitely seemed more like a pre-smart phone mobile game. It was nice. Hard, but nice. The graphics were consistent and refined, the audio was repetitive and annoying but it was at least a game and definitely pulled off the whole growing & 2button thing. Good job.
daandruff
14. Dec 2015 · 12:23 UTC
Fun game and idéa. The portrait mode made the game a bit harder in a way I didn't like. Landscape mode and an overall speedup would be better I think.
kmakai
14. Dec 2015 · 12:27 UTC
Fun! Would definitely play more levels.
rplnt
14. Dec 2015 · 12:43 UTC
Very nice looking game. Plays good as well. Would like to see a bit more to the right, this way it is more about memory and repeating than about timing. But maybe you tried it and this works best.
Shared
14. Dec 2015 · 12:44 UTC
Pretty cool game, nice approach to the growing and two button controls
okusho
14. Dec 2015 · 13:05 UTC
A simple game but very very cool!! And I love the sound effect!:)
MorganLeFay
14. Dec 2015 · 13:25 UTC
Fun to play but get's really hard after level 5, I got stuck at level 7.
goffmog
14. Dec 2015 · 13:38 UTC
Really enjoyed this one, nice original idea and super presentation - sounds fit the aesthetic, good job! Level design is good, certainly up until level 6 it was fun to replay to get it right. It's nicely done so you can see straight away what you should have done, and the rest is a test of memory.
nonetheless
14. Dec 2015 · 18:55 UTC
Great idea and fun to play. Minimal graphics work well here. Nice entry :)
Rscar
14. Dec 2015 · 18:56 UTC
Wow! I'm so impressed with the level of complexity you were able to get in your level design with such a simple mechanic. Really fun!
KoalaBot
14. Dec 2015 · 18:57 UTC
Very cool. Good effort put into the level design. I actually love the art style! Overall a very cool idea!
Luke
14. Dec 2015 · 19:16 UTC
Really difficult. Had fun though
dusho
14. Dec 2015 · 20:06 UTC
nice game
little bit trial-error in later levels
Zemmi
15. Dec 2015 · 21:30 UTC
This turned out really well. Although I had fun I agree with daandruff that landscape view would be nice as I want to anticipate the needs of the level a little more. Also Kubka is a great name and using the grow as a ledge grab in lvl 10 was pretty nifty.
foodzilla
16. Dec 2015 · 02:19 UTC
Interesting idea, although not as engaging as I'd like.
dustyroom
16. Dec 2015 · 09:33 UTC
Starting from level 3 game becomes a bit hardcore.
Jupiter_Hadley
16. Dec 2015 · 16:44 UTC
Very well made game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/XuTLfsOkf7k
jim3wg
16. Dec 2015 · 22:04 UTC
Nice game ! Run well , and fun to play
domo_demo
19. Dec 2015 · 10:56 UTC
oh boy, what a nice use of the theme! that's really good, but really difficult ;) maybe a 16/9 ratio can let us see what happen next. i like the idea of two kind of jump!
razveck
20. Dec 2015 · 01:25 UTC
Really fun, I very much enjoyed the graphic style, reminds me of those old game "toys" that had these simple little games
Guard13007
04. Jan 2016 · 18:42 UTC
Very well executed except for the few portions where the only way to progress is to get lucky or trial and error instead of skill. (Making a jump and then, oh, there's a wall at the end of this upper section. That kind of thing. Impossible to plan for.)