Detonation Dice by George Lancaster
Detonation Dice Ludum Dare Game Challenge!
It's a strange take on the match 3 genre. Running out of space was the theme of Ludum Dare 42. Match the blocks to the theme of The Mountain King. Survive till the end of the song.
Directions: Swipe the blocks to make them move. Use the space bar or press the "Roll/Move" toggle to switch between rolling the swiped block or moving it without rotation.

Ratings
| Overall | 482th | 3.483⭐ | 31🧑⚖️ |
| Fun | 349th | 3.483⭐ | 31🧑⚖️ |
| Innovation | 611th | 3.155⭐ | 31🧑⚖️ |
| Theme | 67th | 4.19⭐ | 31🧑⚖️ |
| Graphics | 704th | 3.276⭐ | 31🧑⚖️ |
| Audio | 236th | 3.5⭐ | 27🧑⚖️ |
| Mood | 209th | 3.611⭐ | 29🧑⚖️ |
| Given | 24🗳️ | 29🗨️ |
Anyway I really like this. Reminded me of some old match-3 puzzle games like columns or dr mario but 3D instead of 2d. Your choice of music was really good and added to the suspense and mood (But tbh I dont think you should ask for a rating if you didn't compose and record it yourself). Good idea for the theme and cleverly done for some quick fun. Nice job! -RS
It looks like one of my old LD games hehe
And yep, u should swap the links, they are worng ;)
The craziness of later parts of the game make it the most enjoyable to play as it becomes more frantic and difficult to position and rotate the cubes into the correct position.
I like the art style although a different background would give the game more visual depth however at its current state it is great.
For me, the game accelerated too fast, I couldn't do really do anything way before the end of the game.
Control-wise, maybe the right mouse button could also switch between rolling and sliding?
I'm so bad at tuning games. I play what I make a lot, and I'm not sensitive to nonexperts. Something to work on for the next challenge.
You should probably not be in audio since you did not make the music I think
In case if you plan to create some post-jam version I would like to see some ability to tweak the levels of transparency for the cubes. This may be very handy to see combinations that are hidden from the player. Or at least - add some camera control.
Also, a cube may get stuck in a half-rotated pose if you change the mode during the rolling. I don't know is it a bug or a feature. :smile:
Nevertheless, great entry for the jam!