Date Night by Darby Costello
The Survival Horror Dating Sim
Video
https://youtu.be/VVHXnm1-5Z4
Description
Trey is a hard-working trust fund game developer and all-round ladies man. In his head. Having recently moved to a new city, he's ready to try new experiences. But when Alice shows up, he gets more than he bargained for. But he still has to try his best to make the date a success. Oh and also he's trapped in a 1980s point n click adventure, in glorious 1-bit monochrome.
To Play
Mouse control, 1 button. Easy.
Images

Ratings
| Overall | 93th | 4.032⭐ | 80🧑⚖️ |
| Fun | 259th | 3.677⭐ | 81🧑⚖️ |
| Innovation | 233th | 3.744⭐ | 82🧑⚖️ |
| Theme | 333th | 3.906⭐ | 82🧑⚖️ |
| Graphics | 57th | 4.463⭐ | 82🧑⚖️ |
| Audio | 63th | 4.052⭐ | 79🧑⚖️ |
| Humor | 31th | 4.23⭐ | 78🧑⚖️ |
| Mood | 79th | 4.046⭐ | 78🧑⚖️ |
| Given | 101🗳️ | 127🗨️ |
Really fun, full of humor and with nice graphics.
Good work!
Loved the humor with the interactions in the rooms ;)
feel free to check out our game we hope you will like it
https://ldjam.com/events/ludum-dare/41/incompatible-rally
While this isn't necessarily the type of game that I would normally play myself, I can definitely see this being a fun game for those that do play these types of games! The game is oozing with humor and the graphics are absolutely stellar, what an amazing style! The different rooms really work well, making you having to map a layout in your head for where everything is so you can find the proper room.
I have to admit though that I kind of would've loved to see Trey being able to escape from the batshit crazy woman Trey for some reason ended up with. I would also very much like to see other dates and a randomized room layout.
I have to also admit that I wasn't really sure what the purpose of blocking off an exit in a room was for, could you maybe explain it to me?
Other than that, very cool, with a lot of potential! Explore it further if you have the chance!
I decided in the end to leave Trey to his fate, as a means of providing my commentary on the dating sim genre. Of course in doing so, the 'survival' aspect of Survival Horror was made somewhat redundant. The date thus becomes a success for **Alice**, not necessarily for Trey.
I take all of your points about the escape mechanics. I originally envisioned a procedural layout as you suggested, with lots of little mechanisms for blocking and allowing access. After scoping it down though (tick-tock!), these features were pulled. So I left those door-blocking mechanisms in as... red herrings? Not a puzzle device that I'm fond of, to be sure, but I just thought what the hell and left them in. Thanks again for playing, I may develop this further.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Wow, why is the woman trying to eat me? I started laughing so hard after she said she was gonna eat me, and I ran around and around and around.
Awesome aesthetic and music. 5/5 for everything. Keep developing it!! This is great work!!
Very smooth and enjoyable
Outstanding graphics

So, a friend of mine told me to review this game instead of him because he didn't want to try a horror game. Now that I've gone through it, we're laughing. It's visually stunning and the dialogue is very funny. A bit odd on the mechanics, but it's certainly a thrill, and very memorable.
The game is short but fun, and certainly worth checking out. I have one problem though: When on the menus to select the music during the chase scene, I instinctively pressed Esc to close the menu, only to lose all my progress by going back to the main menu (and while we're at it, I started the game and it glitched, having the camera in front of the player like on the walking cutscene. It looked incredible, but clearly it wasn't intended).
All in all, excellent work. [My team](twitter.com/whalesandgames) found it very inspiring. Keep up the good work!
One complaint is that I wish it was harder to survive. I ran around for a while trying all combinations since I figured that there had to be a way to stop her.
Amazing work!
As for gameplay... I spent a few minutes trying to trap Alice with obstacles until she literally got stuck under a pile of office chairs. Came here to learn all of those were red herrings. So here I am now, kinda tempted to go back and die anyway for a proper ending. 😅
Alice rates the date 2/3, but the game is a solid 5/5 stars in my book. Great work!
After that I could think in how to satisfy her, if you what I mean :)
Could you rate my game too?
https://ldjam.com/events/ludum-dare/41/not-yeti
Thank you!
Well done!