Sabotage by lythom
Description
The Star Killer is charging, a whole solar system will be destroyed with billion of victims unless we cut the power source out !
In sabotage, you must combine malus on power stations to weaken them until no more energy is produced ! If the Star Killer fully charge… you lose. Don't let that happen !
Play
Play Sabotage :fist:
Help
* Cards are drawn one by one randomly in the deck, stack them on the power stations.
* Turn either the manpower or the efficiency to 0 to stop a power station.
* Some cards apply an effect on the power station. Effects are : Jammed, Backdoor and Sabotaged.
* Some cards have additionnel properties when an effect is active on a power station. Those properties are written after [Effect] tag, and are not always positive !
Screenshots
Will you find the best Combos ?

Click any element to get calculations break down


LDJam infos
| HTML5 (web) | http://samuel-bouchet.fr/ld39/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/sabotage |
Ratings
| Overall | 227th | 3.476⭐ | 23🧑⚖️ |
| Fun | 382th | 3.048⭐ | 23🧑⚖️ |
| Innovation | 102th | 3.667⭐ | 23🧑⚖️ |
| Theme | 110th | 3.905⭐ | 23🧑⚖️ |
| Graphics | 175th | 3.667⭐ | 23🧑⚖️ |
| Humor | 369th | 2.158⭐ | 21🧑⚖️ |
| Mood | 377th | 2.842⭐ | 21🧑⚖️ |
| Given | 17🗳️ | 22🗨️ |
I do really like the idea behind it though.
Great work for 48 hours!
Aesthetically I think there was a little disconnect between sabotaging power plants and "Star Killer". One of those feels very revolutionary, and the other sci-fi so I would focus on one or try to bridge the divide a little more.