Dans les fissures des rochers by annagavaldakedavra

[raw]
made by annagavaldakedavra for LD 43 (JAM)

Dans les fissures des rochers,

En bord de mer, des coquillages aux goûts amers

Croissent,

Déposés par des naïves vagues langues naïves.

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Ratings

Overall 799th 3.075⭐ 22🧑‍⚖️
Fun 934th 2.605⭐ 21🧑‍⚖️
Innovation 571th 3.079⭐ 21🧑‍⚖️
Theme 980th 2.444⭐ 20🧑‍⚖️
Graphics 520th 3.5⭐ 22🧑‍⚖️
Audio 86th 3.925⭐ 22🧑‍⚖️
Mood 113th 3.925⭐ 22🧑‍⚖️
Given 24🗳️ 6🗨️

Feedback

uinelj
10. Dec 2018 · 10:40 UTC
Did not really understand what I was supposed to do. Graphics and sound are nice and immersive, atmosphere is unsettling.
🎤 annagavaldakedavra
10. Dec 2018 · 11:18 UTC
@uinelj You have to play until you find an end that suits you.
🎤 annagavaldakedavra
10. Dec 2018 · 11:18 UTC
@uinelj You have to play until you find an end that suits you.
🎤 annagavaldakedavra
10. Dec 2018 · 11:18 UTC
@uinelj You have to play until you find an end that suits you.
Vlad Ilisan
10. Dec 2018 · 20:24 UTC
Nice mood. Didn't know what I was supposed to do though. Walked around for a while...went for a swim and a video with a girl dancing under water showed up...that's it!
🎤 annagavaldakedavra
10. Dec 2018 · 21:47 UTC
@vlad-ilisan Lucky you
surreali
10. Dec 2018 · 23:39 UTC
Dude, I really loved the experience! It made me feel in a museum watching some kind of video art! If I were you I would do some kind of VR port of this and try too see if I can expose at those places. Really nice job, congrats!
acaral
12. Dec 2018 · 10:57 UTC
Artistiquement c'est vraiment léché. Mon pc à d'ailleurs un peu souffert avec tout le post-process sur les images.

A consistent job.
🎤 annagavaldakedavra
12. Dec 2018 · 14:27 UTC
@surreali @acaral Thx. I just noticed volumetric lightnings in the cave and ocean procedural sound arn't working in build. I'll try to fix that when i get the time.
supr
13. Dec 2018 · 08:01 UTC
I had a good experience. I like a mysterious and creepy atmosphere of this game. Despite the almost total darkness in the cave, I still managed to navigate
🎤 annagavaldakedavra
14. Dec 2018 · 22:41 UTC
I've fixed the problems. Now ocean procedural sound and volumetric lights in the cave are working.
Geckoo1337
15. Dec 2018 · 19:39 UTC
What a beautiful project with a weird mood. It reminds me "Dear Esther". In technical terms I was impressed by the spectral projection on cave's walls. Of course, I noticed many glitches or bugs when I was traveling in the cavern, but in less than 3 days, you did a solid entry. I cannot say that it fits with theme, but for me it's not really important. You deserve more ratings. One of my favorites. Thank you ++

Encore un super jeu du collectif "le chant du cygne" - j'aime beaucoup ce que vous faites. Un très beau projet dans lequel j’évoluerai davantage durant le week-end. Merci beaucoup pour ce voyage en l’Étrange et la poésie. Il y a du Edgar Allan Poe dans ce projet - et c'est un compliment. Bravo et merci ++
syRoK
18. Dec 2018 · 18:42 UTC
Very atmospheric, but everything happens very slowly, especially walking. Thank you for not having a screamer in this project)
HDugmag
18. Dec 2018 · 22:03 UTC
Outstanding audio and art style alongside a unique mood. However, I would appreciate if the player was guided a bit more and was able to walk faster :smile:
🎤 annagavaldakedavra
19. Dec 2018 · 10:19 UTC
@geckoo1337 Merci! Je n'ai pas eu le temps de vraiment tester les bugs et les glitches. Et je prends Poe comme un compliment bien sûr!

@syrok @hdugmag Thx. I wanted to create some tension, and since my game is very short i chose to make you walk very slowly, maybe a bit too much.
Tito
19. Dec 2018 · 22:33 UTC
Beautiful and immersive, although not much gameplay. Still nice music and video.