Unburdened by jefrsilva

Instructions:
This is a 2D platformer where you start with some power ups like long jump, strength, super speed, etc and you need to use those powers to reach the end of the level. The twist is that you can choose to lose any of these powers at any moment in the game by removing parts of your clothing. By doing this you lose a power but this action may help you overcome some obstacles that would be impossible to overcome without losing that power. For example: you start the game with sunglasses that allow you to stay on bright areas indefinitely. But there are some really dark areas that you cannot traverse if you are using those glasses so you can choose to remove them in order to overcome the darkness. Without the sunglasses though, you'll not be able to stay in bright areas for too long so you'll have to move faster.
Changelog: - 31/07 - Initial release - 01/08 - Fixed wall height that allowed finishing the game in an unintended way
Credits:
- Alessandro Palmeira
- Fabio Gushiken
- Felipe Batista
- Fernando Furtado
- Gustavo Katague
- Jeferson Silva
- Joviane Jardim
- Letícia Mayumi
- Lucas Ferreira
- Lucas Takeshi
- Patrícia Figueiredo
- Yuri Padilha
| HTML5 (web) | https://jefrsilva.github.io/unburdened/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/unburdened |
Ratings
| Given | 9🗳️ | 8🗨️ |
Also why is the character falling up? :-D
But anyway is a great game, simple but fun. Great team work guys !
Mais legal ainda por ser jogo de BR, parabens pessoal ! =)
I didn't really understand the point of the game. When I remove my sunglasses I die? Then there was this one bit where the screen suddenly went black and I suddenly found myself floating in mid-air falling to my death. But I will say good on you for making a game in 48 hours. :)
Art and music was nice. I liked that the little dude could rock undies and shades. :D